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I've used Depressurizer for a long time to manage my Steam library. What I've seen in videos of GOG 2.0 so far convinces me it will, or likely already does, have superior library management to Steam. However, having to manually categorize and rate near 1000 games is not something I'm going to be willing to do, and might be a game-breaker for me. Importing the data (the categories at the very least) is possible, and is an important feature for me.
Question is: do you really need to categorize ALL of your games?
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Zoidberg: Question is: do you really need to categorize ALL of your games?
Simple answer: Yes ;-)
Have over 2000 games and categorize them in I'll play soon, Achievements, 100%, Garbage, Finished etc.
In addition, I look for each game for a matching cover or create one if there is nothing right or a bad default cover.
I do not mind categorizing a few games manually every day. But others want to take over the categories from Steam library, so I understand the wish from Dr3x1 very well. :)
Post edited July 19, 2019 by AdelPadel
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Zoidberg: Question is: do you really need to categorize ALL of your games?
I'd argue that it's more important to categorize them all the larger the library gets, so yes. Depressurizer does the heavy lifting for me and helps me discover my own games easier. I haven't played the vast majority of them, especially since many came in bundles. I love going through my library and finding a hidden gem that I end up loving. I can't do that if they aren't categorized properly. Since that's an impractical task to do manually, being able to import the work Depressurizer has already done for me is huge.

Examples of some of the categories this tool helps me fill out automatically:
Co-Op, Local-Co-Op, Local Multi-player (this sounds redundant, but isn't and has come in handy), Multiplayer, Single player, HLTB (how long to beat) 0-5 hrs, 5-10 hrs, 10-20 hrs, 20-50 hrs, 50+ hrs, Steam review score (I split it between Overwhelmingly positive, very positive, positive, mostly positive, and mixed with my own small tweaks to how those are determined.

Manually applied categories include on-deck (looking to play soon), and my personal 1-5 star ratings (which I'm glad GOG 2.0 will natively support, shame on you Steam :P).

So yea, the larger the library the more important it becomes to retain this valuable data.
Post edited July 19, 2019 by Dr3x1
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Zoidberg: Question is: do you really need to categorize ALL of your games?
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Dr3x1: I'd argue that it's more important to categorize them all the larger the library gets, so yes. Depressurizer does the heavy lifting for me and helps me discover my own games easier. I haven't played the vast majority of them, especially since many came in bundles. I love going through my library and finding a hidden gem that I end up loving. I can't do that if they aren't categorized properly. Since that's an impractical task to do manually, being able to import the work Depressurizer has already done for me is huge.

Examples of some of the categories this tool helps me fill out automatically:
Co-Op, Local-Co-Op, Local Multi-player (this sounds redundant, but isn't and has come in handy), Multiplayer, Single player, HLTB (how long to beat) 0-5 hrs, 5-10 hrs, 10-20 hrs, 20-50 hrs, 50+ hrs, Steam review score (I split it between Overwhelmingly positive, very positive, positive, mostly positive, and mixed with my own small tweaks to how those are determined.

Manually applied categories include on-deck (looking to play soon), and my personal 1-5 star ratings (which I'm glad GOG 2.0 will natively support, shame on you Steam :P).

So yea, the larger the library the more important it becomes to retain this valuable data.
Some of your post makes me think of the thread I made about launching a random game. :D

You asking to link to steam reviews made me think of sites like open critic. A lot of different databases could be interfaced that way through Galaxy. I wonder if Galaxy could be made to allow such plugins.