Posted January 15, 2017
I've come across a really weird bug in HoMM4 Winds of War expansion, last level of Death campaign called Hand of Death.
Less than a month into the game, I simply... lose. I just get the message "Teal has been eliminated" at the beginning of my turn.
There is no time limit on this level. I checked. Also it's way too early to end it since as I said, it happens after barely a few weeks passed (less than a month).
Moreover, if I make a certain move the game won't end this turn, but will end the turn after that.
Attached is the saved file (change extension to .h4s). Could you try the following, and see if you get the same result:
_End the turn. You should lose immediately after new turn starts.
_Try and attack the Crusaders to the right. You won't reach them but you'll walk towards them. Now end the turn. You won't lose. If you end the next turn however, you lose.
Could anyone investigate what's happening. Am I missing something obvious?
Less than a month into the game, I simply... lose. I just get the message "Teal has been eliminated" at the beginning of my turn.
There is no time limit on this level. I checked. Also it's way too early to end it since as I said, it happens after barely a few weeks passed (less than a month).
Moreover, if I make a certain move the game won't end this turn, but will end the turn after that.
Attached is the saved file (change extension to .h4s). Could you try the following, and see if you get the same result:
_End the turn. You should lose immediately after new turn starts.
_Try and attack the Crusaders to the right. You won't reach them but you'll walk towards them. Now end the turn. You won't lose. If you end the next turn however, you lose.
Could anyone investigate what's happening. Am I missing something obvious?
Post edited January 15, 2017 by ZFR
This question / problem has been solved by Bookwyrm627