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I mean it's pretty bad, at least for me. I guess I can deal with the memory use as I have 16GB of memory but the CPU usage is concerning. It's not usually quite that high but it's usually 5-12% just sitting idle in the background.

What's it look like on your PC? I'm curious to see if it's just me or a general issue. (and yes I know it's a beta)

*edit* Okay it seems to have moderated, maybe it was just for a few minutes after launch or while it's updating? Anyway I'd delete this post but apparently you can't which is pretty stupid GoG
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Post edited September 30, 2019 by cryotek
your screenshot shows very small RAM consumption by galaxy and the CPU usage can be attributed to the additional work it had to perform to launch steam (steam bootstrapper loads when you start steam and it manages steam version updates and downloads).
more likely you took this screenshot when galaxy only launched steam.
as for high RAM/CPU usage compared to steam, consider yourself lucky. for me steam takes 450-700Mb of RAM on stable branch (if it behaves, otherwise couple of stray webhelper processes can push it up to 1Gb) and more than 1Gb on beta (new UI), for Linux OS. windows steam app can take less hit but you should look at 500Mb-700Mb for steam new UI.
Post edited September 30, 2019 by djoxyk
Where are you measuring such high usage by Steam? I've been using it literally since the day it launched and I've never seen anything like that. Sounds like your installation is bugged or something. Also, you're using Linux... so not really comparable.

Steam had launched ages ago, Galaxy was the app I had more recently loaded (like maybe 5 minutes ago vs the screenshot).

Anyway Galaxy is now under 1% usage and 60mb so that's fine. Maybe when it launches it uses a lot of CPU scanning for new games installed or something.
Post edited September 30, 2019 by cryotek
both Steam and Galaxy are more than one app... the bootstraper will be sucking up at least as much as Galaxy each time you load it up because it has to download all the new images for those offers

both apps can have some options turned off to limit amounts but you are also up against it because W7 isn't as good at ram management as say W10... at the end of the day its up to you
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ussnorway: you are also up against it because W7 isn't as good at ram management as say W10... at the end of the day its up to you
7? I'm on 10 64-bit
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ussnorway: you are also up against it because W7 isn't as good at ram management as say W10... at the end of the day its up to you
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cryotek: 7? I'm on 10 64-bit
I'm running G2 on build 17134,407 & it idels away in the background (see screengrab)... looking at your cpu use makes me think you are still loading it but how much Ram does Galaxy 1 use on your system?

remember this is beta software
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task.jpg (75 Kb)
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cryotek: 7? I'm on 10 64-bit
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ussnorway: I'm running G2 on build 17134,407 & it idels away in the background (see screengrab)... looking at your cpu use makes me think you are still loading it but how much Ram does Galaxy 1 use on your system?

remember this is beta software
Yeah I'm around the same, 170mb of memory and 1-5% CPU usage. Acceptable for beta software, but I really hope they can reduce CPU usage in the future. I'm on an older CPU so I'd rather have all of that available for games.
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cryotek: Sounds like your installation is bugged or something. Also, you're using Linux... so not really comparable.
there's nothing wrong with my installation, it's just like that in general for Linux (it also loads additional feature like Proton - wrapper to play windows games so it can take 100-200Mb for that as well).
what's your steam RAM usage in new beta UI if you have overlay, chat and browsed store and game pages for a while? how much is that together with steam executable and all webhelper processes? I bet it won't be less than 400Mb of RAM and occasional CPU spikes. Steam maybe launched years ago but they changed library view to chrome and it will cost you significant chunk of resources just to browse your library shelf.
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cryotek: What's it look like on your PC? I'm curious to see if it's just me or a general issue. (and yes I know it's a beta)
All the threads together seem to use about 1 gigabyte of RAM. The CPU/APU gets pestered enough that it's noticeable in game context, Galaxy never idles. However, this is with wine 7.0.

I do not use Steam.
I can confirm, Galaxy is incredibly slow.

I think it's to do with the number of games in the libraries. In Galaxy, I have 19 games installed and 3269 "Owned games" (with integrations for Epic and Xbox active). Just scrolling down the list (grid view, sort by Title, smallest icon size) on my 4K monitor seems to make Galaxy refresh the list multiple times. It's like it just can't handle showing more than about 1000 games and soft crashes or something. I have to scroll *very* slowly for it to work. My rig has 32Gb of RAM. I'm guessing that for what Galaxy is trying to show when I'm interacting with it, it's sometimes running out of RAM (being a 32-bit app).

My Steam account has 34 games installed in it, with 2043 games total. You can see from the screenshot the CPU and memory differences between both apps.

Also worth noting is that in this example, GOG was opened well before Steam was. Minutes before.

Thunderbird is also busy in the screenshot as it's doing a big mail sync, but it was already open.

Imagine if I tried to add the steam integration to Galaxy? I think it would be completely useless. :)

As it stands, I always close down Galaxy (and Thunderbird and everything else non-essential) before playing anything.. but yes Galaxy is easily the slowest launcher I have ever used.

(edit: typos)
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Post edited August 22, 2022 by boltronics