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In my short playtime of 10+ hours (I decided to continue when I bought better hardware in the future)
I was actually only annoyed by one thing:

Let me create my own character. Not everyone wants to be that dude, I dont.
Sure this affects how the story needs to be written, but thats worth it.

Maybe I want to play a tiny fat woman with big hands and dark skin ? - You dont know.
Make it a true rpg next time please.
Post edited July 04, 2021 by apfelnymous
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apfelnymous: Maybe I want to play a tiny fat woman with big hands and dark skin ? - You dont know.
Make it a true rpg next time please.
You play whatever you want and you can want games that match your tastes. No argument there.

But I'd like to point out that RPG doesn't mean the protagonist has to be a blank slate. A few really classic RPG games had set protagonists precisely because of the story the writers wanted to tell. Others limited your choice because the character had to be capable of acting in the setting (e.g. be physically fit for combat, be at least somewhat intelligent, have an ability or moral outlook demanded by the plot, etc.)

Heck, if you wanted to insist there actually was such a thing as a "true", classic RPG formula, it would be one of those combat-oriented ones that force you to create a whole party, to sort of simulate playing tabletop RPGs in a group (Eye of Beholder and such). By that standard all RPGs with single protagonists would RPG-adventure hybrids, where the RPG mechanics are used to facilitate more dynamic storytelling than normal adventure games have.

TL:DR an RPG is no less "true" for having a set protagonist (although you may dislike them).