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Okay, after playing Gunship for several missions (I always died in the second or third mission because that game is TOUGH) with no crashes, I can finally recommend the Gunship/Gunship 2000 pack. To Atari's credit, the fixed the problems, added the docs and expansion to GS2000, and it all seems as it should have at launch now.

Hopefully GOG will let me edit my review.
You're the man for bulldogging this, BR

:)
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scharmers: You're the man for bulldogging this, BR

:)
Happy to do it, honestly.
Has it dynamic campaign? Or is it fully scripted? I don't mean random, but dynamic. I always loved the campaign in Digital Integration "F-16 Combat Pilot" which I'm playing since 1990!
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LiquidProj3ct: Has it dynamic campaign? Or is it fully scripted? I don't mean random, but dynamic. I always loved the campaign in Digital Integration "F-16 Combat Pilot" which I'm playing since 1990!
The campaign style is the usual in the Microprose sims from that generation: different war scens to be selected and a fun career mode based in random generated missions.

If what you mean with dynamic is the Falcon 4 way of things or the DI sims (Tornado, F-16 etc) well, no. It is not exactly like them.
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Gudadantza: The campaign style is the usual in the Microprose sims from that generation: different war scens to be selected and a fun career mode based in random generated missions.

If what you mean with dynamic is the Falcon 4 way of things or the DI sims (Tornado, F-16 etc) well, no. It is not exactly like them.
Thanks! Indeed, I was looking for a game which allow to have some impact on the war or campaign by using multiple strategies, like destroying fuel silos