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Hi, all. I'm on the second mission in Conquest of the Underworld, and when I came across the first enemy city, I found I could trade troops with him, and access his city and make improvements. Is this intentional? If not, is there a way to fix it? (It kinda seems like it was set that way in the scenario builder during development and not set back to enemy status.)

Thanks!

EDIT: After completing the scenario, it is still unknown what the purpose was of the allied enemy, but it seemed to have no effect on the rest of the game.
Post edited September 17, 2015 by tengelin01
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