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Geometric Nirvana

Super Hexagon, a highly addictive, trance-inducing zen exercise in channeling your brain into your fingertips is available for $2.99.

Geometric shapes in neon-like colors. Six one-minute stages. Only two control inputs. One tiny arrow. All adds up to one of the most infectious, rewarding, and challenging gaming experiences you will ever know. Don't get me wrong - you will get frustrated, you will lose, time and time again your tiny cursor will get crushed by the glowing barrier. And somehow you will keep playing, hammering away at the keyboard with reckless abandon, all in hope for your nirvana, exhilarated with every additional second by which you have beaten previous personal best. Welcome to the brutal world of Super Hexagon.

The game is a masterful, minimalist blend of fast-paced action, pulsating geometric visuals, and chiptune bliss courtesy of Chipzel. The elegant, simplistic design allows the gamer to merge mind with muscle, and get to the bottom of the incredible relationship between a nerve impulse and physical reaction. Ultimately it's you against your reflexes, striving to overcome the lag between a twitch in your brain and a twitch in your trigger finger.
Train your brain, perfect your reflexes, never blink. Experience Terry Cavanagh's sublime masterpiece Super Hexagon for only $2.99, DRM-free on GOG.com.
Post edited November 14, 2013 by TheEnigmaticT
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Licurg: How come this costs 2.99 ?
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Trilarion: I guess it's not worth more. And watching the trailer makes me dizzy. An epilepsy warning should be mandatory here.
I thought GOG ditched lower price points after that experiment ?
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JudasIscariot: ... Prototypes of the game and tools for Super Hexagon, there's a readme inside :)
Inside the download? I won't buy it so it doesn't help me and tools is quite a generic term.

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Trilarion: I guess it's not worth more. And watching the trailer makes me dizzy. An epilepsy warning should be mandatory here.
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Licurg: I thought GOG ditched lower price points after that experiment ?
Maybe only for classics, but this game is so simple that charging $6 is probably too much. It's similar to many action android or flash games which usually cost around $1-$5.
Post edited November 14, 2013 by Trilarion
Finally!!
Great game, GOG!
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JudasIscariot: ... Prototypes of the game and tools for Super Hexagon, there's a readme inside :)
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Trilarion: Inside the download? I won't buy it so it doesn't help me and tools is quite a generic term.

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Licurg: I thought GOG ditched lower price points after that experiment ?
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Trilarion: Maybe only for classics, but this game is so simple that charging $6 is probably too much. It's similar to many action android or flash games which usually cost around $1-$5.
From the readme :)

Some tools I built while designing super hexagon! Enjoy, good old gamers! :D - Terry

Palette Picker:
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Controls:
123 - Background RGB values up
qwe - Background RGB values down
a - randomise background colour

456 - Foreground RGB values up
rty - Foreground RGB values down
789 - Highlight RGB values up
uio - Highlight RGB values down

f - randomise foreground and highlight colour

Basskick plotter:
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Just press space! Basskick values are exported in the flash debugger.

Wave Painter:
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Arrow keys and z to draw, x to erase. Again, export is by flash debugger.

12 sided wave painter:
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Unused, part of a bonus mode I was trying out. A and S draw/remove entire sections.
This is a great game at a great price. Beautifully formed, really.

The trailer makes it look impossible. Then you try playing it, and each game lasts mere seconds. Honestly, the first time you survive as long as TEN seconds will be a genuine achievement!

Yet this is an important aspect of the game -- because when each game lasts this short a time, losing takes almost nothing away from you. This isn't an hour of your time wasted on a failed game of FTL. It's 6 seconds. 8 seconds. 3 seconds (argh, stupid). 14 seconds (OMG). 20 seconds (Triangle!)

Game over. Begin. Game over. Begin. Game over. Begin. So many games in such a short space of time. And gradually, you improve. Gradually, you notice that although you continue to fail, your average times are increasing. Now you are regularly lasting 30 seconds. Tomorrow, it might be 40. In some flailing out-of-control efforts, you get achingly ever-closer to the magical minute mark. And each time you out-do your personal best, the game gives you a little reward.

Then finally, you manage it, and in your elation you will remember how impossible what you have just done once seemed. The game doesn't stop, but it opens up a little further. This was hard, but harder awaits.

Also hardest. And harderest. And hardestest. Well... you get the picture :)

Few people will truly master the game at all levels, and so it will remain on your hard drive, offering a genuine challenge every time you care to fire it up, with the knowledge that you can play it for as short or long a time as you care to. And that the short can literally be mere minutes, or seconds, if that's all the time you have.

There's not too many games which fit that particular niche.

(As a foot note, when I first saw a trailer for this game, I recoiled in horror and said to myself "I am NEVER subjecting myself to that game!" ... I can't remember exactly what convinced me to eventually take the plunge, but I'm genuinely glad that I did.)
Post edited November 14, 2013 by Shadowcat
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JudasIscariot: From the readme :)...
Thanks. :)
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JudasIscariot: From the readme :)...
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Trilarion: Thanks. :)
Quite welcome :)
I was able to get 106% completion on Super Meat Boy, but I can't even manage to survive for 60 seconds in the very first level of this game. I highly recommend it for hardcore gamers who want to feel challenged - it'll take you days to beat all levels even if you're usually pretty good at playing hard games.
Vote for Terry Cavanagh's upcoming puzzle game, Halting Problem:

http://www.gog.com/wishlist/games/halting_problem
Post edited November 14, 2013 by Barry_Woodward
Join me in the Super Hexagon completionist club ^__^
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JudasIscariot: ... Prototypes of the game and tools for Super Hexagon, there's a readme inside :)
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Trilarion: Inside the download? I won't buy it so it doesn't help me and tools is quite a generic term.

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Licurg: I thought GOG ditched lower price points after that experiment ?
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Trilarion: Maybe only for classics, but this game is so simple that charging $6 is probably too much. It's similar to many action android or flash games which usually cost around $1-$5.
For classic games we're keeping to our standard pricing but for new games we don't have any limitations now.
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PuKoren: Great game also released on Linux
But not on GoG, though.

If people would like Super Hexagon DRM free, for PC, Mac and Linux, and with Steam keys, it is now for sale on Humble Store for $0.99. The offer ends in 5.3 hours....
Super Hexagon is a great arcade game. I can recommend it, certainly for this price. It's good fun, even for how simple it is. Just as long as you're playing a level with music you like.
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Ghorpm: I can imagine a lot of people can enjoy this game and I can understand it. But me... well, I feel dizzy after watching the trailer so I'll just pass.
You're a brave one - just watching the screenshots made me dizzy.
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Ghorpm: I can imagine a lot of people can enjoy this game and I can understand it. But me... well, I feel dizzy after watching the trailer so I'll just pass.
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HypersomniacLive: You're a brave one - just watching the screenshots made me dizzy.
http://www.troll.me/images/omg-rage-face/i-shouldnt-be-alive.jpg

:D

Yeah, it's silly but I just had to post it ;)