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HEF2011: Correction:

Actually, you cannot issue orders to units when the player hits Pause...

...However, the player can move the camera around at any angle while the game is paused.

:)

Sorry for the confusion.

:/
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Enneagon: Uh, really?

It is definitely possible in Homeworld2, and the basic way I give any commands there. To the point a skirmish battle clocking 35-40 minutes usually may take anything from 2 to over 4 hours of my time

But might be case for Homeworld, it's many years since I played that and somehow the skirmish mode of it didn't seem appealing for me, I only played the campaign - and found that awesome experience btw.

I got exactly opposite opinions about Homeworld 2 though, had some minor (and mostly technical) dissapointment fom the campaign, but really love the skirmish mode, and fire it up quite regularly once now and then.

This treat doesn't mark with game it is supposed to, but most seems to talk about first Homeworld, so I probably should hold of giving specific Homeworld2 tips here?

The one that apply to both, ideally the salvage corvettes (frigates HW2) should be the only ships you ever are losing. And, you should always have maxed out numbers of those, and use aggressively.
Yeah... I was referring to the original Homeworld; while in a Paused state, the player can right-click to bring up a menu of options, maybe set a Formation then resume play or Cancel Order but cannot Attack.

Gosh, I remember when Homeworld: Cataclysm came out which was too soon considering my hands were full with the original game. I didn't even know there was a Homeworld 2.

Been playing a little more versus CPU games lately and If I were to offer another gameplay tip for the original Homeworld (not certain how my advice would fare with the other Homeworld versions) it would be play with the strike craft more.

In the early game, a small squadron of 4 Defense Fighters, 3 Heavy Corvettes, 2 Light Corvettes can knock out most non-Capital ship threats. Even better when the Light Corvettes are retired and replaced with Multi-Gun Corvettes.
Post edited January 09, 2017 by HEF2011