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Hack and slash like there's no tomorrow!

Hammerwatch, a fast-paced fantasy hack-and-slash with exciting multi-player modes and lots of pixelated nostalgia, is available 50% off on GOG.com. That's only $4.99 for the next 24 hours!

Sword in hand, eyes blinking to adjust to the dark, you take your first cautious steps into the dungeon. You can never tell what secrets and dangers the underground holds just by looking at the entrance. An unassuming hole in the ground, a trapdoor in some moldy basement, a cave overgrown with weeds--it almost never holds a promise of anything interesting. A true adventurer will know, however. They will feel the gentlest breeze, they will smell a hint of foul monster stench, they'll be magically drawn to the treasures and artifacts hidden below, and they will boldly venture forth. Before then know it, they'll be hacking, slashing, and looting as if the fate of the entire world was at stake. And they'll have fun. Even more fun if you gather a party before venturing forth. Such is the way of dungeon crawling, such it has been, and such it will ever be.

Hammerwatch is a modern indie game with the heart of a classic. The main idea--conquering dungeons and other formidable locations--is almost as old as computer gaming itself. The execution, however, makes it a perfect pick for modern-day thrill-seeking gamers. With fast-paced, dynamic gameplay full of nice ideas, optional local and online multi-player, and even a scenario editor that allows for the creation of your very own adventures from scratch (including new graphics!), this little pixelated gem can bring you hours and hours of nostalgic hack-and-slash fun. Beware, though: dungeoning is a highly addictive hobby!

Unleash the pixelated fantasy mayhem with all the right RPG flavors with Hammerwatch, for only $4.99 on GOG.com. The 50% discount offer lasts until Thursday, November 21, at 10:59AM GMT.
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rtcvb32: I'm using a PS2 controller and it works just great!
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JudasIscariot: Through a third-party program or out of the box?
I guess out of the box...

It's a standard PS2 controller, I have a USB adapter, Win7 generic Joystick drivers work on it. Although the names of the buttons are super vague, other than that it's programmable and usable for this game.
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JudasIscariot: Through a third-party program or out of the box?
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rtcvb32: I guess out of the box...

It's a standard PS2 controller, I have a USB adapter, Win7 generic Joystick drivers work on it. Although the names of the buttons are super vague, other than that it's programmable and usable for this game.
Ahh good to hear :)

I figured you'd have to use xpadder or something similar. Shows how much I know about PS2 controllers :)
Thank you both amok and CatShannon for your descriptive replies.
+1 to both of you.

I didn't buy the game today. I'll be waiting to see if that button mashing attack issue will be fixed with a patch. Keeping the button down for attacking repeatedly makes more sense.
Thanks again.

Edit: I have an XBOX 360 Controller, but I'd like to play this game on my old laptop and not have to bring the controller with me.
Thank you all.
Post edited November 21, 2013 by vanchann
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rtcvb32: I guess out of the box...

It's a standard PS2 controller, I have a USB adapter, Win7 generic Joystick drivers work on it. Although the names of the buttons are super vague, other than that it's programmable and usable for this game.
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JudasIscariot: Ahh good to hear :)

I figured you'd have to use xpadder or something similar. Shows how much I know about PS2 controllers :)
Well I can use the analog sticks for more precise movement which is why I say it works, Dpad alone could work, I can make short custom scripts that convert between the controller to the keyboard however they don't always translate well, and some games (Ring Runner as an example) won't let me do that transition.

Xpadder? Got links and information on it? A better driver would be preferred to the default one microsoft gives; I think they give crappy minimal drivers so you feel the need to get their 360/XBone controllers at inflated prices.
Gauntlet??? Bought (from GOG of course, as GOG is promoting DRM-free gaming, something that can't be said anymore for e.g. Humble Store).
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JudasIscariot: Ahh good to hear :)

I figured you'd have to use xpadder or something similar. Shows how much I know about PS2 controllers :)
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rtcvb32: Well I can use the analog sticks for more precise movement which is why I say it works, Dpad alone could work, I can make short custom scripts that convert between the controller to the keyboard however they don't always translate well, and some games (Ring Runner as an example) won't let me do that transition.

Xpadder? Got links and information on it? A better driver would be preferred to the default one microsoft gives; I think they give crappy minimal drivers so you feel the need to get their 360/XBone controllers at inflated prices.
There's a legit freeware version floating about, I don't have the links on hand as the latest version is a paid version :/
Thanks GOG for the sale, I picked it up right away. Looks like a mixture of Gauntlet and old school Zelda to me. Looks like a lot of fun and the price is very good. I gave it a quick test run and it works great with the xbox 360 pad I have, but pretty much everything is compatible with that.

The music in this game is pretty rad and the graphics seem charming in their own way. I hope for more good indie games like this on GOG as this is my preferred site for buying games since there is no DRM and I love the extras.

If I ever design games someday and I can't sell DRM free versions of my game, I would just quit before I even start. Haha. I hope there are other devs out there that feel the same way.

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JudasIscariot: Ahh good to hear :)

I figured you'd have to use xpadder or something similar. Shows how much I know about PS2 controllers :)
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rtcvb32: Well I can use the analog sticks for more precise movement which is why I say it works, Dpad alone could work, I can make short custom scripts that convert between the controller to the keyboard however they don't always translate well, and some games (Ring Runner as an example) won't let me do that transition.

Xpadder? Got links and information on it? A better driver would be preferred to the default one microsoft gives; I think they give crappy minimal drivers so you feel the need to get their 360/XBone controllers at inflated prices.
Here's a link to the last freeware version of xpadder (Haven't tried it myself since I have a xbox 360 pad but I would imagine it should work fine.):

[url=http://www.majorgeeks.com/files/details/xpadder_(last_freeware_version).html]http://www.majorgeeks.com/files/details/xpadder_(last_freeware_version).html[/url]
Post edited November 21, 2013 by MisterBlack
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MisterBlack: Here's a link to the last freeware version of xpadder (Haven't tried it myself since I have a xbox 360 pad but I would imagine it should work fine.):

[url=http://www.majorgeeks.com/files/details/xpadder_(last_freeware_version).html]http://www.majorgeeks.com/files/details/xpadder_(last_freeware_version).html[/url]
Interesting, from the looks of it, it does what my AutoHotKey script does.

I'll give you a look at one of my configuration scripts, what I used for unmechanical actually.

[code]
translate =
(
ls_up -> up
ls_left -> left
ls_down -> down
ls_right -> right
x -> space
triangle -> escape
rs -> mouse
ls -> mouse
square -> lbutton
circle -> rbutton
)
[/code]

Basically, left side is the controller and the right side is the key, course 'mouse' is sorta a shortcut to using 'all' of the mouse. The output script on the other hand for using with the game is unreadable, but quite playable. I've got a second script that modifies the Xbox 1 (original) controller since M$ doesn't support their own controller (go figure).
Post edited November 21, 2013 by rtcvb32
Night quite a necro...

Dang, stupid fun this game is. Installed it yesterday, fired it up around 10pm, and looked at the clock around 2:45 this morning. Whoops! It could use a two-page 'manual' to describe the differences in character classes and explain some in-game objects, but that's a minor detraction.

And a built-in session time limit.