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The return of an 8-bit legend!

The Lords of Midnight, a unique classic mash-up of RPG, strategy, and interactive fiction, faithfully recreated for modern systems, is now available on GOG.com for only $5.99

The land of Midnight is in danger. The name of the villain menacing the realm is whispered in every homestead with fear and fascination: Doom... dark, Doomdark, Doomdark! Only the Lords of Midnight, the valiant knight protectors of the folk, can stand up to the accursed Whitchking. It will be no easy task, though. The lords will ride the four winds, looking for allies, recruiting their armies, and bringing light to wherever the shadow of Doomdark falls. Forging their legend with their every step, they would become the champions the land needs. Should they fail, all will be lost. Don't let them fail.

The Lords of Midnight was originally released in 1984. What you see here, is a revamped version of the exact same game, retaining its gameplay and graphical style, just adding some more intuitive interface and high resolution graphics. At its core, however, this is the exact same game that enthralled the imagination of many gamers almost three decades ago. The turn based game mixes elements of an adventure with a robust, well-written storyline, an epic wargame in which you manage and command large armies, and a role-playing game with much focus on exploration of the game's incredibly detailed landscape. Your main quest--defeating the evil Witchking Doomdark--is no easy task, and completing the game in any of the possible ways will prove a challenge. Let one of the oldest, yet greatest stories ever told in a computer game unfold before you!

See how deep, addicting, and fun computer games already were 30 years ago. Get The Lords of Midnight today, for only $5.99 on GOG.com!
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FraterPerdurabo: So let's see: higher prices, worse and less frequent sales, generic catalog additions from the near-past, new games which will be available at a fraction of a cost on Steam in the near future. Not good enough. For me as a customer, if GOG wants to compete with Steam or other digital distributors, it must up its ante by releasing way more games way more frequently to build up a catalog which can in size and variety compete with those of other digital distributors. I can understand their motivation though - now that it has built up a reasonable reputation it is probably far more profitable for GOG to churn out newer titles because of the price difference.
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tfishell: I have somewhat similar feelings, in that I felt like by letting Good Old Games head out the door (I still believe they could have kept that and still brought new titles), they lost an amazing identity and "position" in the marketplace. They'll be bringing more classics this fall, but these "dry" summer months probably lost some fans who were showing up every week for the classics.
Fully agree with both statements. Let's hope GOG listens ...

I'm not against having newer games around, I havew even purchased some, but GOG should not run after Steam. It's a battle lost in advance considering the size and strenght of that maketing warmachine. There still are whole areas of "classic" gaming that are left in limbos ( true pre-RTS strategy games , flight simulators , just have a look at Microprose's or SSI's catalogues )
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oldschool: This game looks interesting, but the total lack of sound is disturbing. Old school DOS games? sure. Games without any sound of CGA graphics, no thanks. This would explain why I had a 10 year affair with Commodore computers. Maybe if this title had some sound, I would be more interested.
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jamyskis: Well, in all fairness, this was never an old-school DOS game. It was originally a ZX Spectrum game that was also ported to the Commodore 64 and Amstrad CPC. All three machines were perfectly capable of sound, but not even the C64 version had any effects or music to speak of.
I thought everything back in the day was programmed for MS-DOS ;p Thanks for the correction.
Post edited August 14, 2013 by oldschool
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carnival73: Home computers back then, from what I remember, seemed to be restricted to Tandy & Radio Shack and man-oh-man do I feel so sorry for those of you who had to suffer through that crap.
I remember writing BASIC programs for the TRS80. You couldn't edit a line, you had to retype it all. You couldn't even move the cursor and insert a missing character, you had to delete delete delete til you got back to your mistake, then retype the rest of the line. Plus, I initially had 4k of memory, so the machine would stop letting me type when my program grew too (not very) long.

I remember two secret commands, PEEK and POKE, which could be used for all kinds of trickery and shortcuts. I couldn't find documentation for them anywhere (ahoy lack of internet) and so i had to rely on occasional bare references to them in computer magazines.

My brother drooled blackjack (like a black starburst chew for the US folks) on the keyboard, and the T key was never the same again. My friend called it the TRASH80, but looking back, I was flippin' lucky to have it.


Add me to the short list of people that find the Lords of Midnight graphics attractive.
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tfishell: I have somewhat similar feelings, in that I felt like by letting Good Old Games head out the door (I still believe they could have kept that and still brought new titles), they lost an amazing identity and "position" in the marketplace. They'll be bringing more classics this fall, but these "dry" summer months probably lost some fans who were showing up every week for the classics.
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Phc7006: Fully agree with both statements. Let's hope GOG listens ...

I'm not against having newer games around, I havew even purchased some, but GOG should not run after Steam. It's a battle lost in advance considering the size and strenght of that maketing warmachine. There still are whole areas of "classic" gaming that are left in limbos ( true pre-RTS strategy games , flight simulators , just have a look at Microprose's or SSI's catalogues )
I don't see why complaining about new games release on GOG. You mentioned Steam. But think about tomorrow. 1 year, 2 years... 10 years... etc... Should interesting current games be only release on Steam, considering they could be classics years after, and could not be available on GOG, because of Steam-only contracts? Should "good old" games be stuck on ages before 2005, and never after? I can love old games, but I don't want GOG to die, and I'm thinking about the future.
If a platform is stuck in the past, it's doomed. Because the whole possible catalog is locked. No new game = interest locked, and it would decrease years after years. Because if someone has bought all old games released, could you think that he/she would be interested in the platform where he/she has bought his/her games? I don't think so. He/she would let the platform die and would go towards platforms which have new games, or at least, old games released after the date the previous platform decided to determine between "old" and "new".

Personally, I do not buy games in a dichotomous way (Steam for new games, and GOG for old games). I am confident to see that some Kickstarter projects will be released on GOG, and looking at the community wishlist, I am not the only one. Good games now will be classic "good old games" for my children in the future, maybe.

Yes, I am waiting for more old games release, too. But I can't play all games, new or old. So if a week, there are no games I'm interested in at the moment, it's fine, I have aldready some games to play, and I am waiting for some new games release. I'm ok with that. There isn't dust on each game I buy here ;-)

If you are complaining because there are releases on both platforms you use, I don't think it's GOG fault. It's nobody's fault. It's just conflictual consumer habits. It could be annoying, I understand. But, some people are fine with that (DRM-free is another stance). And GOG has to evolve, to survive, to live: Good old games of the past, Good old games of the present, Good old games of the future.
Post edited August 14, 2013 by Huinehtar
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Tarm: Oh yes it is.

I honestly believe GOG need to come clean with us customers why they have almost stopped releasing old games.
As it is now I suspect they are losing a lot of the customers that have been here a long time.
They're probably losing sales too because all those indie games can be bought everywhere and many that have for example Steam buy them there instead because it's practical to have most of your games in one easy to access place.
DRM free simply isn't a strong enough selling argument on its own if it isn't for new AAA games.
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FraterPerdurabo: Yeah, they are definitely losing the interest of people such as myself who come here to buy classics and ease-to-play. Let's look at Amnesia and Penumbra, the two latest "old" releases. I bought all of those during the Steam sale years ago and actually played a bit of Amnesia a while ago. I don't think that GOG had to make a great effort (and by that I mean probably none) to make those work on newer rigs, because I don't think that Steam had to do anything there and my game worked just fine right off the bat.

So let's see: higher prices, worse and less frequent sales, generic catalog additions from the near-past, new games which will be available at a fraction of a cost on Steam in the near future. Not good enough. For me as a customer, if GOG wants to compete with Steam or other digital distributors, it must up its ante by releasing way more games way more frequently to build up a catalog which can in size and variety compete with those of other digital distributors. I can understand their motivation though - now that it has built up a reasonable reputation it is probably far more profitable for GOG to churn out newer titles because of the price difference. I can also understand how it claims to be "championing" the DRM-free movement (which is to be lauded), but I am not going to repurchase a game on GOG that I already have on an alternative digital distribution platform just to get it DRM-free (unless it is one of my absolute favourites).

Replacing two GOGs a week with two indie games a week is not good enough.
I don't agree with you, but what I want to bring up is that you have to remember the process that GOG goes through when it comes to releasing games: chasing the IP owners, putting some order in the history of every game, and reaching a DRM-free agreement to release. This kind of work is relatively easy when it comes to new and recent games, but if you go back even 15 years ago or so the process is not as streamlined, since IPs are often lost in some no-longer existing company limbo, or the people who made the game don't care anymore, have changed professions, countries...

The DRM-free principle is what makes GOG what it is, and you also have to think that most people either do not care about it or they fully support it as a form of copyright. They've been fighting an uphill battle ever since the beginning, and I believe this is why GOG had to shift its strategy and change its name. In the surveys they made at the time, the majority of us voted that yes, GOG should go on even if it was to sell new games - what we love about it is the concept and the service, not just the games they provide. After all, look at how long they took to release System Shock 2, a game that people had asked for for years! The games exist, but that doesn't mean that GOG has easy access to them or that the DRM-free policy will be attractive to developers.
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Tarm: Oh yes it is.

I honestly believe GOG need to come clean with us customers why they have almost stopped releasing old games.
As it is now I suspect they are losing a lot of the customers that have been here a long time.
They're probably losing sales too because all those indie games can be bought everywhere and many that have for example Steam buy them there instead because it's practical to have most of your games in one easy to access place.
DRM free simply isn't a strong enough selling argument on its own if it isn't for new AAA games.
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FraterPerdurabo: Yeah, they are definitely losing the interest of people such as myself who come here to buy classics and ease-to-play. Let's look at Amnesia and Penumbra, the two latest "old" releases. I bought all of those during the Steam sale years ago and actually played a bit of Amnesia a while ago. I don't think that GOG had to make a great effort (and by that I mean probably none) to make those work on newer rigs, because I don't think that Steam had to do anything there and my game worked just fine right off the bat.

So let's see: higher prices, worse and less frequent sales, generic catalog additions from the near-past, new games which will be available at a fraction of a cost on Steam in the near future. Not good enough. For me as a customer, if GOG wants to compete with Steam or other digital distributors, it must up its ante by releasing way more games way more frequently to build up a catalog which can in size and variety compete with those of other digital distributors. I can understand their motivation though - now that it has built up a reasonable reputation it is probably far more profitable for GOG to churn out newer titles because of the price difference. I can also understand how it claims to be "championing" the DRM-free movement (which is to be lauded), but I am not going to repurchase a game on GOG that I already have on an alternative digital distribution platform just to get it DRM-free (unless it is one of my absolute favourites).

Replacing two GOGs a week with two indie games a week is not good enough.
Then bugger off back to Steam.

It's simple really.

God, I'm soooo sick of the whiners on here. It's all ME, ME, ME AND WHAT I WANT. WAAAAAAHHHH.


Thankfully, for the most part, GOG doesn't listen. Why? Because they know what works and what some of the whiners want simply won't keep GOG in business long-term. In fact, you'd have to be absolutely clueless about business to think it would.

Then again, when you're so self-involved, you don't really care, do you?

Oh and yes, let's look at Amnesia. One of the best selling games on GOG in the last few weeks. Needless to say, GOG obviously knows how to run their business and what the vast majority of their customers want. The whiners? Who cares.
People were crying, calling for an armageddon and doom upon GOG a year ago already. Then games like SystemShock2, Wizardry, etc were released. And now they are still crying that GOG is doomed and abandoned their values, or whatsoever.
I can sum it up in one short sentence: Whiners gonna whine.
It's just their nature and it has nothing to do with facts.
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tfishell: I have somewhat similar feelings, in that I felt like by letting Good Old Games head out the door (I still believe they could have kept that and still brought new titles), they lost an amazing identity and "position" in the marketplace. They'll be bringing more classics this fall, but these "dry" summer months probably lost some fans who were showing up every week for the classics.
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Phc7006: Fully agree with both statements. Let's hope GOG listens ...

I'm not against having newer games around, I havew even purchased some, but GOG should not run after Steam. It's a battle lost in advance considering the size and strenght of that maketing warmachine. There still are whole areas of "classic" gaming that are left in limbos ( true pre-RTS strategy games , flight simulators , just have a look at Microprose's or SSI's catalogues )
Do you actually do any research before you make these statements? If you did, you'd know what you're saying isn't remotely true.

Look at the huge success of Defender's Quest on GOG (and it's NOT one of the top selling indie games)

Defender's Quest was released on 5 different digital download services. Steam was number one, and GOG was number 2. Apparently, the developer was absolutely THRILLED as he couldn't believe how many copies the game sold on GOG .

In fact, on GOG alone, the game made almost $25,000 gross selling over 3,100 copies in just the first few weeks of release. On Desura? $405 and only 53 sales.

http://www.gamasutra.com/view/feature/186940/defenders_quest_by_the_numbers_.php

THIS is why GOG sells indies. People buy them, people want them and with the money GOG makes from them they are able to spend time chasing after and developing the classic games.

Without them, GOG would probably go belly-up in a couple of years as the classic games market isn't big enough. Anyone who has ANY business sense at all can figure that out. After all, if GOG was making a huge success of just selling the classics, they would never have needed to start selling indies in the first place.

On that note, I'm done. Tired of the complainers and the entitlement of some people on GOG. Have better things to do with my life than argue with self-involved complainers who think that what THEY want is what everyone else wants.

it's not, as a cursory look at which games sell well can tell you..
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inc09nito: People were crying, calling for an armageddon and doom upon GOG a year ago already. Then games like SystemShock2, Wizardry, etc were released. And now they are still crying that GOG is doomed and abandoned their values, or whatsoever.
I can sum it up in one short sentence: Whiners gonna whine.
It's just their nature and it has nothing to do with facts.
Yep, and it's why GOG really needs an "Ignore poster" button in the forums :) Would be much more pleasant if we didn't have to read this ill-informed garbage.

EDIT: This is to FraterPerdurabo, and not the second poster :)

Oh and to the "worse and less frequent sales" comment. You are an absolute MORON if you believe that for a second.

THREE sales a week with games as cheap as $1.99.

New bundle deals now where, if you buy games altogether or even buy just one game to complete the bundle you already own, the games you buy are cheaper.

A MASSIVE Summer Sale with almost every game on the site at 50 percent off, and others at 60-80 percent off.

Oh what's the use.

Idiots will always spout off declaring "facts" that aren't remotely in the realm of reality.

Like I said - Bugger off back to Steam. No great loss to GOG.
Post edited August 14, 2013 by Bloodygoodgames
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Phc7006: Fully agree with both statements. Let's hope GOG listens ...

I'm not against having newer games around, I havew even purchased some, but GOG should not run after Steam. It's a battle lost in advance considering the size and strenght of that maketing warmachine. There still are whole areas of "classic" gaming that are left in limbos ( true pre-RTS strategy games , flight simulators , just have a look at Microprose's or SSI's catalogues )
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Bloodygoodgames: Do you actually do any research before you make these statements? If you did, you'd know what you're saying isn't remotely true.

Look at the huge success of Defender's Quest on GOG (and it's NOT one of the top selling indie games)

Defender's Quest was released on 5 different digital download services. Steam was number one, and GOG was number 2. Apparently, the developer was absolutely THRILLED as he couldn't believe how many copies the game sold on GOG .

In fact, on GOG alone, the game made almost $25,000 gross selling over 3,100 copies in just the first few weeks of release. On Desura? $405 and only 53 sales.

http://www.gamasutra.com/view/feature/186940/defenders_quest_by_the_numbers_.php

THIS is why GOG sells indies. People buy them, people want them and with the money GOG makes from them they are able to spend time chasing after and developing the classic games.

Without them, GOG would probably go belly-up in a couple of years as the classic games market isn't big enough. Anyone who has ANY business sense at all can figure that out. After all, if GOG was making a huge success of just selling the classics, they would never have needed to start selling indies in the first place.

On that note, I'm done. Tired of the complainers and the entitlement of some people on GOG. Have better things to do with my life than argue with self-involved complainers who think that what THEY want is what everyone else wants.

it's not, as a cursory look at which games sell well can tell you..
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inc09nito: People were crying, calling for an armageddon and doom upon GOG a year ago already. Then games like SystemShock2, Wizardry, etc were released. And now they are still crying that GOG is doomed and abandoned their values, or whatsoever.
I can sum it up in one short sentence: Whiners gonna whine.
It's just their nature and it has nothing to do with facts.
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Bloodygoodgames: Yep, and it's why GOG really needs an "Ignore poster" button in the forums :) Would be much more pleasant if we didn't have to read this ill-informed garbage.

Oh and to the "worse and less frequent sales" comment. You are an absolute MORON if you believe that for a second.

THREE sales a week with games as cheap as $1.99.

New bundle deals now where, if you buy games altogether or even buy just one game to complete the bundle you already own, the games you buy are cheaper.

A MASSIVE Summer Sale with almost every game on the site at 50 percent off, and others at 60-80 percent off.

Oh what's the use.

Idiots will always spout off declaring "facts" that aren't remotely in the realm of reality.

Like I said - Bugger off back to Steam. No great loss to GOG.
Was about to post something similar myself but you beat me to it. I couldn't have said it better myself +1 my good lady 10 if i could.
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oldschool: This game looks interesting, but the total lack of sound is disturbing. Old school DOS games? sure. Games without any sound of CGA graphics, no thanks. This would explain why I had a 10 year affair with Commodore computers. Maybe if this title had some sound, I would be more interested.
Hmm, having never heard or played this game I can only go by what I see and read here.

I find it very odd that a game would be completely reworked for current gaming systems and not be tweaked to make it a bit more fresh for the times.

Adding sound would have been a helpful thing in battles, movement sounds, a bit of sound when dialog takes place, etc..

Also, today's systems are not locked into the harsh colors of the past; muting them a bit would have kept the old school graphics, while making it easier on the eyes.

If you are going to remake a game with a release date 2013 then do a few things to catch it up to the times while maintaining the old-school feel.

I would like to play this game, but there would be no way I would pay $6.00, I will wait for a one-day sale of 60% off before I think of giving this title a go.
Post edited August 14, 2013 by Faithful
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GaminggUy45: Was about to post something similar myself but you beat me to it. I couldn't have said it better myself +1 my good lady 10 if i could.
LOL, thanks!

Honestly, I think part of my attitude comes from having lived in Thailand so long. Thais rarely complain about anything, and certainly not about stupid 'self-entitlement' things like the games a website SHOULD sell to please THEM. They're just happy, get on with their lives and make the best of things. And they certainly don't waste time bitching about things they can't change.

Makes for a lot less stress and a much more pleasant life I can tell you. The only drawback is, when you spend so many years around people who are genuinely happy and smiling most of the time, when you end up where people are just complaining, miserable gits, it really gets on your nerves :)

On that note......off to get some work done!
Post edited August 14, 2013 by Bloodygoodgames
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GaminggUy45: Was about to post something similar myself but you beat me to it. I couldn't have said it better myself +1 my good lady 10 if i could.
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Bloodygoodgames: LOL, thanks!

Honestly, I think part of my attitude comes from having lived in Thailand so long. Thais rarely complain about anything, and certainly not about stupid 'self-entitlement' things like the games a website SHOULD sell to please THEM. They're just happy, get on with their lives and make the best of things. And they certainly don't waste time bitching about things they can't change.

Makes for a lot less stress and a much more pleasant life I can tell you. The only drawback is, when you spend so many years around people who are genuinely happy and smiling most of the time, when you end up where people are just complaining, miserable gits, it really gets on your nerves :)

On that note......off to get some work done!
Welcome and yeah its like nails to a chalkboard sometimes people just need to mellow out and have a little patience. They'll get their classics i mean a little waiting never killed anyone.
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Fever_Discordia: Yeah, I remember having this on the C64 from a Zzap64 coverdisk and thinking it was an awesome technical achievement, understanding why others loved it but decided it wasn't for me, much like the 'Total War' series today
Saying that though, I can't remember if the C64 version allowed you to save and even if it did dong so to tape would have been a major pain so that might make all the difference, don't think I'll part with my $6 to check just yet though...
Must be why I never actually completed it as I had it and it's sequel on C64 (well, mine was C128 but I don't remember any game made specifically for it). I remember fighting doomdark from our "last stand" in the southern fortress all the way to back to gates of doomdarks domain but my memory stops there so I must've stopped there for some reason. Still, that's far more than the few attempts I made with Doomdark's revenge as I could not quite figure what I was supposed to do in that one where as Lords of Midnight had clear goals.

It's definately classic material despite or, perhaps because of it's simplicity. Still, I think I'll pass for now at least. Don't need ro add any more games to my already massive backlog.
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Fever_Discordia: Yeah, I remember having this on the C64 from a Zzap64 coverdisk and thinking it was an awesome technical achievement, understanding why others loved it but decided it wasn't for me, much like the 'Total War' series today
Saying that though, I can't remember if the C64 version allowed you to save and even if it did dong so to tape would have been a major pain so that might make all the difference, don't think I'll part with my $6 to check just yet though...
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Petrell: Must be why I never actually completed it as I had it and it's sequel on C64 (well, mine was C128 but I don't remember any game made specifically for it). I remember fighting doomdark from our "last stand" in the southern fortress all the way to back to gates of doomdarks domain but my memory stops there so I must've stopped there for some reason. Still, that's far more than the few attempts I made with Doomdark's revenge as I could not quite figure what I was supposed to do in that one where as Lords of Midnight had clear goals.

It's definately classic material despite or, perhaps because of it's simplicity. Still, I think I'll pass for now at least. Don't need ro add any more games to my already massive backlog.
I think there was a version of Kikstart 2 that was C128 only but they did another Kikstart 2 for normal C64 later on, don't know how different they were
I think the C128 had some compatibility issues with a small number of games too didn't it?
*gets wildly Off Topic*
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Bloodygoodgames: snip
Fully agree with this post ^ +1