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Same issue here, maybe the plugin is outdated?
low rated
no, that's because galaxy 2 is a pice of garbadge! always was, always will be!

stop developing this shit and make a WORKING gog launcher instead!
Post edited September 10, 2020 by flowoeB
busted for me too
It would be great if someone from GOG addressed this instead of leaving it up to us to solve it...
Busted for me for a while now (for a month or so, it says offline-retry or infinite "connecting" loop if I update it manually). I might try to disconnect and reintegrate it again later on, but if it keeps crashing I would rather just disable it for good since the whole galaxy is crashing very often and I suspect those platform integrations are the cause.
It's not working for me either, it never ask for the Steam Guard PIN and It's locking me out of my account everytime I try a few times.
Had the same issue for weeks. Tried to connect again today and it works.

Hopefully this is not just luck but the issue is actually resolved.
It happens the same for me, but, Steam is not officially supported!
It's a community plugin!
Only XBOX and EPIC have full support.

I really wish Steam integration was working properly without disconnects and chat was possible, but again, without official support from steam, it should be hard for things to work properly.
low rated
1) GOG 2.0 is completely useless project. 100% waste of money. On market nobody care about this "revolutionary" idea. What GOG managers did think, that they win this race integrating other clients into own? It is believing in to fairy tales, almost stupidity.
2) GOG always did problems to connect Steam database - IMHO it is fully intentional from Steam side. And probably always will do.
3) The only right way to GOG is abandon GOG 2.0 and create extremely light and fast client, as the reverse to other high resource utilization platforms. As far GOG used own, lighter DRM, but now they head towards into heavy Origin/Steam/Uplay clients - and this is bad direction. More: this is crazy idea because they will lost on that way own market advantages.

Welcome into real world.
Post edited September 30, 2020 by p0k3m0n
They really need to get cracking on an official Steam integration that doesn't break every few days, or figure out some workaround so we won't have to reconnect from scratch every time it stops working. Having so many of my games randomly be inaccessible really hurts the entire purpose of Galaxy 2.0, and the problem seems to be getting worse and worse over time.
fix for the steam plugin is to reinstall the plugin ( doesn't take too long normally).
can't post a link with the instructions, but you can find it here on the forums:
/forum/general_beta_gog_galaxy_2.0/questions_about_community_integrations

I very much like the full integration of all the platforms, though I use it more as an overview than a launcher right now.
(really needed that)

Problem is that they need to make it a bit more clear as to what are official and what are community integrations. Hopefully some of the other platforms will cooperate so we get more official plugins. The adding of access to the other stores might help motivate those platforms.
I had the same problem, but - like MalicStorm wrote - the solution is apparently given here (I.e. deleting the plugin manually and reinstalling it from GOG app):
/forum/general_beta_gog_galaxy_2.0/questions_about_community_integrations

Worked for me (my guess would be they changed something on Steam, and the plugin version we all used silently became incompatible with those changes, and perhaps adjusted afterwards; some sort of notifications would be appreciated, of course, but since it's no official integration, nobody feels like adding it, I suppose...).
Post edited October 02, 2020 by skukulak
high rated
avatar
skukulak: I had the same problem, but - like MalicStorm wrote - the solution is apparently given here (I.e. deleting the plugin manually and reinstalling it from GOG app):
/forum/general_beta_gog_galaxy_2.0/questions_about_community_integrations

Worked for me (my guess would be they changed something on Steam, and the plugin version we all used silently became incompatible with those changes, and perhaps adjusted afterwards; some sort of notifications would be appreciated, of course, but since it's no official integration, nobody feels like adding it, I suppose...).
+1 to this.
You can delete the steam plugin by deleting its folder from
%localappdata%\GOG.com\Galaxy\plugins\installed
I did it after disconnecting Steam from the integrations menu and shutting down GOG Galaxy but not sure if mandatory.
Then, relaunch GOG Galaxy, go to integrations and connect for Steam. It'll auto download the client.
GOG Galaxy integration documentation

Works.

GOG is a blessing to gaming. One of the last beacons of light out there. Actually doing things for their clients rather than conjuring more ways to screw us over.
Post edited October 02, 2020 by LordChen
avatar
skukulak: I had the same problem, but - like MalicStorm wrote - the solution is apparently given here (I.e. deleting the plugin manually and reinstalling it from GOG app):
/forum/general_beta_gog_galaxy_2.0/questions_about_community_integrations

Worked for me (my guess would be they changed something on Steam, and the plugin version we all used silently became incompatible with those changes, and perhaps adjusted afterwards; some sort of notifications would be appreciated, of course, but since it's no official integration, nobody feels like adding it, I suppose...).
avatar
LordChen: +1 to this.
You can delete the steam plugin by deleting its folder from
%localappdata%\GOG.com\Galaxy\plugins\installed
I did it after disconnecting Steam from the integrations menu and shutting down GOG Galaxy but not sure if mandatory.
Then, relaunch GOG Galaxy, go to integrations and connect for Steam. It'll auto download the client.
GOG Galaxy integration documentation

Works.

GOG is a blessing to gaming. One of the last beacons of light out there. Actually doing things for their clients rather than conjuring more ways to screw us over.
I've been having this problem for weeks, and this solution worked. I can confirm that you need to disconnect the Steam plugin and shut down GOG Galaxy before deleting the folder (tried it without doing that and it didn't work).

So, to reiterate:

- disconnect the Steam integration plugin
- close the Galaxy client
- delete the folder mentioned by LordChen
- restart Galaxy
- connect the Steam integration plugin
- voilà, problem solved.

Oh, and I can also confirm your last paragraph. GOG is really one of the best things to happen in gaming since forever. They make some mistakes along the way, but there's no ignoring their core philosophy of always trying to do right by us, the customers. Here's hoping that philosophy never changes. And they're not even paying me to say any of that! :D
Post edited October 02, 2020 by Truehare
avatar
Truehare: So, to reiterate:

- disconnect the Steam integration plugin
- close the Galaxy client
- delete the folder mentioned by LordChen
- restart Galaxy
- connect the Steam integration plugin
- voilà, problem solved.

Oh, and I can also confirm your last paragraph. GOG is really one of the best things to happen in gaming since forever. They make some mistakes along the way, but there's no ignoring their core philosophy of always trying to do right by us, the customers. Here's hoping that philosophy never changes. And they're not even paying me to say any of that! :D
That did not work for me, unfortunately.

But hey, even then, I agree that Galaxy is actually really cool and about as good of an implementation of this concept as I've seen (and I've paid for library management software before). I'm not gonna sit here and discount the whole thing because a community plugin for a beta product has bugs. Here's hoping this isn't something in the Steam API and it can be fixed on the plugin at some point.

EDIT: Scratch that, it actually worked. The reason it seemed like it didn't is all the incorrect login attempts had set my Steam account into a "too many incorrect login attempts, try again in a while" state and I had to wait a few minutes. Maybe keep that in mind when applying this fix and don't spam Steam with logins.
Post edited October 03, 2020 by GoleMMan