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Hello all,

Is there any way to read the complete patch-notes of the game's update ? My Galaxy 2.0 says there was a 1.6Gb update, but I can't read anything, or else do not know how to. If I remember it correctly, in Galaxy you could read the patch-note directly through the app.

Maybe I could find the info elsewhere (such as the Steam forums) but can I do that over here, on GoG, through the app or the website ?

Thanks for the answers !
Post edited October 13, 2019 by Deadmarye
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Deadmarye: Hello all,

Is there any way to read the complete patch-notes of the game's update ? My Galaxy 2.0 says there was a 1.6Gb update, but I can't read anything, or else do not know how to. If I remember it correctly, in Galaxy you could read the patch-note directly through the app.

Maybe I could find the info elsewhere (such as the Steam forums) but can I do that over here, on GoG, through the app or the website ?

Thanks for the answers !
On the game's launch page, you have the PLAY and MORE(v) buttons, and then the version number is underlined. Click on the version number.
Post edited October 13, 2019 by pen_sq
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pen_sq: On the game's launch page, you have the PLAY and MORE(v) buttons, and then the version number is underlined. Click on the version number.
This is true on Galaxy. However in Galaxy 2.0 (see attached files), I do not have that option. Since I don't think it's possible to revert back to Galaxy, I guess we cannot read patch-notes in the beta version.

I should also add that, while it is possible through the "Configure" menu to see the version, you cannot click on it at all.
Attachments:
indi1.jpg (54 Kb)
indi2.jpg (34 Kb)
Post edited October 13, 2019 by Deadmarye
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pen_sq: On the game's launch page, you have the PLAY and MORE(v) buttons, and then the version number is underlined. Click on the version number.
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Deadmarye: This is true on Galaxy. However in Galaxy 2.0 (see attached files), I do not have that option. Since I don't think it's possible to revert back to Galaxy, I guess we cannot read patch-notes in the beta version.

I should also add that, while it is possible through the "Configure" menu to see the version, you cannot click on it at all.
Oh duh. Other games have it, but Indivisible doesn't. So the dev must not have entered any update notes into GoG. That's nice.

(I was on the "backup copy" version of the game and didn't have the option at the time. Now that I've taken (sigh) the full redownload to get up to the Galaxified build, I can see that changelogs are not present. On ye olde Galaxie.)

(According to Galaxy, my Hat in Time is on 1.08. THERE IS NO ONE DOT OH EIGHT. THERE HAS NEVER BEEN AN OH EIGHT POINT RELEASE IN THE HISTORY OF THIS PRODUCT. It is not possible to delta patch from a version that does not exist. Sigh.)
Post edited October 13, 2019 by pen_sq
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pen_sq: Oh duh. Other games have it, but Indivisible doesn't. So the dev must not have entered any update notes into GoG. That's nice.

(I was on the "backup copy" version of the game and didn't have the option at the time. Now that I've taken (sigh) the full redownload to get up to the Galaxified build, I can see that changelogs are not present. On ye olde Galaxie.)
Erf. Well, I won't lose sleep over this, then. At least, thanks! I appreciate the effort and the answers =) !
high rated
Hey All,

Sorry we missed the patch notes for GOG this time! I'll endeavor to fix that and make sure they're in for the next update. For now, here are the patch notes for the latest update:

Patch Notes, build #39125:

PC Keyboard Controls Update!
- Enter and Esc are now always OK/Cancel, and will bring up the Pause menu.
- The arrow keys are always available as directions.
- F1 is now a shortcut to open Party Select.
- You may also map additional keys to OK/Cancel/Pause or movement directions, if desired.
- Default controls were moved up to W/A/S/D/Q/E.
- New default world controls:
- Q/W/E: Guard / Special / Shoot
- A/S/D: Attack / Jump / Focus(Dash)
- Space: Additional Jump button, unless mapped otherwise

- New default battle controls:
- W/A/S/D: Character battle buttons
- Q/E: All Guard / Meter Burn

- The game will switch between displaying controller buttons and keyboard keys onscreen depending on which input device was most recently used.

If you have already played the game, your controls will not be overwritten. If you want the new default controls, you may either choose Restore Defaults from the World Controls and Battle Controls menus or use the -defaultkeys launch option in Steam.

Other Updates
- Deal A Total Of 2216972 Damage Steam achievement no longer repeatedly pops up progress notifications each time you damage enemies.
- Battle framerate improvements for all platforms!
- Using Nature's Embrace on an enemy just as you get into battle with it no longer forces a long wait while it unfreezes.
- Fixed various other soft locks in odd battle situations.

A patch for the other platforms is coming sometime soon, and will include all that plus additional fixes:
- Overall framerate improvements for PS4 and Xbox One.
- Fixed several crashes or soft locks that occurred when skipping various cutscenes on PS4.

Robert Thomas
Lead Programmer
Lab Zero Games
Post edited October 13, 2019 by lz_robert
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lz_robert: snip
Hi Rob,
I finished the game, and I loved the soundtrack so much that I picked it up as well. Are there any plans to include a FLAC/lossless version in addition to the mp3 version, or is that only available elsewhere? Also, you can send one of the GOG blue staff members a message to upgrade you to a developer profile, you'll have orange text and we'll be able to see right away that your a dev. Thank you!
Edit: nvm, I see on the Soundtrack page that .wav format is coming soon, so that pretty much answers my question!
Post edited November 05, 2019 by SCPM
The update arrived but uh. There's no patch notes.