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I tried everything. Done B-88, haven't done B-88, revisited Doctor Redden and the girl in dream world... Nothing works. I attach screenshots with Riebel with no marker above head (ineraction marker), screenshot from outside where Thyper apparently should be, quest logs and my map... Anyone, anything? otherwise despite the fact that game is immersing I have to give up until patch (hopefully solving problem)
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ark.jpg (426 Kb)
This question / problem has been solved by JackknifeJohnsonimage
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Say10: I tried everything. Done B-88, haven't done B-88, revisited Doctor Redden and the girl in dream world... Nothing works. I attach screenshots with Riebel with no marker above head (ineraction marker), screenshot from outside where Thyper apparently should be, quest logs and my map... Anyone, anything? otherwise despite the fact that game is immersing I have to give up until patch (hopefully solving problem)
Have you done any more on Dr. Glar's Parcel? Or Source? Where are you up to on those quests?

Sorry if I'm not more helpful, I haven't played this in ages. I do recall having to do a task that was only tangentially related to this quest (ie not directly one of the quest tasks) before Riebel would speak to me.

There might be something you need to do in the dream world to advance? What point are you at in that quest? From memory, there's a reasonable amount of stuff you can do on your first visit, which involves solving the quests for the three shadow characters in there - or have you already done that bit?

I vaguely recall that Thyper doesn't actually "show up" until after you talk to Riebel about it (which you obviously cannot do right now).

It's definitely a shame about this game - the atmosphere is top notch, the graphics are quite nice, the overall plot is interesting (if bizarre). Unfortunately it's still a buggy mess, and they haven't even fixed really simple things like Thyper's health bar showing up when he's a companion, and for reasons unknown the camera is unable to be tilted in the vertical direction (despite the fact that I'm pretty sure the "lack of textures" in those directions isn't an issue - it wouldn't bother me if there weren't many locations where there are literally things above and/or below you to look at! Hell there's even one part where the conversation is really awkward because the dude you're talking to is on a higher level than you, and you can't actually look at him!).
Post edited March 06, 2020 by squid830
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Say10: I tried everything. Done B-88, haven't done B-88, revisited Doctor Redden and the girl in dream world... Nothing works. I attach screenshots with Riebel with no marker above head (ineraction marker), screenshot from outside where Thyper apparently should be, quest logs and my map... Anyone, anything? otherwise despite the fact that game is immersing I have to give up until patch (hopefully solving problem)
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squid830: Have you done any more on Dr. Glar's Parcel? Or Source? Where are you up to on those quests?

Sorry if I'm not more helpful, I haven't played this in ages. I do recall having to do a task that was only tangentially related to this quest (ie not directly one of the quest tasks) before Riebel would speak to me.

There might be something you need to do in the dream world to advance? What point are you at in that quest? From memory, there's a reasonable amount of stuff you can do on your first visit, which involves solving the quests for the three shadow characters in there - or have you already done that bit?

I vaguely recall that Thyper doesn't actually "show up" until after you talk to Riebel about it (which you obviously cannot do right now).

It's definitely a shame about this game - the atmosphere is top notch, the graphics are quite nice, the overall plot is interesting (if bizarre). Unfortunately it's still a buggy mess, and they haven't even fixed really simple things like Thyper's health bar showing up when he's a companion, and for reasons unknown the camera is unable to be tilted in the vertical direction (despite the fact that I'm pretty sure the "lack of textures" in those directions isn't an issue - it wouldn't bother me if there weren't many locations where there are literally things above and/or below you to look at! Hell there's even one part where the conversation is really awkward because the dude you're talking to is on a higher level than you, and you can't actually look at him!).
This is the problem. The quest with parcel is indicating I should follow the Riebel's assignment...
Attachments:
quest.jpg (214 Kb)
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squid830: Have you done any more on Dr. Glar's Parcel? Or Source? Where are you up to on those quests?

Sorry if I'm not more helpful, I haven't played this in ages. I do recall having to do a task that was only tangentially related to this quest (ie not directly one of the quest tasks) before Riebel would speak to me.

There might be something you need to do in the dream world to advance? What point are you at in that quest? From memory, there's a reasonable amount of stuff you can do on your first visit, which involves solving the quests for the three shadow characters in there - or have you already done that bit?

I vaguely recall that Thyper doesn't actually "show up" until after you talk to Riebel about it (which you obviously cannot do right now).

It's definitely a shame about this game - the atmosphere is top notch, the graphics are quite nice, the overall plot is interesting (if bizarre). Unfortunately it's still a buggy mess, and they haven't even fixed really simple things like Thyper's health bar showing up when he's a companion, and for reasons unknown the camera is unable to be tilted in the vertical direction (despite the fact that I'm pretty sure the "lack of textures" in those directions isn't an issue - it wouldn't bother me if there weren't many locations where there are literally things above and/or below you to look at! Hell there's even one part where the conversation is really awkward because the dude you're talking to is on a higher level than you, and you can't actually look at him!).
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Say10: This is the problem. The quest with parcel is indicating I should follow the Riebel's assignment...
OK so you've obviously progressed that one as far as you can for now...

What about source?

TBH I'm kind of clutching at straws here, since it's been a while since I played this. I know I never had this problem, but I've also seen almost the exact same issue crop up for other users in the version I played then (1.5). Given how many bugs there are in this game, it wouldn't surprise me if this is yet another one - but at the same time, if there are other main quests to do, it might be worth going on with them to see if it changes anything...

Although quests aren't clearly marked as main quests or side quests, the ones in your list that I'm pretty sure are "main quests" would be: "What is the price of freedom", "Dr Glars parcel", "Source", "Prison Inside". and "Bane of Mills". You seem to be blocked on all except possibly "source" - if you're blocked on that too, then I'd say you've almost certainly hit yet another bug.

Have you contacted the devs? Maybe they can at least definitively tell you whether it's a bug or not, or possibly provide a workaround or save fix?

Other than that, I have no idea. This bug has been intermittently around since before 1.5 apparently, but it was pretty rare so I don't think anyone actually knows if it's even an actual bug, let alone what causes it...
Sounds like this bug, reported on Steam:
Think i know how this bug happens.
It goes like this:
-You do the mission in B-27, you find the pharmacy where Typher is hiding and you talk to him.
-you finish the B-27 mission and once you enter the final room, an automatic dialogue starts with Sabra and Riebel.
-The automatic dialogue ends with this phrase from Captain Riebel
-after this misleading phrase, the dialogue ends, you see Sabra walking away and the quest journal updates, so you are mislead to think that you have to report to Captain Riebel at Vulture's Nest, but this is wrong.
-you have to talk to Captain Riebel again before leaving this area in order to update and advance the main quest.
-if you leave the area before talking to Captain Riebel, the quest will be bugged and its game over, have to start a new game.
v1.7 should be out very soon.
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JackknifeJohnson: Sounds like this bug, reported on Steam:

Think i know how this bug happens.
It goes like this:
-You do the mission in B-27, you find the pharmacy where Typher is hiding and you talk to him.
-you finish the B-27 mission and once you enter the final room, an automatic dialogue starts with Sabra and Riebel.
-The automatic dialogue ends with this phrase from Captain Riebel
-after this misleading phrase, the dialogue ends, you see Sabra walking away and the quest journal updates, so you are mislead to think that you have to report to Captain Riebel at Vulture's Nest, but this is wrong.
-you have to talk to Captain Riebel again before leaving this area in order to update and advance the main quest.
-if you leave the area before talking to Captain Riebel, the quest will be bugged and its game over, have to start a new game.
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JackknifeJohnson: v1.7 should be out very soon.
Thank you so much for enlightening me... I had to reload b-27 once earlier, because I "didn't" speak with some other commander. And could not leave area after last scene. I said, "Fine, I'll roll again; game is cool and it's not that much to do..." But now, having few good hours of side quests solving and exp'ing, losing it all is too much. I'll look forward to 1.7, hoping to see it fixed. Thank you and also @squid830, your effords are much appreciated my friend.

QUICK UPDATE:

I've just checked the earliest available save for my game, and it's... B-88 :-/ So for me it's either patch 1.7 will be covering this issue, or it is a new game...
Post edited March 10, 2020 by Say10
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JackknifeJohnson: Sounds like this bug, reported on Steam:

Think i know how this bug happens.
It goes like this:
-You do the mission in B-27, you find the pharmacy where Typher is hiding and you talk to him.
-you finish the B-27 mission and once you enter the final room, an automatic dialogue starts with Sabra and Riebel.
-The automatic dialogue ends with this phrase from Captain Riebel
-after this misleading phrase, the dialogue ends, you see Sabra walking away and the quest journal updates, so you are mislead to think that you have to report to Captain Riebel at Vulture's Nest, but this is wrong.
-you have to talk to Captain Riebel again before leaving this area in order to update and advance the main quest.
-if you leave the area before talking to Captain Riebel, the quest will be bugged and its game over, have to start a new game.
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JackknifeJohnson: v1.7 should be out very soon.
Ah, good to know what triggers this at least!

Hopefully 1.7 fixes this and all the other bugs that have been reported since release, and hopefully it won't take another year before it gets here.
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JackknifeJohnson: v1.7 should be out very soon.
Out now if you haven't seen it - good luck!
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JackknifeJohnson: v1.7 should be out very soon.
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Ixamyakxim: Out now if you haven't seen it - good luck!
Yeah and the bug is not fixed retrospectively... I'd have to replay whole thing. I pass for now. :(
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JackknifeJohnson: Sounds like this bug, reported on Steam:

Think i know how this bug happens.
It goes like this:
-You do the mission in B-27, you find the pharmacy where Typher is hiding and you talk to him.
-you finish the B-27 mission and once you enter the final room, an automatic dialogue starts with Sabra and Riebel.
-The automatic dialogue ends with this phrase from Captain Riebel
-after this misleading phrase, the dialogue ends, you see Sabra walking away and the quest journal updates, so you are mislead to think that you have to report to Captain Riebel at Vulture's Nest, but this is wrong.
-you have to talk to Captain Riebel again before leaving this area in order to update and advance the main quest.
-if you leave the area before talking to Captain Riebel, the quest will be bugged and its game over, have to start a new game.
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JackknifeJohnson: v1.7 should be out very soon.
Hi new here. My problem is after the automatic dialog with Sabra and Riebel ends, Riebel becomes noninteractive.
Because of this a can´t talk to him at the end of B-27. Doun´t know what to do.
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Izmael255: Hi new here. My problem is after the automatic dialog with Sabra and Riebel ends, Riebel becomes noninteractive.
Because of this a can´t talk to him at the end of B-27. Doun´t know what to do.
Do you have an older save file?

I found this:
https://steamcommunity.com/app/783170/discussions/0/3055112985291521224/

That person said this:

You MUST talk to him right there after the banter between him and the colonel, but he can become uninteractable.

It appears the issue stems from reloading a save in between activating the emergency switch and reporting to Riebel, probably the game losing track of the quest state.

Workaround:

Always make a save before activating the Emergency Button or interacting with the wounded rebel. Activate the emergency button, trigger the conversation, and if Riebel can't be talked to, reload again.
Do you have a save file from before you activated the emergency switch?