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You may have noticed that we didn’t have our usual Gaming Gem Promo on the third Wednesday of the month. We wanted to save the second opportunity for a big discount on some incredible games until today. Why? A day like this happens once every 28 years, so we thought we’d make this and extra special sale with two Gems instead of the regular one. Today we have both Comanche vs. Hokum and Jagged Alliance: Deadly Games are 60% off for the next 24 hours.

A squad of deadly mercenaries or quick death sentence from above? How you handle your office/school relations is really not our business but we’ve got some great Gems to keep you busy for at least a dozen of wars, minor conflicts, or coups d'état. All that killing, bombing, and mission accomplishing in Comanche vs. Hokum and Jagged Alliance: Deadly Games will cost you little more than $2 each!

We’ve already dispatched Apache Longbow to attack sim-lovers yesterday but here’s Comanche vs. Havoc, another realistic helicopter simulation in which you pilot the deadly American RAH-66 Comanche (or infamous Russian Ka-52 Hokum if you’re a commie). Any flight sim enthusiast will be pleased with precise steering, genuine weaponry, and customizable options for both novice and advanced pilots. The campaigns send you to Taiwan, Yemen, and Lebanon and you can play as a pilot or a gunnner. Day/night cycling, weather effects, intelligent support, and advanced enemy AI only complete the image of a perfect copter sim for only $2.39!

Jagged Alliance: Deadly Games is one of the finest squad-based strategy games and, also one of the most popular games on GOG.com. You control a group of mercenaries through a series of missions in locations you do not want to visit without a mortar and a few AK-47’s. This stand-alone sequel to original Jagged Alliance features more weapons (booby traps and grenade launchers FTW), more mercenaries, more missions, campaign editor, and multiplayer mode! Get in the jungle and get ready for some muzzle blazing deadly game.

This offer ends Thursday 1st March at 6:59 EST so do not wait and get Comanche vs. Hokum and Jagged Alliance: Deadly Games 60% off for the next 24 hours.
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ZPavelZ: ... and probably the best-looking among GOG flight sims ...
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Fred_DM: ... which isn't saying much, though.
Surely you don't consider it to be better looking than IL-2 1946...
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Fred_DM: ... which isn't saying much, though.
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apeman: Surely you don't consider it to be better looking than IL-2 1946...
Woops I forgot about that... well that is why I wrote "probably" there as I could not remember myself something better-looking out of the box. It has been a while since I played a sim game.
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Pidgeot: So, strictly speaking, this happens every 26 2/3 years (on average).
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TheEnigmaticT: Right. But don't you have to round that up the nearest 4 years to get an actual leap year indicator. That is to say, you can't have a third of a leap year. Either it's a leap year or it is not.
No, he was giving an average. The actual number of years between two "leap day on Wednesday" events varies, and of course every single number of years between such events is an integer, but the average is not.

If you change your hat at 8:00 am in the morning on each day that is not a 13th, then the number of days between each change is always an integer (it's mostly 1, but sometimes 2), but your average rate of changing hats is not (it's about 1.03).

But I'm sure you already know that and just try to appear more enigmatic by pretending not to. ;)
Post edited February 29, 2012 by Psyringe
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Pidgeot: So, strictly speaking, this happens every 26 2/3 years (on average).
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TheEnigmaticT: Right. But don't you have to round that up the nearest 4 years to get an actual leap year indicator. That is to say, you can't have a third of a leap year. Either it's a leap year or it is not.
Hence "on average" :)

Of course you don't actually have a leap year evey 26 2/3 years, but rounding up to 28 would be incorrect- precisely because leap years don't come exactly every 4 years. Most of the time, it'll be 28 years, but around century changes, it's slightly different.

In 2108 and 2204, February 29th will be a Wednesday, but it will only have been 12 years since the last occasion. 2328 will also have a Wednesday on that date, but in that case, it will have been 40 years since the last time.
Post edited February 29, 2012 by Pidgeot

also one of the most popular games on GOG.com.
That cracked me up. Of course it's the most popular. You gave it to every account holder for free a few years ago! :D

Thanks for the promo nonetheless GOG! You're the best!
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Pidgeot: So, strictly speaking, this happens every 26 2/3 years (on average).
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TheEnigmaticT: Right. But don't you have to round that up the nearest 4 years to get an actual leap year indicator. That is to say, you can't have a third of a leap year. Either it's a leap year or it is not.
Fourth actually. Our planet's orbit actually takes about 365 days, and just under six hours to complete. Rather then make calendar which added a final "day" of that remaining just under six hours, the Gregorian calendar was decided to first attempt to ignore it altogether as many earlier calendar systems had, then eventually to incoporate the day in question into a once every 4 years day in February. A side effect of this is that sometime in the next 500 or so years, the Gregorian calendar will be about a day and a half off from the real date. Still a lot better then the Julian, though.
So JA: Deadly games is ONLY multiplayer, am I correct?
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Roman5: So JA: Deadly games is ONLY multiplayer, am I correct?
It's not, you have a series of missions you can play, if I recall you can pick which ones you like.
But JA:DG added multiplayer capability to the JA engine.
Nice to see this promo again. Nothing for me though this time.
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Roman5: So JA: Deadly games is ONLY multiplayer, am I correct?
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JMich: It's not, you have a series of missions you can play, if I recall you can pick which ones you like.
But JA:DG added multiplayer capability to the JA engine.
Ah I see, so it's basically a mission pack + Multiplayer mode, right?
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Roman5: So JA: Deadly games is ONLY multiplayer, am I correct?
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JMich: It's not, you have a series of missions you can play, if I recall you can pick which ones you like.
But JA:DG added multiplayer capability to the JA engine.
The missions progress in a fixed arc. They are actually missions, not just "clear sector" types you've seen in the other games. Additionally, there is some good voice acting on your commander and some good humor and even a not so bad small story.

The game is worth the price tag for the single player alone.

Edit: And a mission editor, quite good, from what I remember.
Post edited February 29, 2012 by SimonG
Already have JA:DA (Thanks to GOG stunt), but I now own CvH.
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GOG.com: You may have noticed that we didn’t have our usual Gaming Gem Promo on the third Wednesday of the month.
Wau, I haven´t noticed that. But I sure was surprised by promo in the middle of the week. Positively ;)