ryuken3k: I am baffled as to why games like "In the Shadows" are accepted into GOG's store when there are DRM-free games that have much higher demand (e.g. Bioshock and Alpha Protocol)?
zeogold: You do realize that the publisher has to want to bring their game here, right? GOG can't just go over and say "Hey guys, we're selling your game now since our customers want it! Thanks!" If GOG can't get a deal, they can't get a deal. It's as simple as that and all we can do is sit back and wait to see if anything changes. Maybe you could try contacting the publisher and asking for them to bring it here, but other than that, that's about it.
My main point is that games that have a higher community wishlist vote count are being rejected in favor of lower wishlist vote counted games. I don't have the time to come up with an exhaustive list but it doesn't just apply to big publisher games but indie games as well. I am aware that GOG doesn't like certain genres like visual novels/visual novel-like and japanese shoot-em-ups but there are games of those genres that have higher wishlist votes than the usual pixel-art games that are released on GOG.
Breja: Besides what everyone already said, In the Shadows has the advantage of bieng a new game. As in, a game people don't own yet. Bioshock and Alpha Protocol etc. are games that most people interested in them already have. They've been available on discs, on Steam, they've been discounted, bundled, sold with gaming magazines.
Sure, but are they always sold in DRM-free form? I prefer having all my DRM-free games consolidated in a single store and consider that an added value.