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Cogito ergo goblinum sum.

Gobliiins Pack, a collection of three whimsical puzzle-oriented point-and-click adventures, full of unique charm and humor, challenging stages, colorful pixel graphics, and memorable characters, is available 60% off today on GOG.com. That's only $2.39 for the next 24 hours!

Me has name Grisfald. Me goblin historian. You me forgive, me not talk human good. You talk goblin? No? Extra-big shame! Me talk slow, so you slow human understand. Goblinkind history fascinating. We have many many heroes. Goblin heroes small but do big things. Battle bad bad wizards and big extra-bad demons. go on epic quests see the world. World dangerous. Full of big monsters and nasties. Little goblin have to be extra-smart or he will be goblin-pulp. Human understand? Goblin all extra-smart or extra-dead. Goblin heroes never dead and have great victory. Not bam-bam slash-slash victory. A thinkie-think victory. Alright, sometimes goblin hero punch some nastie in the noggin, but mostly thinkie-think. Human learn goblin history now and get smarter so human better thinkie-think. Maybe even human learn speak goblin. Maybe not if human dumb. Human is dumb or extra-smart? Human go now and see!

Gobliiins Pack bundles the first three games in the series of one of the most remarkable adventure series in existance. Each of the games takes us into the strange, funny, wonderful, and sometimes scary land inhabited by goblins and other fantastic creatures. All of them tell a story of a fantastic quest full of magic and humor, that takes us through many puzzle-packed stages. In order to progress you need to solve the imaginative puzzles on a given stage, and each time it proves to be both challenging and entertaining. The great comedic sense, charming graphics, colorful setting, and tons of funny little scenes will make you fall in love in this fantastic series!

Visit the wonderful land of goblins and get cracking on some of the most challenging and original puzzles in the history of adventure games in Gobliiins Pack, for only $2.39. The offer lasts until Tuesday, May 21, at 9:59AM GMT.
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Crosmando: Oh, so you control multiple goblins to solve puzzles collaboratively? Sounds cool
In at least one of the games (not sure which one, so feel free to chip in G-Doc) you have control of 3 goblins, and each one can do a different action. So more or less a lost vikings point and click.
And I think I recall in the third one being able to control a goblin and a parrot, so again 2 characters to solve problems.
If you can't tell from my avatar, I HEARTILY ENDORSE THESE GAMES!!

Buy now, play them and make sure you don't use a walkthrough. Watching your elves get killed in the most random ways is half the fun.
This was the first game I purchased on GOG, and Goblins 3 is the reason I joined the website. These are damn good adventure games (especially 1 and 3).
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G-Doc: Yes. Yes, you did. However, I felt stupid for posting it. It was as if I don't recommend other games we feature as Classic Gems, which is untrue, cause I do. I just got a bit overexcited about this particular title, as it comes with a ton of great memories. This is my all-time favorite adventure series. I love the puzzles, I love the pacing, I love the humor, and--most importantly--I love the goblin land, which is the true hero of these games. They're special and magical to me, and I wanted to share my enthusiasm, but seeing "my personal recommendation" in blue text as the first post of the thread seemed just silly. :-)
Don't worry... We'll be sure to make you look/feel even more stupid for posting, and then deleting! :D
you're welcome!



one thing, this game comes bundled with DOSBox, or ScummVM?
Post edited May 20, 2013 by Stooner
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Crosmando: Oh, so you control multiple goblins to solve puzzles collaboratively? Sounds cool
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JMich: In at least one of the games (not sure which one, so feel free to chip in G-Doc) you have control of 3 goblins, and each one can do a different action. [...]
Fun fact: the number of main heroes for each game is coded in the title.

Gobliiins, the first game of the series with three "i"s in the title had three nameless playable main characters: a magic-user, a carrier/operator, and a muscle-type character.

The second, Gobliins 2, had two heroes, Fingus and Winkle, you would control from the beginning to the end. They had no specialties, but would approach every given task in their own unique

The third one, Goblins 3, had one main character called Blunt, who was accompanied by a number of drop-in, drop-out sidekicks (yes, including a parrot) throughout the game. :-)
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Stooner: Where's G-Doc's post/recommendation? I swear I saw it!
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G-Doc: Yes. Yes, you did. However, I felt stupid for posting it. It was as if I don't recommend other games we feature as Classic Gems, which is untrue, cause I do. I just got a bit overexcited about this particular title, as it comes with a ton of great memories. This is my all-time favorite adventure series. I love the puzzles, I love the pacing, I love the humor, and--most importantly--I love the goblin land, which is the true hero of these games. They're special and magical to me, and I wanted to share my enthusiasm, but seeing "my personal recommendation" in blue text as the first post of the thread seemed just silly. :-)
So since you are here... how come you guys didn't package up this goodness for Mac users? It's all Boxer isn't it or is the later ones Windows, thus being more tricky perhaps?
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dirtyharry50: So since you are here... how come you guys didn't package up this goodness for Mac users? It's all Boxer isn't it or is the later ones Windows, thus being more tricky perhaps?
I'm hardly the person to answer such question. I don't know much about the rituals our Macromancers perform to get the games working on the mysterious (at least to me) Mac OS X. Nor do I have the understanding of how their schedule works. All I know is that they're always busy making more and more games available for Mac. Once they're ready, they tell me to spread the news.
I really could not get into Gobliiins at all; to me, it felt like it fell into almost every adventure game pitfall =|
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dirtyharry50: So since you are here... how come you guys didn't package up this goodness for Mac users? It's all Boxer isn't it or is the later ones Windows, thus being more tricky perhaps?
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G-Doc: I'm hardly the person to answer such question. I don't know much about the rituals our Macromancers perform to get the games working on the mysterious (at least to me) Mac OS X. Nor do I have the understanding of how their schedule works. All I know is that they're always busy making more and more games available for Mac. Once they're ready, they tell me to spread the news.
Well that is nice to hear and thanks for your reply. I have been very happy with their work and just the other day went on a wild little spree buying a dozen new titles released for Mac because I just can't resist classic gaming goodness on OS X. :D
ugh. i don't know how i am going to pass this up.

On the issue of mac versions. I actually don't like em. For some reason I can't play them in windows. I find myself installing the windows/dos versions then putting them in boxer where I can easily control whether I want full screen or windowed games.
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htown1980: ugh. i don't know how i am going to pass this up.

On the issue of mac versions. I actually don't like em. For some reason I can't play them in windows. I find myself installing the windows/dos versions then putting them in boxer where I can easily control whether I want full screen or windowed games.
I forget now but I think Boxer may have a shortcut key to toggle window and fullscreen modes. I'm in Windows atm so I can't check. Maybe CMD + Enter or maybe OPT + ENTER? It is probably in the Boxer help screens I think. Might save you some bother if forgetful here turns out to be right.
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htown1980: ugh. i don't know how i am going to pass this up.

On the issue of mac versions. I actually don't like em. For some reason I can't play them in windows. I find myself installing the windows/dos versions then putting them in boxer where I can easily control whether I want full screen or windowed games.
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dirtyharry50: I forget now but I think Boxer may have a shortcut key to toggle window and fullscreen modes. I'm in Windows atm so I can't check. Maybe CMD + Enter or maybe OPT + ENTER? It is probably in the Boxer help screens I think. Might save you some bother if forgetful here turns out to be right.
When I try that get the "you can't do that" beep. Like as if gog disabled the option... thanks though :)
Looks interesting, but I don't like hard games
I have NEVR heard of these. I also am not one for hard games but is it frustratingly hard? Abe's Exodus is hard but you can keep going back and working at it until you get it right so it's doable. If on the other hand I have to keep starting from scratch if I die halfway through a game, that's a different matter.

Anyone know anything about this?

Also I think that box shot should be advertised as a bunch of us hanging out at a GOG get together, but that's for another thread. :P
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tinyE: I have NEVR heard of these. I also am not one for hard games but is it frustratingly hard? Abe's Exodus is hard but you can keep going back and working at it until you get it right so it's doable. If on the other hand I have to keep starting from scratch if I die halfway through a game, that's a different matter.

Anyone know anything about this?

Also I think that box shot should be advertised as a bunch of us hanging out at a GOG get together, but that's for another thread. :P
The puzzles are usually restricted to a few screens only, so to my knowledge there is no serious backtracking or having to start over. In the first Gobliiins, you can die IIRC, but you don't lose much progress by dying as the game is split into very short levels/single screens and uses passwords to access them (you may want to write them down though).

The focus of the games is on puzzles, not action, and the gameplay is mostly trial and error adventure gaming, clicking here and there and seeing what happens (often bad stuff with funny animations, until you get it right), so the only frustrating part would be if you really hate this approach or if you get stuck because you don't know what to do. There are one or two screens when timing becomes important, but they're not frustratingly hard, as far as I recall.
Post edited May 20, 2013 by Leroux