Posted April 10, 2013
low rated
The additional content is still unconfirmed and (iirc) wasn't even mentioned in the Kickstarter bid. Who knows if they are successful enough. For all signs and purposes, it will be like Kings Bounty, which also missed the expansions for a long time on the DRM free version.
And mods are, by the very definition, DRM free. If there is something like the nexus made by the fans, than it will be compatible with the DRM free version. However, with the Steam Workshop, the devs can guarantee something like this without the risk of additional costs.
If you only watch the Star Wars movies, and never read a EU book. Do you only have the gimped version?
And, again, nobody says this is the final word on the DRM free version. Quite a few game with heavy Steamworks integration have been released DRM free.
This is the first PC game for the devs, and they are already programming this game for Mac/Linux/PC and Android. Whatever they can do to get some breathing space is very deserved in my book. Especially as they never promised anything else.
Yes, and this single decade (unless you count the eighties) saw the downfall of some of the best gaming studios in the industry because they couldn't make enough money to cover the costs.
And mods are, by the very definition, DRM free. If there is something like the nexus made by the fans, than it will be compatible with the DRM free version. However, with the Steam Workshop, the devs can guarantee something like this without the risk of additional costs.
If you only watch the Star Wars movies, and never read a EU book. Do you only have the gimped version?
And, again, nobody says this is the final word on the DRM free version. Quite a few game with heavy Steamworks integration have been released DRM free.
This is the first PC game for the devs, and they are already programming this game for Mac/Linux/PC and Android. Whatever they can do to get some breathing space is very deserved in my book. Especially as they never promised anything else.
Yes, and this single decade (unless you count the eighties) saw the downfall of some of the best gaming studios in the industry because they couldn't make enough money to cover the costs.
Post edited April 10, 2013 by SimonG