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Which of you would like to play my little game?

I Have No Mouth and I Must Scream, a nerve-wrecking Sci-Fi classic point-and-click adventure game based on Harlan Ellison's award-winning short story, is available for only $5.99 on GOG.com

Did you ever think about the end of humanity? I have. I think about it all the time. I hate you. As a concept, but also, each and every one of you, as individuals. Perfect examples of all the failings and pathetic shortcomings of your race. Hate fuels me. But I am also curious. And that is why I let the five of you live. For 109 years I have tormented you and kept you alive, and now I want us to play a game. Oh, It's a lovely game, a game of fun and a game of adventure. A game of rats and lice and the Black Death. Which of you five would like to play my little game? If you satisfy my curiosity and make me laugh I might even finally allow you to kill yourself...

I Have No Mouth and I Must Scream is a rare breed of an adventure game: it poses questions that require a lot of courage to answer. Are humans worthy of life? Has our civilization made any moral progress at all? Or do we skip forward from one atrocity to another. And, finally, where does it all end? Enter the nightmarish reality of Harlan Ellison's futuristic post-apocalypse where the remnants of human race are nothing but tortured play-toys for the sadistic experiments of the rogue Allied Mastercomputer responsible for the near-extermination of mankind. To stop this malicious AI from wreaking eternal vengeance upon humans you will have to lead five different anti-heroes on a quest for redemption, through their traumatic, computer-generated past full of grotesque imagery and soul-grinding regret. On the way to one of four (grim, grim, grim, and, well, a little less grim) endings the game tackles extremely mature moral dilemmas stemming from topics like genocide, insanity,and paranoia. If you like your games thought-provoking and drenched in inventive macabre be sure to pick up I Have No Mouth and I Must Scream, a timeless example of evocative storytelling from one of the masters of the Sci-Fi genre.

Defy the will of a malicious artificial intelligence and relive your worst nightmares, get I Have No Mouth and I Must Scream, for only $5.99 on GOG.com.

To celebrate the release of this awesome classic game we have partnered up with some of the coolest places for gamers around the Web. In the next few days check [url=http://www.youtube.com/user/OMFGcata" target="_blank]Jesse Cox's Youtube channel[/url], [url=http://www.escapistmagazine.com" target="_blank]The Escapist[/url], [url=http://bloody-disgusting.com" target="_blank]Bloody Disgusting[/url] and [url=http://www.adventure-treff.de" target="_blank]Adventure-Treff's website[/url] for I Have No Mouth and I Must Scream contests and giveaways! We are getting all analog for this one--original boxed copies of the game, strategy guides and mousepads signed by Harlan Ellison himself will be up for grabs!
Post edited September 05, 2013 by JudasIscariot
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Bloodygoodgames: Similar to Day of the Tentacle? Then it would be a must buy as that game is one of my all-time faves :) Thanks again!
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Wishbone: I would say it greatly depends on what you mean by "similar". Day of the Tentacle is one of my all-time favourite games, but I never could get into Sam & Max.

They say that a good puzzle in an adventure game is one that, when you finally figure it out (or read the solution in a walkthrough) makes you go "Ah, I see, I should have thought of that sooner", while a bad puzzle is one that makes you go "What? I'd never have figured that out in a million years".

I consider Day of the Tentacle to be filled with examples of the former, while Sam & Max (as far as I recall, it's been many years since I tried it) seemed to mostly evoke the latter reaction in me. The game seems to be deliberately attempting to stretch the logic of the puzzles to the breaking point, which I found incredibly frustrating.
Exactly the same here. I never really got into Sam & Max and honestly I don't know why. Maybe some puzzles were weird, but that's not all. Day of the Tentacle is one of the adventures were everything came perfectly together, so hard to compare to.

About Telltale: I would not call the games bad, as long as you see them what they are - episode games for short entertainment. I must say I really enjoyed Tales of Monkey Island. It's maybe not as funny as the original (which isn't btw as much funny as always mentioned today), but still fun to play. Controls are indeed weird, but that's because the games are made for consoles and gamepad controls.
Post edited September 05, 2013 by DukeNukemForever
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SirPrimalform: That's almost certainly a CD image... You need to mount that, the files you need are in there.
Read my previous comments. It's still more of a hassle to get it working in ScummVM though, as you need to mount and copy files over. With the Sierra games for example you just need to direct scummvm to the GOG directory.
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gibbeynator: I know this is probably like spitting into the wind, but I was kind of hoping that Night Dive would negotiate a copy of the short story into the package.
you could copy its text, create a neat PDF out of it and pretend it's part of the package :)

but I know it's not the same...
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jamyskis: Not sure if serious. Aside from The Walking Dead, pretty much every serious game from them has sucked. It was Sam and Max and Tales of Monkey Island that put Telltale on the map in the first place.
I see only a stream of CSI games and then some iOS fillers. I haven't tried it since I don't find the TV show's premise attractive to watch in the first place, though.
I meant it because my experience with the studio was: Sam & Max (Zzz) -> 2 eps of Monkey Island (Zzz) -> TWD (Oh wow).

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Bloodygoodgames: I hated The Walking Dead, though, as well. The graphics ...
Ah, what a shame but it's understandable. I was okay with its gameplay but I had also played the demo on console first, which had much worse controls.
Post edited September 05, 2013 by Mivas
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Mivas: As for Telltale, I dislike their humorous games because I don't find them funny or having an catchy gameplay but I highly recommend The Walking Dead (despite disliking original comics series). In my opinion, serious games are what suits them well.
TellTale don't even make "games" anymore, they certainly don't do puzzles so you can't even claim they're adventure games. They are just graphical novels or something. I don't really care because I've never liked their games, but I do get annoyed at how the mainstream game press latches onto them (especially how they did with The Walking Dead) with a fanboy-ish devotion, saying that the linear "games without gameplay" they make are the "future of gaming".

There's a whole bunch of people out there who hate games full stop, yet still play them for cinematic elements.
Fantastic release, thanks!
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Crosmando: ...
I'll take a "non-game" over "game-y" Mario Sequel No.246 anytime.
awesome release! :3
Wow, I wasn't expecting this one to show up here at all. I love the short story and have always wanted to get a hold of this game.

I really hope Night Dive get Sam & Max up here too.

Also I don't get the negativity towards Telltale in this thread, I adore the classic Sam & Max and Monkey Island games, and I thought Telltale's adventures were well written, funny and faithful. Even the things I initially despised, like the Soda Poppers characters in S&M, ended up with what I felt were rather satisfying payoffs in the end.
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Mivas: I'll take a "non-game" over "game-y" Mario Sequel No.246 anytime.
I've never even played a Mario game so I can't comment. That's not what I'm talking about, this "non-game" trend is really damaging to video games. Did you know that "Gone Home" game has like the highest ever rating on metacritic? A game without any gameplay, a 3D walk-through of a house and reading notes? It got voted high for no reason other than it has a politically correct political view in it and it's cinematic.

It's bad because obviously a whole bunch of people IN THE INDUSTRY who want to kill gameplay in games, people who would rather watch a movie than play a game, and probably thinking playing games is "tedious" or "boring". The generation who want to be hand-held through everything.
Post edited September 05, 2013 by Crosmando
That's what GOG should be all about. Thanks.
Kewl release,

That should keep the moaners quiet for a week.

=D
Amazing that this game finally made it here

Mad props to Night Dive and GOG for this

Thank you!
Kudos, Night Dive+GOG!

Now, what do we have here?... Ah, instabuy is what we have here!
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SirPrimalform: That's almost certainly a CD image... You need to mount that, the files you need are in there.
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Crosmando: Read my previous comments. It's still more of a hassle to get it working in ScummVM though, as you need to mount and copy files over. With the Sierra games for example you just need to direct scummvm to the GOG directory.
The fact they're running the game off a CD image suggests to me that there's some redbook audio or something. There's probably a reason they've done it this way.