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Survey Results: See what the future of GOG.com holds!

A few weeks ago we asked you to fill out a survey about some of the possible new areas of gaming that GOG.com might move into in the future. We also promised that we’d share the results with you, and they are below. Before we get to that, though, we did want to let you know what these mean to us:

1. We remain committed to bringing you guys the best games from all of gaming history, on both PC and Mac. This means that while we’re exploring ways to bring you new games, we also are committed to bringing classics back to life as well. This year alone has seen Omikron, System Shock 2, the Leisure Suit Larry series, Strike Commander, and even Daikatana!

2. DLC is a controversial issue, but something that has been in gaming—by another name—since the very early days. You guys seem to understand that it’s not possible for us to sign new games with all of their DLC (before it is even made) bundled in, and it looks like you’re willing to either buy DLC or not as you find it interesting. As part of our continual efforts to improve the user experience on GOG.com, we will be looking at new, better ways to present DLC in our catalog as well.

3. Selling episodic content before the “season” is finished is also something we’re looking forward to bringing you in the future, and you seem to agree.

4. Season passes—for both DLC and for episodic content—clearly have a mixed perception here. Season passes—if we do offer them—are something that we’ll approach with deliberation to make sure that we’re confident that the content that is promised will all be delivered.

5. Finally, we have somewhat conflicting information on the persistent multiplayer features; when discussed in a very abstract fashion (as it was in the first survey), it’s a very clear “no.” When mentioned in a specific game that we’ve shown you, it’s an equally clear “yes.” What we’re going to be sure of, going forward, is that we’re very careful that any game that we bring you guys with persistent multiplayer features will be at least as offline-friendly as Planetary Annihilation is.

One of the defining characteristics of GOG.com is that the games that we sell have no DRM; this isn't going to change, and we will continue to evaluate the games that we bring to you to make sure that they're not only great games, but great games that we think will fit in well with how we do business.

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Thank you for responding to our surveys in such large numbers. GOG.com would be a mere shadow of itself if it wasn't for its incredible, open, friendly, and active community--that is you!
Post edited April 19, 2013 by G-Doc
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ERISS: Normal people surveying it, paid by governments or companies.
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Novotnus: And Illuminati! And Reptilians!
"Be careful! They're watching. All the time."

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xbeanx3000: Maybe 'DRM' means different things to different people, just like 'GOG' does now.
Why is everyone here so concerned about DRM? I thought GOG said they're not going to use it in any case?
It was the video. I bet that trailer turned many 'no's' into 'yes' because it did seem like an interesting game.

I think the compromise is valid, however. If the multiplayer centered game has a singleplayer aspect that you can play offline, then I see no reason why it shouldn't be sold. You'd be catering to both audiences with it.
Thanks for publishing the results GOG. Pretty much what I thought they would be, based on discussions here on the forums (as others have noted as well). I think it says a lot that you folks take the the time to ask, consider our opinions, and then publish them, and your own conclusions as well. I wish other companies and businesses I deal often with, acted the same.
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Zoltan999: Thanks for publishing the results GOG. Pretty much what I thought they would be, based on discussions here on the forums (as others have noted as well). I think it says a lot that you folks take the the time to ask, consider our opinions, and then publish them, and your own conclusions as well. I wish other companies and businesses I deal often with, acted the same.
*cough* Electronic Arts*cough*
This is not a set of results, or even a summary, this is a response. I want the raw data. Let's see if what we were told we voted for is actually what we did vote for.
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anjohl: This is not a set of results, or even a summary, this is a response. I want the raw data. Let's see if what we were told we voted for is actually what we did vote for.
As raw as the data can be
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anjohl: This is not a set of results, or even a summary, this is a response. I want the raw data. Let's see if what we were told we voted for is actually what we did vote for.
Agreed, the questions were so biased I wouldn't be surprised if they fudged the data to make it look better for them.

I mean the questions were like "Do you want want X because it's AMAZING?" or "Do you not want X because you are LITERALLY HITLER?".
Post edited April 20, 2013 by Matthew94
I don't get the heavy opposition to MP games. We all know GoG would approach it the right way, so why not let them expand the catalog?
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YnK: Why is everyone here so concerned about DRM? I thought GOG said they're not going to use it in any case?
Because a little semantic twist can make something working like a DRM (such as a third party software) not being a DRM.
Take multiplayer games that require you to have an account somewhere for example. It's not a DRM by itself, however it does the same thing.
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SPTX: Huh... no. Still no for me.
3rd party software isn't needed and therefore not wanted. It inherently goes against several principles GOG stands for. Principles that are the reason I talk about GOG and tell people to avoid steam like the plague.
Okay, you have to explain that to me, because I don't understand it. How is a optional 3rd party account, that isn't required to play the game at all, inherently going against several of GOG's principles? Not to mention, which principles? DRM-free? If not having the account doesn't limit your ability to play the game, it can't be considered DRM, in my opinion.

Also, even if it would go against their principles, wouldn't GOG have crossed that line already by releasing GalCiv 1? In case you don't know, in GalCiv you have the option to play on the Metaverse. This is an online leader-board. However, to use it, you must register an account with Stardock, using the provided serial code.
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scampywiak: I don't get the heavy opposition to MP games. We all know GoG would approach it the right way, so why not let them expand the catalog?
The fear was all about being forced into a situation where we wind up leasing games instead of owning them. And then our access to the games will be subjected to the whims of maniacal corporate executives that know nothing about gaming or gamers. And for awhile there, it looked like game development and distribution was going in that direction.

However, we can let those fears subside and take a sigh of relief, at least with gaming...

As disasters like the new EA Sims fiasco and other failed aspirations of greed inspired schemes, even Steam is now offering some DRM Free gaming. And GoG’s Footprint of influence is growing by Clown-shoe sized proportions as a viable long-term distribution model for Indie Developers and Corporate Giant Publishers.

If you hear an Executive whining about physical game content re-sales being a problem, or crying about needing more restrictive DRM and “always online” schemes, it only signifies that they have no confidence in their ability to continue to produce quality productions in the future. And what it means is that the future is bleak, for that company under their leadership.
I still believe that offering unfinished games (pre-order) here on GOG.com is a huge mistake.

1) This is a violation of one of GOG's core principles: offering only games which are "complete."
2) Until a game is finished and released, there is no guarantee what the final product will look like or even if it will be playable. (Hello, SimCity.)

Despite that, I have been outvoted by the masses, the same group who paid full price to pre-order Omerta and Aliens Colonial Marines. While not every game which has made it to GOG.com has been top-notch, the quality of their catalog was way above average. I fear those days are now over.


-Khalaq
Urgh.

GOG's done a great job of convincing developers that DRM-free is the best way to do things, but they're not willing to convince developers that DLC is the next ugly beast we have to exterminate. Well we got somewhere at least...
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Khalaq: I still believe that offering unfinished games (pre-order) here on GOG.com is a huge mistake.

1) This is a violation of one of GOG's core principles: offering only games which are "complete."
2) Until a game is finished and released, there is no guarantee what the final product will look like or even if it will be playable. (Hello, SimCity.)

Despite that, I have been outvoted by the masses, the same group who paid full price to pre-order Omerta and Aliens Colonial Marines. While not every game which has made it to GOG.com has been top-notch, the quality of their catalog was way above average. I fear those days are now over.

-Khalaq
Is this really that bad? From how I see the situation, people who support the idea of pre-ordering a yet-to-be-released game can do it, and people who fear that the game will turn out buggy can wait a little and see if there are any problems, based on others' reviews of the game, maybe wait until the issues are fixed. (Just my opinion - I tend to rely a lot on what I can read and hear about things before considering buying them.)
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TheJoe: Urgh.

GOG's done a great job of convincing developers that DRM-free is the best way to do things, but they're not willing to convince developers that DLC is the next ugly beast we have to exterminate. Well we got somewhere at least...
Can’t we try to tame that ugly beastly DLC instead, and turn them into a loyal servant of gaming goodness?

Isn’t the next best thing to having a great game, is having more stuff to add to it?

Personally I would prefer that all games come with mod tools and editors but, that’s just me.