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Like father, like son.

Rogue Legacy, a proceduarally generated roguelike (or: rogue-LITE) platformer in which your dying character passes on his quest and heritage to his offspring, shaping a heroic saga generation by generation, is available on GOG.com for only $14.99.

I'm exploring the castle. I mean: The Castle. So did my father, and his father before him. I know much about its dungeons, its many traps and monsters, its secrets, and its riches. Part of that comes from my fathers journal. Part is my own observation. Without my ancestors' knowledge, I would be lost in these corridors. I don't know if I'll succeed, but I will make damn sure, that there will be a successor to our cause and he will come better prepared than I did. Now's the time of truth. I'll have to pull one of the levers. Left, or right? Left, or right? The journal says: "don't pull the one with the red gem!". Well, gee, thanks father. Didn't you know I was color-blind?

Rogue Legacy comes, apart from being a well-executed RPG/platformer mashup (or Metroidvania if you will), comes with one particulary inventive twist. Each time your hero falls to one of the many dangers lurking in the mysterious castle you explore, his child will take on his adventuring mantle and continue the quest as soon as it's grown. Some of the fathers skills, experience, and power is passed on to his children, each bearing also their own defining characteristics and traits. You will choose one of them and continue the adventure, not starting again from square one, but making the exploration a collective multi-generational effort. Pair that with excellent pixel-art graphics, carefully balanced mechanics, tons of items, creative enemies, and high replayability value, and what you get is a game that will constantly make you come back for more.

Prepare to die, and then die again, and still continue your quest and enjoy every moment of it in Rogue Legacy, for only $14.99 on GOG.com.
Wait, what ? I didn't know we're gonna get a release today :/
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twaitsfan: Looks nice, but the 2d platformer revival is wearing a little thin. There's a reason the genre evolved...
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zlep: I feel similarly about the 2d platformer revival, but this game stakes out its own evolutionary path. The multi-generational aspect, plus the almost RPG-like building of your castle and inhabitants adds a fun tactical layer to the platforming.

I'm very happy to see this game on GOG.
The runes that you find throughout the castle grant you special abilities, all of which stack if you use the same kind of rune on more than one piece of equipment :D

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Licurg: Wait, what ? I didn't know we're gonna get a release today :/
...



SURPRISE!


...
Post edited June 27, 2013 by JudasIscariot
This one looks pretty good..
Looks good, but I think I'll get Spelunky first and wait for more reviews to come in.
Looks nice, but like others have posted, I'm having to pass for later on. Spent some with the summer sale already and don't know when Spelunky and Rise of the Triad are coming out.
This thing sounds nice, wishlisted :D
Post edited June 27, 2013 by Licurg
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twaitsfan: Looks nice, but the 2d platformer revival is wearing a little thin. There's a reason the genre evolved...
Buh? Evolved to what? 3d platformer? Not many of those around anymore. Modern (retro if you perfer) 2d platformers like this one ARE an evolution of the genre.
Is it just me, or does the main idea "dying character passes on his quest and heritage to his offspring" resembles me recently Kickstarted Massive Chalice?

Not that it´s a bad thing - quite the opposite. Game looks nice, wishlisted for now, I´m out of money.
Post edited June 27, 2013 by Tarhiel
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Tarhiel: Is it just me, or does the main idea "dying character passes on his quest and heritage to his offspring" resembles me recently Kickstarted Massive Chalice?

Not that it´s a bad thing - quite the opposite. Game looks nice, wishlisted for now, I´m out of money.
And A Valley without Wind, and probably a bunch of other games I cannot name off the top of my head.
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RayRay13000: But my first question regarding the game involves some of the screenshots (Press "A" to do something), how are the keyboard controls?
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Wishbone: This. I was interested until I noticed the hard-coded XBox controller hints in the screenshots. That's a sign that somebody didn't want to go to too much trouble porting the game to PC, which raises the likelyhood that the port isn't very good.
What the frak you talking about? It's a PC game, it's XNA so the xbox controller is totally compatible. I've heard some people prefered the keyboard for this game but it's quite fine with the gamepad.

Neat little game, sympathic dev team, some nice feedbacks from testers. I'm quite glad I preordered (DRM Free AND steam key :D). I often misplace those 10 bucks (looking at you ftl) but this seems like a fine game. It's quite harder than the demo especially the other zones.
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Tarhiel: Is it just me, or does the main idea "dying character passes on his quest and heritage to his offspring" resembles me recently Kickstarted Massive Chalice?

Not that it´s a bad thing - quite the opposite. Game looks nice, wishlisted for now, I´m out of money.
Looks interesting. Never saw it quite like that before.

Closest I've seen to this in the past was your ruler in Medieval: Total War or the generations in Phantasy Star 3: Generations of Doom.

Of those 2, Medieval: Total War comes closer to what they suggest, but here, it's for an RPG/platformer which is a totally different genre.

Games that are not yet released don't count :P.
Post edited June 27, 2013 by Magnitus
Wishlisted! The trailer music was awesome!
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Wishbone: This. I was interested until I noticed the hard-coded XBox controller hints in the screenshots. That's a sign that somebody didn't want to go to too much trouble porting the game to PC, which raises the likelyhood that the port isn't very good.
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Zoidberg: What the frak you talking about? It's a PC game, it's XNA so the xbox controller is totally compatible. I've heard some people prefered the keyboard for this game but it's quite fine with the gamepad.
1. It's obviously a PC port of an XBox game.
2. An XBox is not a PC.
3. I don't have an XBox.
4. I don't have an XBox controller.
5. I hate the layout of the XBox controller.
The description sounds really good.
Sadly, I'm not into platformers.
One of the games I was really looking forward to. Instabuy!