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Point Man: Are you talking about Shadowrun or Eternity? Because for shadowrun that is the case, but so far for Project Eternity it seems like they're all set to come to GOG.
I was asking about Shadowrun, and I've been busy reading more of the thread and read that.

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orcishgamer: I really think that's easily possible here. Yes, a few mods might make use of non-free DLC assets, even those might get ported by the crafty (again maybe not). I bet if they do HBS will turn a blind eye, I think everyone will.
My issue is that it still creates uncertainty for people that want to make their own content using existing assets. The possibility of some excruciating legal action is still there to temper enthusiasm. The proper thing to do would be to turn a blind eye, but that doesn't mean they have to.

I don't like the way I'm feeling about Kickstarter right now. I hate having someone else's risk put on me and then they get to keep all of the reward. I would like a Kickstarter-type website with only free licenses, or better yet, Kickstarter to exist in a world without copyright and patents. Then most of the issues I have with it wouldn't exist. I don't think any of the free license only sites are going to be hugely popular because they can't compete against protected content, but I find that is a knock against IP, not the other way around.
Post edited April 14, 2013 by KyleKatarn
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thelovebat: So according to your logic many of the stretch goals for the Torment: Tides of Numenera Kickstarter, like additional companions, Hall of Lingering Reflections, and the player stronghold should only be free for backers and then sold as DLC for everyone else. Gee that makes tons of sense.
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Siannah: Not at all. Again, if a dev wants to put this in the core game - great. But can a non-backer demand it to be that way? Nope. There's no entitlement for non-backers to get, part or all of, the stretch goals too with the base game.
True, but backers can still demand they be in the core game for non-backers which is what you're ignoring.
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KyleKatarn: I don't like the way I'm feeling about Kickstarter right now. I hate having someone else's risk put on me and then they get to keep all of the reward. I would like a Kickstarter-type website with only free licenses, or better yet, Kickstarter to exist in a world without copyright and patents. Then most of the issues I have with it wouldn't exist. I don't think any of the free license only sites are going to be hugely popular because they can't compete against protected content, but I find that is a knock against IP, not the other way around.
Kickstarter is hopefully the first step in proving we do not need copyright and then eliminating it. That's probably a vain hope, but it's my hope nonetheless.
Did they ever mention once in the kickstarter that the future dlc would be drm free?
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Tiefood: Did they ever mention once in the kickstarter that the future dlc would be drm free?
Nope, but they said they'd be selling the game DRM-free and they've gone back on that.
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Tiefood: Did they ever mention once in the kickstarter that the future dlc would be drm free?
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SirPrimalform: Nope, but they said they'd be selling the game DRM-free and they've gone back on that.
As far as I can tell they will have a DRM free version downloadable from their website. I also see nothing of them saying the Steam version will not require steam...
Post edited April 14, 2013 by Tiefood
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Tiefood: I also see nothing of them saying the Steam version will not require steam...
If MS is the one insisting on DRM I doubt they will make the Steam version DRM free. And if they do I would bet the more people talk about it the more likely it is MS will make them change it.
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Tiefood: I also see nothing of them saying the Steam version will not require steam...
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StingingVelvet: If MS is the one insisting on DRM I doubt they will make the Steam version DRM free. And if they do I would bet the more people talk about it the more likely it is MS will make them change it.
That was a semi-joke.

Edit- How can people blame them for choosing to use steam? Steam workshop is great for many games helps people easily access mods by the click of a button.. and is not only the biggest digital distribution service available. It makes perfect sense for them to use it.. since you know... 4 million people are usually on steam every day...
Post edited April 14, 2013 by Tiefood
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Tiefood: That was a semi-joke.
Sorry, more of a thought I had which I linked to your post. I previously thought it was likely the Steam version would not actually require Steam, as a lot of indie games work that way, but now that I know about MS' involvement I doubt it.
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Tiefood: That was a semi-joke.
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StingingVelvet: Sorry, more of a thought I had which I linked to your post. I previously thought it was likely the Steam version would not actually require Steam, as a lot of indie games work that way, but now that I know about MS' involvement I doubt it.
I'm starting to think I am the only one here who likes steam..
Post edited April 14, 2013 by Tiefood
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Tiefood: I'm starting to think I am the only one here who likes steam..
Where did I say I don't like Steam?
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Tiefood: I'm starting to think I am the only one here who likes steam..
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StingingVelvet: Where did I say I don't like Steam?
That was not really directed to you more of a statement with a reply to your post.

edit- It was kind of thinking out loud.
Post edited April 14, 2013 by Tiefood
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Tiefood: That was not really directed to you more of a statement with a reply to your post.

edit- It was kind of thinking out loud.
I like Steam. Most people... actually, the vast majority of people, like Steam. The problem is this is a website devoted to old-school games and DRM free purchasing. People here tend to hate DRM, Steam, DLC and microtransactions more than people most other places.
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Tiefood: That was not really directed to you more of a statement with a reply to your post.

edit- It was kind of thinking out loud.
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StingingVelvet: I like Steam. Most people... actually, the vast majority of people, like Steam. The problem is this is a website devoted to old-school games and DRM free purchasing. People here tend to hate DRM, Steam, DLC and microtransactions more than people most other places.
I still do not understand all the hate towards it... Its the best alternative.. Would people rather have Shadowrun require microsofts own GFWL?
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hedwards: There are about 36k backers and all new DLC will be on Steam only, so you've got a small community that have access to the DRM free version. Do you really think that most of the modding is going to be done with the DRM free version in mind?
Not just the mods but even the patches, with so little peoples having access to the DRM-free version and the fact that those peoples have technically also access to the Steam version, I wonder for how long, if ever, they will keep the same release schedule for Stean and non-Steam patches.