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Immortalize your city!

Children of the Nile Complete, a challenging, complex, and visually appealing historical city-building sim set in the astounding reality of ancient Egypt, is available on GOG.com, for only $9.99.

In the land pried from the dry claws of the desert by the force of the holy river lived a people obedient to the gods and their earthly son, the Pharaoh. Their collective efforts, channeled towards great things by the blessed rulers and the priests of Ra, would allow this infertile and unwelcoming land to flourish. The sweat of their brow, and pain in the backs would be but a petty price to pay for greatness that would make the world revere the ancient Egyptian culture for centuries to come. The names and faces of the workers would be consumed by the sand and time. They had no place in the tombs and pyramids. But that's not important. What matters, is what would be remembered for eternity. The name of the Pharaoh. Your name.

Children of the Nile Complete gives you the power of Pharaoh, an absolute ruler of the Egyptian people. In this complex and compelling city-builder game you'll be presented with a single task: make your city, and by extent your name, immortal. Easier said than done, as there is a plethora of factors you'll have to manage in this multi-layered title. From urban design, management of the scarce resources, through education and assigning tasks to the population, up to diplomacy, and trade. All to make your dynasty last long enough, to achieve a status of an empire. You can play through the game's campaign or participate in stand-alone scenarios, from the basic game as well as extended edition and the Alexandria expansion. But if that's still not enough, there's a scenario editor at your disposal!

May your glory last forever, oh great Pharaoh. Immortalize your name through your acts in Children of the Nile Complete, available on GOG.com for only $9.99!
looks kinda cool, gonna throw it on my wishlist.
Absolute insta-buy for me!
I used to play with this quite some time ago, and I really liked this game, and noe it's the complete edition, so it is very much worth my $10.
Good going, GOG!
Nice release. I remember when this was released. I might pick this up eventually.
I love this game! Pity I already have a Steam copy :(
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jamotide: Why? What TNGpt writes sounds pretty awesome.
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TNGpt: It ultimately boils down to personal taste. While I enjoyed Children of the Nile, I also prefer Pharaoh. The transition to 3D took away the 2D drawn charm of the old games and they went with a more realistic, minutiae simulation on Children of the Nile that leads to a smaller (and somewhat slower) scope.
Edit: oh and nostalgia also factors in immensely ;)
Gosh nostalgia is nothing but a vivid memory which is correct.

3d pharaoh game uses very bland colors and the graphics are not realistic because its 3d! They are least accurate.
2D pharaoh graphics are easy on the eye and you clearly see everything from "above". You also easily see the different buildings and there is no way 3d pharaoh can compare with its predecessor in both graphics and asthetics. You can try but you will find yourself bored of the game very quickly..
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Maighstir: keeveek replied to firedrake62's issue about Emperor, not talking about Children of the Nile.
Ah, my bad. I guess that's what happens when you speed read things while suffering from a headache.
Now give us Empire - Rise of the Middle Kingdom, please. ;)
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TNGpt: It ultimately boils down to personal taste. While I enjoyed Children of the Nile, I also prefer Pharaoh. The transition to 3D took away the 2D drawn charm of the old games and they went with a more realistic, minutiae simulation on Children of the Nile that leads to a smaller (and somewhat slower) scope.
Edit: oh and nostalgia also factors in immensely ;)
The graphics do definitely look worse, I agree,can see that from the screenshots. Dont need nostalgia for that, I still play Pharaoh-Zeus-Emperor regularly. They all work without hassle on Win7 64, btw.
But what about the simulation, the smaller scope, that sounds bad, care to share details?
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jamotide: The graphics do definitely look worse, I agree,can see that from the screenshots. Dont need nostalgia for that, I still play Pharaoh-Zeus-Emperor regularly. They all work without hassle on Win7 64, btw.
But what about the simulation, the smaller scope, that sounds bad, care to share details?
I don't think it is bad, just different from what we are used to, the fuzzy simulation that you had in other similar titles. Instead of say having an hovel with 10 families residing in it, you have 1 family of three persons but each person is an actual living individual having a simulated daily routine in your village. You can actively follow their daily life and their history.

It is best exemplified by picking a john doe at the beginning of a scenario... let's pick peasant Hampotato and his wife Ulala. In the beginning they will probably be only farmers and you can see how they leave their mud hovel to live as a farmer for one of the nobles, taking a percentage of what he gathers as pay to feed himself and his wife. You can follow him during the day, going to work in the fields from dawn till dusk, going home to eat and sleep, stopping on his way home to have a chat with his neighbour (that you can actually zoom in and listen to their conversation).
Meanwhile your city began expanding and new nobles arrive while the old ones are looking for more goods to buy and so you set up craftshops and Hampotato takes the opportunity and builds a shop in the designated area, becoming a sandal maker. He now spends his day at his workshop making sandals while his wife goes to gather reeds and other raw materials with their kid and the family gets food by selling their goods to the nobles (that will in turn have a group of servants following them and making the transactions and those servants will probably be former farmers themselves that are now working for nobles in exchange for food).
If he gets hurt (more common to those with physical labour, like monument builders or farmers) or sick, he'll try to visit a physician; if Ulala gives birth, Hampotato will try to go to a shrine and thank the gods; if he does not have enough food at home and the Nile is flooded, he'll go scavenge some berries.
If you check his history, it will tell you what Hampotato has worked as throughout the years and you'll be able to see what his household has plenty of or lacks, if he has complaints regarding his religious services, food, etc.

They couldn't make this run in a computer times 100.000 individual peasants in a realistic depiction hence the scale down to say a couple of hundred on a map. You get the challenge of managing the services and zoning and all that good stuff that you had in the classic games but with less abstraction.

I get it that some people don't like the change but Children of the Nile manages to do what it set out to do and shouldn't be lambasted as a worse game than Pharaoh because of that, it is just a bit different.
Post edited April 10, 2013 by TNGpt
The date of the last post in the forum is rather fitting, I must say :)
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Thanks, TNG, that sounds pretty good to me, will probably give this a try sometime.