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Hi there!!

Thanks for all your work. It is beautiful that some people invest their free time in this game.
I have a question for you.
I have donwload and installed a Spanish language Patch, but this patch also overwrite the keySets settings of the controllers. This way makes me to lose all the compatibility with xbox one wireless controller.
Is there any way to include the file .kfg in the spanish distribution which i downloaded?
I cant map the keys manually because those settings ingame windows are full of bugs and each key i map the game chashes.

Thanks you so much and sorry for my english. I hope I was clear!!
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tuxoniano: Hi there!!

Thanks for all your work. It is beautiful that some people invest their free time in this game.
I have a question for you.
I have donwload and installed a Spanish language Patch, but this patch also overwrite the keySets settings of the controllers. This way makes me to lose all the compatibility with xbox one wireless controller.
Is there any way to include the file .kfg in the spanish distribution which i downloaded?
I cant map the keys manually because those settings ingame windows are full of bugs and each key i map the game chashes.

Thanks you so much and sorry for my english. I hope I was clear!!
Sorry for late reply.
Unfortunately I don't know the Spanish language patch or how it works. Assuming that the patch somehow overrides kfg files in the KeySets folder I'd maybe try to make the copy of that folder before applying the patch, and then restore it after applying the patch.
to volodnikov5:

Maybe you should create a discord server for this? I think this way it will be much easier to cooperate
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Rey_: to volodnikov5:

Maybe you should create a discord server for this? I think this way it will be much easier to cooperate
Hey, there already exists discord server for this game.
See this post: https://www.gog.com/forum/indiana_jones_series/infernal_machine_on_discord
That's cool. Thanks!
New release v0.10-rc1:
https://github.com/smlu/ProjectMarduk/releases/tag/v0.10-rc1

`cndtool` can now convert CND level file to NDY text file format.
Generated OBJ file is now compatible with Blender 2.80+.
Fixed some minor & major bugs.
New release v0.10: https://github.com/smlu/Urgon/releases/tag/v0.10.0

What's new:
- cndtool can convert CND level files to text based NDY level files and vice versa
- cndtool can extract Thing templates to text fiel `ijim.tpl` & export sounbank track to file.
- Fixed additional major bugs