It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
The return of an 8-bit legend!

The Lords of Midnight, a unique classic mash-up of RPG, strategy, and interactive fiction, faithfully recreated for modern systems, is now available on GOG.com for only $5.99

The land of Midnight is in danger. The name of the villain menacing the realm is whispered in every homestead with fear and fascination: Doom... dark, Doomdark, Doomdark! Only the Lords of Midnight, the valiant knight protectors of the folk, can stand up to the accursed Whitchking. It will be no easy task, though. The lords will ride the four winds, looking for allies, recruiting their armies, and bringing light to wherever the shadow of Doomdark falls. Forging their legend with their every step, they would become the champions the land needs. Should they fail, all will be lost. Don't let them fail.

The Lords of Midnight was originally released in 1984. What you see here, is a revamped version of the exact same game, retaining its gameplay and graphical style, just adding some more intuitive interface and high resolution graphics. At its core, however, this is the exact same game that enthralled the imagination of many gamers almost three decades ago. The turn based game mixes elements of an adventure with a robust, well-written storyline, an epic wargame in which you manage and command large armies, and a role-playing game with much focus on exploration of the game's incredibly detailed landscape. Your main quest--defeating the evil Witchking Doomdark--is no easy task, and completing the game in any of the possible ways will prove a challenge. Let one of the oldest, yet greatest stories ever told in a computer game unfold before you!

See how deep, addicting, and fun computer games already were 30 years ago. Get The Lords of Midnight today, for only $5.99 on GOG.com!
Never played the original even though I had just started my gaming about the time of it's release. After reading the forum posts here, read up on the game, the remake, gameplay, watched the trailer and have to say I'm excited to give this one a try. Wishlisted for the moment, will have to see if I can squeeze it in this week.
avatar
Bloodygoodgames: I just can't get past the colors.

Probably an interesting game but not for me and, yes, I'm aware it's a classic.

It actually takes a lot for me to know I won't play a game on sight, but those colors are like nails on a blackboard. :(

EDIT:

And what's interesting is, when you look at the main graphic -- muted blues and reds -- it looks like it could be a pretty game. And then you see the actual screens of the game and "Yikes, I'm going blind"
Well for someone with such a good taste in games you surely do have a rather bad taste in graphics! :-) Actually I can understand you aversion for the color palette. The palette in itself is not very pretty and the same palette is used in all the screenshots (and probably all of the game). I can understand that some people will enjoy it less or not at all because of this. But I like the use of his palette, first because it gives the game a different look and second because it tries to give the game the feeling of the original while still using high resolution graphics. (Well that is at least what I think they did since the color palette reminds me of 80's computer games).

But the color palette is not everything. Here is what I really like about the graphics:

A lot of the computer fantasy games being produced today looks horrible with extremely unimaginative graphical design that also fail to give me any feeling of mystique or adventure. There are two major styles of graphical design being used today. The one that is very common with indie games is a cartoon\comic book inspired look that does not take itself seriously at all. It is most often very bland and tries to look funny.

The one that is most common with fantasy games with a bigger budget is a blatant ripoff of the style used by Blizzard in their games from Warcraft 3 onwards. I really hate the Blizzard style with all its hare-brained, deformed characters, impractical armor and even more impractical weapons. I really despise their style. But at least you can see that they are good at their craft. It is good workmanship (although pure evil of course.) What really annoys me is that so many game developers rips of the Blizzard style because they either think that a graphical ripoff give them a higher chance of success or that they just aren't very creative at all. It's like some kind of nasty contagious disease that has ravaged the games business since the success of World of Warcraft.

This is a generalization, and thankfully there are many fantasy games still being released that do something interesting with their graphical design. This game is one of them. Just the fact that it doesn't fall into any of the two categories above makes it interesting to me.
The visuals in this game are very minimalistic and apart from the obvious influence of 80's computer graphics they remind me of old artwork from manuscripts and maps. In I'm general much more a fan of details than minimalism in most types of art, but when there is less depicted, there is more room for the imagination of the player. (And when that room could have been filled with some caricature of a warrior with hands twice the size of his head - all the better for the loss of it.) I just liked these graphics a lot. They are surely not fantastic, but they will make the game more interesting to me. When I will play it.

Graphics are important in games and for me graphics are more important in fantasy games than in historical games. In historical games you can use your knowledge of history to fill in a lot of the blanks. In fantasy games you can do this as well to a lesser degree, especially if it mostly uses well known and generic tropes but it is much more important to give the player a taste of the world through graphics, sound, music, backstory, story and descriptions.
Color me very interested. Never heard of this before since I was too young (2) at the time; didn't start playing computer games until '88/'89.
This was right up there with the early classic games in that 8 bit era. Zork, Manic Miner, Elite, etc. Just one of the games you had to play when it came out. The original box art was special too:

https://en.wikipedia.org/wiki/The_Lords_of_Midnight

The colours are what they are because this game was made for the ZX Spectrum first and foremost, and any Spectrum gamer was completely used to the day-glo graphics of that machine. The early PC games were equally as 'bad' colour wise, so you shouldn't discard this game just because of the graphics. It told a really well written fantasy story more than anything, and it is huge which is the appeal.

Thumbs up for GoG getting this re-imaged version, on my 'must buy' list.
avatar
Roman5: why was this post downrated?
avatar
Smannesman: I have no idea, I personally don't think it's that insulting. ;)
And strangely enough her post isn't downrated, even though to me that is more insulting and holier-than-thou than my post.
But there is no accounting for taste and some people will always lurk and downrate instead of trying to engage in a discussion. Personally I feel that if you don't agree with a post you either should ignore if you don't want to try and have a discussion that may or may not turn out to be interesting and fun, or try to engage in a discussion.
At least that has always been my take on the whole 'forum' concept which I believe takes its name from the Roman forums where among other things the public could engage in discussions.
Yeh.

When I pay $5.99 for a product, I expect to get $5.99 of value back again. That's it. That's the deal I make with GOG when I buy their games, I give them money and they give them value for their money. And this game does not look like value for my money. If Bloodygoodgames feels that kind of thinking means I'm part of the "me me me culture" then I will have to live with her contempt. Also, without this game, because it doesn't look like value for my money.
avatar
BadDecissions: Yeh.

When I pay $5.99 for a product, I expect to get $5.99 of value back again. That's it. That's the deal I make with GOG when I buy their games, I give them money and they give them value for their money. And this game does not look like value for my money. If Bloodygoodgames feels that kind of thinking means I'm part of the "me me me culture" then I will have to live with her contempt. Also, without this game, because it doesn't look like value for my money.
Exactly, it's always nice when people understand the point I'm trying to bring across using my own brand of substandard humor. I think you deserve an uprep ;)
But, Bloodygoodgames I applaud you for engaging in criticism of graphical quality in a newly released game. Even though my taste may differ a lot from yours I do think we need a lot more graphical criticism. Esthetics are really important, both in new and old computer games. Graphics discussion on game forums usually never venture beyond the number of polygons or pixels. When gamers seldom care to criticize graphics beyond technical details it is no wonder we are fed so much unimaginative, regurgitated floss.
avatar
IAmSinistar: Woo, have fun! I'm a bit sorry I didn't go see Cinematic Titanic when they came near me, as this is their last year doing the live tours. Their stuff is Mistie gold.
Aw man, I wish I could've seen Joel do his thing too, but I don't think they've ever come to Colorado. Have they done a live broadcast? I missed it if they have.

I'll have to get one of their DVDs at some point.
avatar
Smannesman: I have no idea, I personally don't think it's that insulting. ;)
And strangely enough her post isn't downrated, even though to me that is more insulting and holier-than-thou than my post.
But there is no accounting for taste and some people will always lurk and downrate instead of trying to engage in a discussion. Personally I feel that if you don't agree with a post you either should ignore if you don't want to try and have a discussion that may or may not turn out to be interesting and fun, or try to engage in a discussion.
At least that has always been my take on the whole 'forum' concept which I believe takes its name from the Roman forums where among other things the public could engage in discussions.
avatar
BadDecissions: Yeh.

When I pay $5.99 for a product, I expect to get $5.99 of value back again. That's it. That's the deal I make with GOG when I buy their games, I give them money and they give them value for their money. And this game does not look like value for my money. If Bloodygoodgames feels that kind of thinking means I'm part of the "me me me culture" then I will have to live with her contempt. Also, without this game, because it doesn't look like value for my money.
I think it is a bit strange to talk about how much value for money a game has for you if all you know about it is what you gleam from the screenshots?
Wow, GOG great release. THIS is a good old game. I bought it right away.

PS: I never played the original. I wasn't even born when it was released but this is the kind of game I want GOG to release more of.
avatar
Smannesman: Interesting release, but $5.99 is a bit much for just this ancient game.
If it included Doomdark and the Citadel it would be a fair price IMO.
avatar
Bloodygoodgames: It's not the original game. The developer (who recently died) and another guy called Chris Wild spent untold hours getting this game (which was made for the Commodore 64 and not a PC or iOS) to run on modern machines.

People don't do the work for 'free' you know, just so gamers can get things for a couple of bucks.

Personally, it's not my type of game at all, and I'll never buy it or play it but......it's definitely worth the 6 bucks.

With these classic games more people need to look at it as they MUST be sold for a certain price as that price pays for the many many many hours it takes updating the game so it will actually run on your modern machine, it pays for the servers on GOG that you download them from, it pays for PayPal or credit card fees every time someone buys the game, it pays for office space and staff salaries and on and on and on and the developer would like a 'small fee' :)

I don't think some gamers on GOG have any clue how expensive it is running a website, updating games, paying PayPal, paying rent, electricity etc blah blah blah. It's like some people live in a vacuum with no idea about the real world and want everything for 'almost free'. The 'me me society' again :(
And taxes, never forget taxes.
Post edited August 13, 2013 by Romanul
avatar
Shaolin_sKunk: Aw man, I wish I could've seen Joel do his thing too, but I don't think they've ever come to Colorado. Have they done a live broadcast? I missed it if they have.

I'll have to get one of their DVDs at some point.
Approximately half of their DVD releases are live shows (the titles from East Meets Watts on). No official word yet as to whether remaining the two movies they did live will come to DVD or not. There is also the potential they will continue to do riffs but without the tour aspect.

I think they suffered from not having as smooth a download option as Rifftrax, and thus were stuck with the more expensive physical media route for many sales. I highly suggest buying the DVDs now if you are interested and want hard copies, because they stopped selling them on their site recently and I don't know if production will continue on them once retailers run out. Otherwise you can use the EZTakes service to buy downloads, or alternately buy or stream via Amazon. I'd recommend the latter, as EZTakes was never very good.
avatar
Smannesman: Interesting release, but $5.99 is a bit much for just this ancient game.
If it included Doomdark and the Citadel it would be a fair price IMO.
avatar
Bloodygoodgames: It's not the original game. The developer (who recently died) and another guy called Chris Wild spent untold hours getting this game (which was made for the Commodore 64 and not a PC or iOS) to run on modern machines.

People don't do the work for 'free' you know, just so gamers can get things for a couple of bucks.

Personally, it's not my type of game at all, and I'll never buy it or play it but......it's definitely worth the 6 bucks.

With these classic games more people need to look at it as they MUST be sold for a certain price as that price pays for the many many many hours it takes updating the game so it will actually run on your modern machine, it pays for the servers on GOG that you download them from, it pays for PayPal or credit card fees every time someone buys the game, it pays for office space and staff salaries and on and on and on and the developer would like a 'small fee' :)

I don't think some gamers on GOG have any clue how expensive it is running a website, updating games, paying PayPal, paying rent, electricity etc blah blah blah. It's like some people live in a vacuum with no idea about the real world and want everything for 'almost free'. The 'me me society' again :(
I agree with this. There were many of the same type of comments when the remake of DuckTales was released recently. Some people expect those who make remakes of old games to work for free, just because they are used to download these types of old games for free?
avatar
BadDecissions: Yeh.

When I pay $5.99 for a product, I expect to get $5.99 of value back again. That's it. That's the deal I make with GOG when I buy their games, I give them money and they give them value for their money. And this game does not look like value for my money. If Bloodygoodgames feels that kind of thinking means I'm part of the "me me me culture" then I will have to live with her contempt. Also, without this game, because it doesn't look like value for my money.
avatar
Sargon: I think it is a bit strange to talk about how much value for money a game has for you if all you know about it is what you gleam from the screenshots?
I have the information GOG provides me to try to make me buy their. Since you can't rent PC games, one is always making buying decisions from limited knowledge. I could, of course, be completely wrong. But whether I'm right, and wouldn't get enjoyment for my money, or wrong, and would, that will still be the basis of my buying decisions--whether (as far as I'm able to predict), the game will give me value for my money. Not, for example, how difficult it was for the developer and Chris Wild to get it to run on PCs.
Post edited August 13, 2013 by BadDecissions
I know some people aren't too happy about this release, but there are many who joined this site because of their "Good Old Games", so let's not complain? I for one am not interested in this game, but I am happy to see that "Good Old Games" are still being released.

If you don't like it, don't buy it! Then leave it at that. (No price complaining!)
It's hard to resist... I don't think I'll manage, actually.