Posted February 20, 2011
This is a shameless self-advertisement, but it might interest the TBS crowd.
I am doing an AAR (After Action Report - Let's Play for you non-wargame players) of the little known Rise of Prussia game. I am playing against a human opponent and the Let's Play is meant for beginners. Read it on the Paradox forum]Read it on the Paradox forum.
As the AAR advances, I take the habits of putting more arrows on the screenshoot, making them more and more understandable.
I started it on the GoG forum, but it had little success as a. you cannot embed image on GoG forum and b. I had the wrong idea of strating it the 24th of december. So I started one again.
If you like Turn-Based Strategy and believe no good TBS has been made recently, you might want to have a look.
Comment as much as you want on either forum :)
I am getting pounced, but Rise of Prussia (and other AGEOD games) are great because you can slowly recover from a poor battle or a poor situation. It is not like too many games where a defeat in battle means anniliation of an army, which cannot be recovered of. In this game, I had some decisive defeats against Sweden in which I lost about 300 men only out of 15 000, but said defeat allowed my opponent to secure a vital supply line for instance.
I am doing an AAR (After Action Report - Let's Play for you non-wargame players) of the little known Rise of Prussia game. I am playing against a human opponent and the Let's Play is meant for beginners. Read it on the Paradox forum]Read it on the Paradox forum.
As the AAR advances, I take the habits of putting more arrows on the screenshoot, making them more and more understandable.
I started it on the GoG forum, but it had little success as a. you cannot embed image on GoG forum and b. I had the wrong idea of strating it the 24th of december. So I started one again.
If you like Turn-Based Strategy and believe no good TBS has been made recently, you might want to have a look.
Comment as much as you want on either forum :)
I am getting pounced, but Rise of Prussia (and other AGEOD games) are great because you can slowly recover from a poor battle or a poor situation. It is not like too many games where a defeat in battle means anniliation of an army, which cannot be recovered of. In this game, I had some decisive defeats against Sweden in which I lost about 300 men only out of 15 000, but said defeat allowed my opponent to secure a vital supply line for instance.
Post edited February 20, 2011 by Narwhal