It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I don't which off I should start. I love this game! It's IMO one of the best non-base building RTS'es released. I still have gold edition release with mousepad.
When games was realeased, presented very refreshing aproach to RTS genre. Developed by Massive Entertainment, which by the way produced second of my favourite strategies, World in Conlict, game was released almost ten years ago but games is still fresh. Producing the game, Massive focused totally on element of combat in RTS genre so you don't have to gather resources or build anything. Mission must be finished with units you have got from start.
Graphical side of game is awasome and even today is defending itself very good. Nice textures of terrain, very good detailed player's units. With good modelled fog and nice lense flares from sun games looks like real terrain photos. As one of the first games used Transform & Lightening found on first (and current of course:-)) GeForce cards.
Units controlling in game presented also fresh approach at time games was released. Units are pre-grouped in squads which simplifies menagement. Basicly thera are 3 main types of units: aerodynes, terradynes and infantry. Each main type of units has sub-types like fighters & bombers, scout terradynes or heavy ones, combined with different types of chasis (hoover, caterpillar track).
Each mission is started by brifing with 'talking heads' dialogue, presenting objectives and most important followed selecting units for the mission by you which are arriving in one or more dropships. Some player may think "I bring heaviest terradynes and the mission is mine!" Sorry, it's not. Few Aerodynes end your units end in big fire... So wise management is advised, mission succes and their easiness depends on units your choose...
Mutliplayer is also are where we must congrat Massive for their job. Because you have limited number of units that are thrown to battlefield via dropships gameplay and strategyis similar to shooters. Multiplyer in game is client-server based. Teamplay also avaiable.
What can I say for finish.. Again I love this game. It's absolutely marvellous. I bought it an hour ago instantly when I saw it was released on GOG and I had jaws wide open little moment :-). Can't wait to finish this review and start playing. Now I hope there is chance for Homeworld in GOG cat. too...
Establishing battlefield control. Standby...