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Just as a heads up to those of you on Vista/Win7 (Usually 64-Bit but there have been issues elsewhere..) I-War 2 can suffer from Graphical tearing and glitches that make the game nigh-unplayable on modern systems.
Unfortunately, it seems as though a fix was not found for the GoG release,. (Although the support tip of disabling SLI/Crossfire may help you, you're out of luck if you're running only one GFX card.)
You can find out more information about the problem here: http://www.ataricommunity.com/forums/showthread.php?t=689801
I was hoping it would be fixed, but as it's not, a few people may end up with a $6 bookend on their game shelf. Feel free to update this if a working fix is found, as I know I'll add whatever information I can find as it comes.
Current Possible Fixes:
Turn down Shader Settings in the graphical options. Some have had luck on anything lower than 'High', some have to go as low as 'Low.' Combine this with disabling 'Starfield Quality' may fix your problem.
Turn off Hardware T&L Lighting.
Both of the above buy me about 5 minutes of playtime before the glitches return, your milage may vary.
Some have reported turning off V-sync as well as Multi-textures on top of doing the above, while others suggest playing at a lower resolution helps.
Others still are perfectly fine on similar systems to those having troubles.
Post edited July 06, 2010 by HotwireSA
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For me the fix was simple: run Independence war 2 in compatibility mode for vanilla Windows Vista. In fact, I was able to crank up the resolution without any tearing or glitching at all after doing so.
Specs:
Windows 7/Nvidia GeForce 8400M GS/AMD Athlon 64 X2 dual core TK-57 1.90GHz
Post edited August 21, 2010 by xjellekooistra
xjellekooistra, is this with the GOG or retail version? I'd like to know if it's worth buying again through GOG so it'll work properly. Currently with my retail version I have to have Shader Low and 16-bit in order to play.
The new nVidia drivers might fix this for some people. Didn't work for me, but someone else claimed they did.

[url=http://www.gog.com/en/forum/independence_war_series/new_nvidia_beta_drivers_with_possible_fix_for_iw2_ren dering_problems]http://www.gog.com/en/forum/independence_war_series/new_nvidia_beta_drivers_with_possible_fix_ for_iw2_rendering_problems[/url]
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Ravenger: The new nVidia drivers might fix this for some people. Didn't work for me, but someone else claimed they did.
[url=http://www.gog.com/en/forum/independence_war_series/new_nvidia_beta_drivers_with_possible_fix_for_iw2_ren dering_problems]http://www.gog.com/en/forum/independence_war_series/new_nvidia_beta_drivers_with_possible_fix_ for_iw2_rendering_problems[/url]
No luck for me. I'll probably try it again in a "clean" environment sometime this weekend.
I found that setting the various .exe's to Vista compatibility mode solved the problem, though it seems to like running in 16-bit better than 32-bit.