Posted December 25, 2020
Hello,
I downloaded and installed the linux .sh installer for hypnospace today. The game installs and starts up as normal, as far as I can tell from comparing to let's play videos of the game.
During gameplay, I will experience momentary hangs on occasion--a second or two where the cursor isn't moving, letters not registering as a type. Sometimes the music will get stuck on a single note that it holds (though sometimes the music just keeps playing). As I continue playing the game, these hangs get more frequent, and longer. 20-30 seconds, 40+, and eventually it just stops responding. This doesn't take long--maybe 10 minutes to get to an unplayable level.
When this happens, I am able to alt-tab out of it with no issue. I can turn the numlock light on and off on my keyboard, I can use keyboard shortcuts to change my volume, and when I alt-tab to the desktop I can move my mouse around--so it's not freezing up the whole system, just inside the game. Sometimes after a few minutes, the game will have a brief burst of activity--my attempts to close windows in HypnOS using the ESC key will have registered and the cursor will move again, allowing me to exit the game to save my progress, but if I'm not quick very soon it'll freeze up again.
I've gone into the hypnos bios and turned the cursor trail to 0 and turned on agressive music memory collection and they've seemed to do nothing to improve the situation.
The terminal output when I run start.sh is as follows:
>rob@rob-Desktop:~/Gaming/GOG/Hypnospace Outlaw$ ./start.sh
>Running Hypnospace Outlaw
>[12044:12044:1224/170349.776570:ERROR:service_utils.cc(157)] --ignore-gpu-blacklist is deprecated and will be removed in 2020Q4, use --ignore-gpu-blocklist instead.
>[12044:12052:1224/170349.779397:ERROR:service_utils.cc(157)] --ignore-gpu-blacklist is deprecated and will be removed in 2020Q4, use --ignore-gpu-blocklist instead.
>[12044:12052:1224/170349.814249:ERROR:nacl_browser.cc(290)] Failed to open NaCl IRT file "/home/rob/Gaming/GOG/Hypnospace Outlaw/game/nacl_irt_x86_64.nexe": -4
>[12072:12080:1224/170349.915443:ERROR:cert_verify_proc_builtin.cc(559)] No net_fetcher for performing AIA chasing.
>[12072:12085:1224/170349.915545:ERROR:cert_verify_proc_builtin.cc(559)] No net_fetcher for performing AIA chasing.
>pre-main prep time: 0 ms
>[12072:12080:1224/170455.901735:ERROR:cert_verify_proc_builtin.cc(559)] No net_fetcher for performing AIA chasing.
>[12072:12080:1224/170511.474537:ERROR:cert_verify_proc_builtin.cc(559)] No net_fetcher for performing AIA chasing.
>[12072:12444:1224/173351.396256:ERROR:cert_verify_proc_builtin.cc(559)] No net_fetcher for performing AIA chasing.
>[12072:12444:1224/173351.398264:ERROR:cert_verify_proc_builtin.cc(559)] No net_fetcher for performing AIA chasing.
And that net_fetcher error just repeats until I stop the game. But as far as I could figure out that has something to do with remote SSL certificates and comes up in remote desktops. I assume that I'm not actually logging into a remote instance of HypnOS so I have no idea what this error has to do with the game.
I looked up the NaCL IRT error, and there's a thread about it on Steam where it seems to have something to do with NWJS versions, but another user reported downloading a version of it to put into the directory specified in the terminal output. It removed the error in the terminal output, but didn't fix their their issue (which was a black screen at launch, so not the same as my issue): https://steamcommunity.com/app/844590/discussions/0/2639605226293790830/
There's also a thread specificially about the game running slowly on linux: https://steamcommunity.com/app/844590/discussions/0/3454730619113195868/ However, they just assume it was a deliberate gag in the game (as did I, at first) or a memory leak with no solution other than to restart.
Please help! I really want to play, but I don't want to do it 10 minutes at a time while fighting through frequent hangs.
I downloaded and installed the linux .sh installer for hypnospace today. The game installs and starts up as normal, as far as I can tell from comparing to let's play videos of the game.
During gameplay, I will experience momentary hangs on occasion--a second or two where the cursor isn't moving, letters not registering as a type. Sometimes the music will get stuck on a single note that it holds (though sometimes the music just keeps playing). As I continue playing the game, these hangs get more frequent, and longer. 20-30 seconds, 40+, and eventually it just stops responding. This doesn't take long--maybe 10 minutes to get to an unplayable level.
When this happens, I am able to alt-tab out of it with no issue. I can turn the numlock light on and off on my keyboard, I can use keyboard shortcuts to change my volume, and when I alt-tab to the desktop I can move my mouse around--so it's not freezing up the whole system, just inside the game. Sometimes after a few minutes, the game will have a brief burst of activity--my attempts to close windows in HypnOS using the ESC key will have registered and the cursor will move again, allowing me to exit the game to save my progress, but if I'm not quick very soon it'll freeze up again.
I've gone into the hypnos bios and turned the cursor trail to 0 and turned on agressive music memory collection and they've seemed to do nothing to improve the situation.
The terminal output when I run start.sh is as follows:
>rob@rob-Desktop:~/Gaming/GOG/Hypnospace Outlaw$ ./start.sh
>Running Hypnospace Outlaw
>[12044:12044:1224/170349.776570:ERROR:service_utils.cc(157)] --ignore-gpu-blacklist is deprecated and will be removed in 2020Q4, use --ignore-gpu-blocklist instead.
>[12044:12052:1224/170349.779397:ERROR:service_utils.cc(157)] --ignore-gpu-blacklist is deprecated and will be removed in 2020Q4, use --ignore-gpu-blocklist instead.
>[12044:12052:1224/170349.814249:ERROR:nacl_browser.cc(290)] Failed to open NaCl IRT file "/home/rob/Gaming/GOG/Hypnospace Outlaw/game/nacl_irt_x86_64.nexe": -4
>[12072:12080:1224/170349.915443:ERROR:cert_verify_proc_builtin.cc(559)] No net_fetcher for performing AIA chasing.
>[12072:12085:1224/170349.915545:ERROR:cert_verify_proc_builtin.cc(559)] No net_fetcher for performing AIA chasing.
>pre-main prep time: 0 ms
>[12072:12080:1224/170455.901735:ERROR:cert_verify_proc_builtin.cc(559)] No net_fetcher for performing AIA chasing.
>[12072:12080:1224/170511.474537:ERROR:cert_verify_proc_builtin.cc(559)] No net_fetcher for performing AIA chasing.
>[12072:12444:1224/173351.396256:ERROR:cert_verify_proc_builtin.cc(559)] No net_fetcher for performing AIA chasing.
>[12072:12444:1224/173351.398264:ERROR:cert_verify_proc_builtin.cc(559)] No net_fetcher for performing AIA chasing.
And that net_fetcher error just repeats until I stop the game. But as far as I could figure out that has something to do with remote SSL certificates and comes up in remote desktops. I assume that I'm not actually logging into a remote instance of HypnOS so I have no idea what this error has to do with the game.
I looked up the NaCL IRT error, and there's a thread about it on Steam where it seems to have something to do with NWJS versions, but another user reported downloading a version of it to put into the directory specified in the terminal output. It removed the error in the terminal output, but didn't fix their their issue (which was a black screen at launch, so not the same as my issue): https://steamcommunity.com/app/844590/discussions/0/2639605226293790830/
There's also a thread specificially about the game running slowly on linux: https://steamcommunity.com/app/844590/discussions/0/3454730619113195868/ However, they just assume it was a deliberate gag in the game (as did I, at first) or a memory leak with no solution other than to restart.
Please help! I really want to play, but I don't want to do it 10 minutes at a time while fighting through frequent hangs.
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