}

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So as some of you may know, the last patch for the DOS version of Price of Loyalty introduces some sort of bug that makes your hero's movement animation sometimes choppy, pausing randomly in the middle of it like he hit some rock. The 2.0 EXE does not have this problem but if you use it, that means you don't get all the improvements from the 2.1 patch.

There is of course the Windows version but that version has problems with not having continuous music playback and lags whenever you pick up something off the ground (with the sound lagging behind in playback as well) as well as some other issues I can't remember yet. This bug has been mildly ruining my enjoyment of the game for the last 10 years so I was hoping some fixes might've come by now.