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Divine Divinity for free and even more reasons to pre-order the upcoming innovative fantasy RTS!

[url=http://www.gog.com/gamecard/divinity_dragon_commander]Divinity: Dragon Commander is an upcoming multi-layered real-time strategy game with a fantastic setting, epic scale, and many original ideas making it a breath of fresh air in the genre, and it's currently available for pre-orders on GOG.com, for $39.99. The game's release is currently planned for August 6, and if you pre-ordered it, plan to pre-order it, or are generally interested in great RTS games, we've got some important news for you!

Larian Studios, the game's creators, announced there will be two editions of the game available at the release. The version you'll be getting if you pre-order on GOG.com before August 6 now becomes the extended Imperial Edition, which contains the game's additional launch content: a development documentary video, an extra campaign map, an additional golden skin for your Dragon Emperor, and the game's soundtrack. The pre-order period is your chance to grab the game and all of the additional content for just $39.99.

If you decide not to take the pre-order route and get the game after the release for $39.99, you'll still be able to upgrade your version with the aforementioned development documentary video, extra map, golden dragon skin, and game soundtrack via the additional $9.99 "Imperial Edition Upgrade". Yes, this basically means that early adopters receive $9.99 worth of content with their pre-ordered copy, free of charge, thus becoming the owners of the most robust version of the game available on launch day.

Video: Divinity Dragon Commander: Imperial Edition Call to Arms!

The other thing Larian Studios is offering to GOG.com pre-ordering customers is a complimentary free copy of their classic Divine Divinity action-RPG. This will be a GOG.com copy, mind you, so the free game itself also comes with tons of valueble bonus content (and don't forget about the first free game you got out of this deal: Master of Magic!). This gift from Larian is meant to make up for the fact, that due to technical reasons the developer can't offer early beta access to GOG.com buyers.

Bottom line: Pre-order Divinity: Dragon Commander on GOG.com for $39.99 before August 6, to get the exclusive Imperial Edition of the game + free Divine Divinity & Master of Magic!

Now, just to keep things transparent, a post-bottom line. This announcement might made some of our veteran users raise their eyebrows once or twice, and we feel it is important to address the fact that we're taking a new route with this release. First of all, this is the first time on GOG.com that a single game will be simultanously available in two different versions, one of them standard and the other one with addtional content. We believe this gives more freedom of choice to our users, and increasingly, this is where a lot of newer titles are going: selling additional content like soundtracks and so on at a premium. It's important to note that GOG won't be doing this with our classic releases, as the GOG.com policy for those always has been and will be to make every release as complete, comprehensive, and filled with free bonus content as possible. For new titles we would like to offer both the gamers and the developer more flexibility to make their mutual deals the way they want to. Furthermore, as time progresses and new releases become a de facto part of our back-catalog, we'll be trying to re-negotiate our deals to include soundtracks and more bonus content with those as well.

We hope this answers most of your questions regarding the new solutions we're testing here. Our recent user survey allows us to remain optimistic about your feedback. If you have any questions regarding these new steps we're taking or the (highly recommended!) Divinity: Dragon Commander pre-order offer, we encourage you to ask them in the forums.
Post edited June 28, 2013 by Chamb
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deonast: On a side note does anyone using firefox have it crash heaps. I run about 130 tabs
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HGiles: Found your problem.

Sorry, but having that many tabs open probably isn't expected behavior. It's great if it works, but I don't think FF 'only' mostly supporting using 130 tabs is an issue.
Looks like I'll have to devote a few days to clearing out my tab to do list and see what happens. I'd heard that large tabs could be a problem but since I used to have heaps and didn't notice it as bad thought it was something else as well.
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deonast: On a side note does anyone using firefox have it crash heaps. I run about 130 tabs on winXP and often have a slower connection due to download apps and it is dying once a day (just crashed while I was typing this). I never used to have these sort of crashes with a heap of tabs open and slow bandwidth. I even disabled plug-ins and extensions to no avail.
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JaqFrost: The newer releases of Firefox will do that to you. I have to restart by browser once a day because Firefox will eat all my memory and then lag and freeze.

Shakespearean names of all the characters makes me want to be willing to pay $40... I'm so torn! =/
Annoying since even though there are that many tabs, it doesn't actually render them (after a restart) until you make one active you'd think they would hog less active memory. Yet still it is heavy on the memory. 487MB just after restarting it and rendering two tabs. Of course I have the 130 there still just not rendered.

I'd heard they were not interested in developing a 64bit version that would handle more tabs better (so I guess I'm in no hurry to upgrade my OS).

Shakespearean names, I like the sound of that. Wonder if they have and Guilderstern the undead versions :)

Oddly I just updated firefox to 22.0 and things look different as if the fonts are all bigger. Checked I'm currently on the default zoom. Unless I'd somehow managed to have the browser zoomed smaller before and not noticed.
Post edited July 01, 2013 by deonast
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deonast: Maybe if a GOG staffer could come out and advise the soundtrack will be available in FLAC (they did it with one game once) I might give it some more thought. I too get music from bandcamp for the lossless FLAC files.
FLAC and ogg
Why would anyone ever need 130 simultaneous tabs open? It's mind boggling.

Two things for this thread.

- One poster here is clearly repressed.
- The pre-order here is better than most although the physical copy with free gog copy option is pretty sweet.
Post edited July 01, 2013 by Kabuto
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deonast: Maybe if a GOG staffer could come out and advise the soundtrack will be available in FLAC (they did it with one game once) I might give it some more thought. I too get music from bandcamp for the lossless FLAC files.
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Raze_Larian: FLAC and ogg
Where did you find that out at? No offense I'm just always weary unless I see it from a company rep.
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deonast: Where did you find that out at? No offense I'm just always weary unless I see it from a company rep.
Email (and it was strongly implied by the fact the Divinity: Original Sin soundtrack was listed as lossless for the kickstarter campaign). Early last year Larian hired me as forum moderator and 'Community Ambassador' (ie keep doing what I was doing in the Larian forums, but in more places).


In other news, it turns out GOG's multy-player warning on the Dragon Commander page was not only worded a little ambiguously, it was also incorrect. This was posted in the Larian forum:
We've noticed there's some confusion about the Steam version of the game versus the other versions like the one that'll be distributed through gog.com or the vault.

The short of it is that all versions all equal and all versions are compatible with one another.

You do need a Steam account if you want to take advantage of all of the Steamworks features that are integrated into the game.

If you don't have a Steam account, then you can still play online or in a LAN, but you won't be able to use the Steamworks features. In that case the Steamworks part of the game will become grayed out.

All versions are DRM free btw but feature a secret surprise for pirates.

Hope that clears it up.
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Raze_Larian: Email (and it was strongly implied by the fact the Divinity: Original Sin soundtrack was listed as lossless for the kickstarter campaign). Early last year Larian hired me as forum moderator and 'Community Ambassador' (ie keep doing what I was doing in the Larian forums, but in more places).


In other news, it turns out GOG's multy-player warning on the Dragon Commander page was not only worded a little ambiguously, it was also incorrect. This was posted in the Larian forum:
I was under the impression that the "imperial" edition was the complete game, and now it seems there's cut content there as well? Outrageous! I demand the special surprise for pirates to be included as well!
I wonder how they're going to have a secret surprise for pirates if there's no DRM..
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P1na: Outrageous! I demand the special surprise for pirates to be included as well!
When it comes to piracy most people want to trick pirated games into thinking they are legitimate, but now you're making me want to try it the other way around...
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Raze_Larian: When it comes to piracy most people want to trick pirated games into thinking they are legitimate, but now you're making me want to try it the other way around...
It's a DRM free copy, nobody will know if you try ;)
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P1na: Outrageous! I demand the special surprise for pirates to be included as well!
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Raze_Larian: When it comes to piracy most people want to trick pirated games into thinking they are legitimate, but now you're making me want to try it the other way around...
All this talk of piracy and I want to buy it legit now. I get paid in a few days so will see if I can stretch the budget. Thanks for the info. Well if for some reason gog don't supply a FLAC copy I'll pirate the soundtrack :)

I wonder how I managed to miss the kickstarter for original sin. Perhaps a life less sinned left me blind to it. ;P
Post edited July 02, 2013 by deonast
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Adzeth: I wonder how they're going to have a secret surprise for pirates if there's no DRM..
That's a good point, and I'm surprised no one else picked up on that contradiction.
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deonast: Where did you find that out at? No offense I'm just always weary unless I see it from a company rep.
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Raze_Larian: Email (and it was strongly implied by the fact the Divinity: Original Sin soundtrack was listed as lossless for the kickstarter campaign). Early last year Larian hired me as forum moderator and 'Community Ambassador' (ie keep doing what I was doing in the Larian forums, but in more places).

In other news, it turns out GOG's multy-player warning on the Dragon Commander page was not only worded a little ambiguously, it was also incorrect. This was posted in the Larian forum:
The losseless soundtrack is a good move , and thanks to clear up the confusion with Steamworks :)
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Adzeth: I wonder how they're going to have a secret surprise for pirates if there's no DRM..
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Export: That's a good point, and I'm surprised no one else picked up on that contradiction.
Don't know they are probably going to post a "tweaked" version of the game on TPB or other similar sites, for example a version with the same size than the original one but telling peoples to buy the game at the end of the first turn or something like that.
"All versions are DRM free btw but feature a secret surprise for pirates."

LOL~ Will it be something like Earthbound, where the game freezes right when you're about to fight the final boss, or crash when attempt to go online? xD
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Adzeth: I wonder how they're going to have a secret surprise for pirates if there's no DRM..
Simple; they'll create a separate "pirate edition" then seed the torrents themselves with this special version of the game. People who buy the game will get the paid edition, and it certainly will be possible for pirates to get their hands on the DRM-free version that way, but they'll have to dodge all the torrents seeded with the pirate edition to do so.

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StickOfPlywood: "All versions are DRM free btw but feature a secret surprise for pirates."

LOL~ Will it be something like Earthbound, where the game freezes right when you're about to fight the final boss, or crash when attempt to go online? xD
Probably not; the risk with being too brazen is that the pirates may report that the game is buggy on reviews and forums, which can end up hurting. You have to make it obvious to the pirate that this is an intentional "gotcha" so they're more shamed than incensed.
Post edited July 02, 2013 by Darvin