Mr.Caine: What's up with multiple people posting F2P?
pi4t: Unless the game is actually free, and being made in someone's spare time (in which case, for whatever reason, the term 'free to play' doesn't tend to be applied to it) the developers have to make money in some way from their game. If it's not being done up front, it has to be done in some way within the game. In general, this tends to be done through microtransactions, which often (though not always: see LoL, for instance) include of the ability to 'buy power' (ie purchase, with real money, items which are more powerful than the highest tier versions which can be earned in game, giving an obvious benefit in pvp) and/or 'buy progression' (ie spend real money to avoid having to grind: this tempts the developers to string out the game's grinding to encourage more players to spend money on skipping it, thus reducing the quality of the game). Both of these are bad, and thus, 'free' to play games are often low quality.
In itself, the free to play concept isn't bad, it's just what it tends to conceal.
Mr.Caine: What's up with multiple people posting F2P? Shit I guess people on the internet will complain about anything.
Novotnus: I guess empowerment for real life money is what turns some people away from this model.
I think I'd call such games P2W...too bad it ain't an official bullet point heh.