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Hi everyone!
I have a problem with the last stage of Ceylon, where I take the Idol of Kouru Watu and drop down into a water chamber. I cut down the vines to escape it but Indy can't swim through the exit. I've tried both exits, I've also tried starting the game from scratch but the result is still the same. Maybe someone had this bug before and knows how to fix it?

Edit: ok guys, found a fix. Turns out it was the fault of fpsLimit, which I've previously tweaked to be 0 instead of original 30. Setting it back to 30 allowed me to swim out of the chamber and finish the level. Although fps was choppy but it got the job done. To anyone who encounters the problem in the future, perhaps this thread will be of help.

Best,

PloKung
Post edited September 17, 2018 by PloKung
Hi, is there any other known framerate related bugs in the game that prevent progression other than the end of the first chapter?
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PlumBrendan: Hi, is there any other known framerate related bugs in the game that prevent progression other than the end of the first chapter?
Yeah, this would be helpful..I also noticed that uncapped Indy runs in 300-500 fps (which can break ANY old game) because that's how DX8 render work in WIn8-10 and vsync will not help it, only capping framerate with external tools like RTSS.
Maybe 60 fps cap will do the trick with Ceylon level, we need to check it out..
I recently purchased the game and I was able to complete Ceylon without any issues using a 60 fps cap. It seems that going above 60 leads to odd glitches so its best to play at 30 or 60.
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dcarpenter85: I recently purchased the game and I was able to complete Ceylon without any issues using a 60 fps cap. It seems that going above 60 leads to odd glitches so its best to play at 30 or 60.
Bit of a necro here but wanted to say that section works OK at my monitors native 75fps too. Don't know the exact fps it breaks at but unlimited fps is indeed a no go.