It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
avatar
HypersomniacLive: Changelog for Patch 1.3.7 (added 30th April 2018):

* Updated Wraiths so there is a limit to the number of drains that occur at a time.
* Fixed Wraith Drain so it would damage whoever it targeted (not always the player).
* Added Trial and Adventure difficulty stats to respective cards
* Fixed bug where selection could be lost in the Deckbuilder
* Fixed Bad Wager curse.
* Fixed a bug where Suit of Ice would draw Equipment Gain cards.
avatar
cheeseness: Changelog for Patch
Don't know how else to send you a message but are you guys going to update Hand of Fate 1 on GOG to match the Steam version?
Post edited May 02, 2018 by user deleted
high rated
Changelog for patch 1.4.0 (added 09 May 2018):

- Added Goblin Faction enemies.
- Added two new Goblin Encounters.
- Added new equipment and two equipment upgrades.
- Added Goblin Faction Endless Adventures.
- Updated Snare struggle input to support tapping Defend (note that the previous struggle input of 'rapid movement/waggle stick' is still valid. Struggle input UI can be toggled in the settings menu)
- Updated the zoom level of the 'view map' camera and added ability to pan using movement/left stick inputs
- Loading time optimisations.
- Lots of graphics optimisations.
- Option to remove hit pause.
high rated
Changelog for patch 1.4.1 (added 14 May 2018):

- Added Endless Mode adventure end card translated titles.
- Fixed the lighting on the dealer.
- Fixed a bug that prevented hair colour/hood changes at the camp fire when using a gamepad.
- Reduced snare duration slightly and increased the window that Gnomes will fail to snare after the player has been snared.
Post edited May 15, 2018 by DeMignon
high rated
Changelog for patch 1.4.2 (added 15 May 2018):

- Fixed a bug where Knight’s Helm was not being drawn as a Platinum card in Elder’s Gift encounter
- Fixed wrong companion line in Left for Dead encounter in Strength Challenge
- Fixed necromancer reanimation exception bug
- Fixed blocker in Temperance campfire
Post edited May 15, 2018 by DeMignon
high rated
Changelog for Patch 1.4.3 (added 24 May 2018):

* Reduced numbers of enemies throughout Endless Adventures to reduce combat duration
* Rebalanced brimstone enemies and reduced their health bonus to reduce combat duration-
* Added combat difficulty modifiers after each adventures to offset lower difficulty of fewer enemies


Changelog for Patch 1.4.4 (added 25 May 2018):

* Fix a translation issue.


Changelog for Patch 1.4.5 (added 25 May 2018):

* Fix a bug with endless card picking.
Post edited June 20, 2018 by HypersomniacLive
high rated
Changelog for Patch 1.5.0 (added 18 June 2018):

* Outlanders and Outsiders


Changelog for Patch 1.5.1 (added 18 June 2018):

* Fix for portal creature.


Changelog for Patch 1.5.2 (added 18 June 2018):

* Added traits to the Hali encounter.
* Fixed Hubie's Slippery trait.
high rated
Changelog for patch 1.5.3 (added 26 June 2018):

- Fix for player becoming unresponsive when fighting armoured enemies.
- Fix for replaying with same companion.
- Fix some localisation problems reported on the google sheet.
high rated
Changelog for patch 1.5.4 (added 06 July 2018):

- Revealed Hubie dialog option in Burning Building encounter.
- Improved some Korean localisation.
- Fixed Dealer hat in Twitch.
- Fixed 'dev dungeon' in the modding project.
- Fixed ‘shard editor’ in the modding project.
high rated
Changelog Patch 1.5.5 (added 18 July 2018):

* Fixed issue in companion deckbuilder which could cause loss of selection
* Devourer now gives endless points for removing a single item.
* Improved performance on some encounters that use a large quantity of cards
* Added sorting to shops
* Stop cards that come out of a token cutting into each other.
* Fixed bottom left menu not appearing in deckbuilder on first load.
* Magnetic Turtle properly returns your equipment now.
* Fixed Female player tunic colours being incorrect
* Added pendulum preview to modding editor.
* Fix some unlocalised Hubie text
* Ensure selection is correctly resumed after closing an Addon Feature Item on the Challenge Map
high rated
Changelog for patch 1.5.6 (added 09 August 2018):

- Fix Portal Creature bug.
- Fixed issue where challenge unlock requirements did not correctly update.
- Fixed issue where certain vibration effects would play even if vibration was disabled.
- Fixed issue where disconnected controller prompt could appear behind other dialogs.
- Fixed various issues with loss of selection when claiming Additional Content.
- Fixed minor text bug in Sea Dog Hali utility.
high rated
Changelog for Patch 1.5.7 (added 20 August 2018):

* Fix for Colbjorn’s Sword encounter endlessly repeating.
* Fix UI layout problem with shard text on equipment inspect.
* More improvements to purchase flow.
high rated
Changelog for Update 1.6.0 (added 06 September 2018):

Combat Reforged
* All armours now have Bash abilities
* Cooldowns on all artefacts have been greatly reduced
* Improved the responsiveness of other actions after using an artefact.
* Option to enable/disable Apprentice Mode in settings
* Optional enemy health bars available in the settings menu (recommended!)
* Combat balances
* The default Precision Gambit beam in the precision gambit has been widened
* If more than one zone is touching the beam when it stops, the best zone is chosen, i.e. Huge Success > Success > Failure > Huge Failure
* Equipment and Blessing Rebalance
* Enemy Rebalances
* Goblin Clips have been removed as Endless Adventure bosses
* Goblin Chiefs have been added as an Endless Adventure boss
* Escape duration for Clips in the Endless boss fight have been increased
* Companion damage and power rebalances

Modding UI
* Removed 'cog' icon from Load Game Dialog.
* Select an empty slot in the Load Game Dialog to clone any existing slot, and enable mods if desired.

Mod Tools
* Mod tools have been updated to require version 2017.4.2f2 of Unity.

Brimstone Challenges
* Previously a few challenges had the ability to be played at a higher difficulty when certain equipment cards were included in your deck. These harder modes are now replayable even after the tokens have been won from the respective items.

Briarfolk Faction
* Added Briarfolk faction and accompanying Endless Mode Adventure

Bug Fixes
* Fixed a bug where enemies could change from light to heavy or heavy to light mid attack
* Constant feedback when being hit when vulnerable vs invulnerable
* Fixed a number of instances where multiple attackers could attack the player at the same time
* Improved transitions to evade
* Fixed a number of instances where input was lost transitioning from Armour Break strikes to other actions
* Fixed issues with transitioning from Defend to other actions in certain scenarios (input was being ignored)
* Fixed a bug where the Ogre could instantly escape his 'stuck' state and perform a heavy (red) attack
* Fixed the Blacksmith encounter upgrading defence by the incorrect amount
high rated
Changelog for Update 1.6.1 (added 13 September 2018):

* Added health bar portraits images for Briarfolk Knights
* Fixed a bug where abilities with cooldowns on start weren't working in The World
* Fix for Goblin Endless Adventure
* Fixed showcase text for the Blackguard's Platemail
* Fixed an issue in the Blacksmith encounter that was not setting the correct armour bonus
* Chinese Localisation for new content.
high rated
Changelog for Update 1.6.2 (added 14 September 2018):

* Fixed bugs in the ragdoll reanimation logic.
* Fixed a bug where disabled characters got locked in their current state.
* Fixed a bug where phalanx units could get locked into a flurried state on respawn.
* Fixed typos in the Briarfolk Endless Adventure.
* Fixed modding editor default unity editor version.
* Fixed Briarfolk trait visibility in the editor.