dmg1975: Back on topic I still can't believe that ... uhm ... let's say 25 years ago you could go at your favourite gaming store to buy a game and play it from start to finish (ok with some exception ... but they were ...exceptions) without any update patch or whatever, ok they were different times, pc hardware were simpler so development was somewhat simpler but ..... sorry, just a rant ... maybe a bit ot.
25 years ago, Windows was getting an extensive backward-incompatible revamp every couple of years and getting games that were less than 2 years old to work was a cr*p shoot. It didn't help that the games were taking crazy shortcuts to work their magic on hardware that was very limited.
Also, sound cards were worse than graphics cards nowadays and it wasn't uncommon to be able to get the game to run, but not the sound. I found out how some of the classics I played as a teenager sounded like... years later.
As a non-technical user at the time, I can attest that getting things to work was incredibly frustrating for the layman.
Also, there were many games that were a buggy mess (thankfully, I didn't play the vast majority of those, because I read Gamespot reviews before buying... well, technically, Gamespot is 22 years old and 3 years before that, I was getting my games for free on floppies, I didn't have any money then), it's just that most of those games didn't pass the time filter and the games you see nowadays from that era are the gems.
Also, if you bought shareware at the time, you technically were paying what was essentially the demo of a game. Granted, it was cheap, but still...
Don't get me wrong, I have fond memories of the good old days, but I also like to keep it real.