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Welcome to GOG GALAXY 2.0 closed beta forum thread! If you’re here, it probably means you’re already part of the beta or are waiting for your access – please be patient as we’re sending invites on a first come first served basis. And if you’re not signed up yet, you can still do it here.
We’re starting this thread to have a place to discuss with you your ideas and feedback about GOG GALAXY 2.0 – tell us what you like or dislike about the app, what features we are missing, which platform integrations you’d like to see, and share any other feedback regarding the app. Also, drop your questions about GOG GALAXY 2.0 and we’ll try to answer them if we can :)
We’ve been testing GOG GALAXY 2.0 for some time already in our internal and alpha tests and gathered feedback, so some of the topics you want to discuss might already be addressed by us – please check the list of known issues that we’re aware of and we’re working on.
Let’s talk!
Post edited June 24, 2019 by chandra
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TheGreatDustpan: I just got in and the first thing I noticed, since I've been using it recently with my Vampyr playthrough, is that you don't seem to be able to cancel out of your cloud game sync like you could with the previous iteration of Galaxy. I'm referring to the little x button that used to be there. It's useful if you're playing a game that only does a single autosave and your save file becomes corrupted or you're hit with a game breaking bug.
The X to cancel cloud sync is there but seems not to appear immediately (we should look into that). Perhaps when it appears for you it syncs the saves too quickly to react. However, if that's not the case, then please report this bug -- there's a "report issue" button in the gear wheel dropdown (next to your avatar).

Apart from that you can also disable cloud saves for a given game, "..." (next to "Play") -> "Manage installation" -> "Configure".
Dead Island Riptide is missing from library of Steam connected games, only base game and Definitive editions show.
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TheGreatDustpan: I just got in and the first thing I noticed, since I've been using it recently with my Vampyr playthrough, is that you don't seem to be able to cancel out of your cloud game sync like you could with the previous iteration of Galaxy. I'm referring to the little x button that used to be there. It's useful if you're playing a game that only does a single autosave and your save file becomes corrupted or you're hit with a game breaking bug.
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woytazGOG: The X to cancel cloud sync is there but seems not to appear immediately (we should look into that). Perhaps when it appears for you it syncs the saves too quickly to react. However, if that's not the case, then please report this bug -- there's a "report issue" button in the gear wheel dropdown (next to your avatar).

Apart from that you can also disable cloud saves for a given game, "..." (next to "Play") -> "Manage installation" -> "Configure".
Thank you!
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StingingVelvet: I am trying it out with the Epic Game Store first and it's pretty cool to see those games in a unified launcher I must say. I like the design of the covert art and new interface as well. The color scheme is cool and different. I like that it lets you rate games, especially since most clients that aren't Steam don't have this built in. I don't see a playtime counter hough, which I expected.
Unfortunately the color is changing whenever you access a game in your library. Returning back to the main page does not reset the color to the original theme.
Post edited June 25, 2019 by MarkoH01
I really hope for a download all feature on the client, The feature could be used to download all by certain tags like favorites. Or the entire library. If GOG can't pride the bandwidth for this feature, consider using a P2P protocol similar to how a torrent clients works.
How quickly are invites rolling out? I signed up May 22 at 18:19 PST, am I gonna be waiting a while?
Im so excited how will works dat GOG 2.0 , hope so i get inv for this beta :)
I really hope that it will have soon controller support, like steam big picture
Post edited June 25, 2019 by Metye_
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manfrin: How quickly are invites rolling out? I signed up May 22 at 18:19 PST, am I gonna be waiting a while?
Well I signed up May 22 at 10:30 am pst and did not get an invite.
Post edited June 26, 2019 by chipep123
I hope this gets the recognition it needs. I severly want a total custimizable launcher for everything. I don't know if any of you guys know about "front-ends" like Launchbox but that's what I'm hoping the direction for this goes to.
Really liking it so far. I was able to add all of my other game accounts without much trouble, except for Epic Games Launcher. It says that my "Account is temporarily locked', which is weird because, immediately afterwards, I checked the launcher and was able to access my library without any issues. So, I have no idea why I cannot add that library to GoG.

A feature I was hoping for was the ability to prioritize certain launchers. For example, if I have the same game on Steam and GoG, I would like to ONLY see the GoG one. Yes, there is an ability to hide games (still locked right now), but platform prioritization would be cool.

Adding tags seems irregular. After adding "Portal ripoff" to one game, I tried it on another. For the second occurrence, I saw that the tag was available to highlight and add. However, after selecting that tag, nothing happened for a solid minute. Afterwards, tags were added quickly. Performance seems a bit unstable.

Renaming is such a blessing here, but it's often very slow (10 to even 30 seconds for effect to happen).

A Sort by Date option would be fantastic, even if I have to manually add dates in order to do so.
I have a question: I connected my PlayStation Network account to Galaxy 2.0 and it works well, but only my PS4 games showed up. Does Galaxy 2.0 notice PS3 games? I'm just curious
Will G 2.0 get a streaming feature for other PCs (to for example play on TVs) similar to Steam?
Recently played by others is a useless info for me. I want this section to be instead replaced by the games popular amongst my friends. Finally Recently played games list should be able to track games based on the last time you played it instead of last activity which varies a lot from platform to platform based on the amount of info available.
After connecting my PSN account, it seems like only the games I own or the ones installed are displayed. In this case I can see for example Yakuza 0 which I'd bought digitally and deleted it once completed and InFamous Second Son bought physically and is installed as I am currently playing it. The ones I had on disks and then were deleted aren't displayed in my library so for instance I can't brag my platinum trophy in God of War :<
Post edited June 26, 2019 by GearsSecond