MaceyNeil: Please oh humble gods of GOG doth try to secure the rights to distribute this title so it can be free from the wickedness of DRM; and i shall proudly announce in the words of the technically late Phillip J Fry "Shut Up And Take My Money!".
It is a horrible, horrible game. It is not worthy of being on GOG. Not by a long shot. It's not Good. It's not Old. I'd hesitate to call it a Game, but my personal tastes aside, I'll give it that one; It is technically a game.
Had to stop playing in sheer disgust.
Not turn-based.
No destructible environments.
No Custom Mercenary.
No humour in the game.
All available mercs are same-y. Even their portraits. Which are awful, by the way.
Merc backgrounds copy-pasted from JA2, but Traits assigned arbitrarily.
Can't pick and choose a team at the beginning ("No, you suck lol").
Strategic/Overmap element hilariously inadequate.
No real management aspect.
Somehow they managed to make the inventory worse than in JA2 Vanilla.
Can see all opponents on the entire map everywhere at any time.
Worse AI than in Jagged Alliance 2 (they don't even call for backup by radio).
Mobs do not react the sound of gunfire if more than ~20 meters away.
Seriously, what military employs men with armless shirts and fire axes?
Bad controls - After climbing onto a roof, stance resets; After changing weapons, clips are empty.
Purely reactive gameplay - Can only climb onto roofs at ladders; Can only place bombs on designated walls with flashing green icon; cannot cut fences, only pass through pre-cut sections.
This is nothing like Jagged Alliance;
It doesn't look Jagged Alliance.
It doesn't feel Jagged Alliance.
It doesn't play Jagged Alliance.
What a complete steaming turd. The only thing interesting was the way combat could've worked. But as it is, the entire game is basically a proof-of-concept of that combat system, because everything else that is good, this game is not.