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AnimalMother117: Perhaps the Silmarillion since I think it would work a little better as a game than as a movie.
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mqstout: It'd be really hard to make the game worse than the book. ... ...? :)
One of my favorite books ever, read it like a dozen times :D

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LegoDnD: This is where the movies shine most brightly; Tolkien's stories are good, but Peter Jackson (mainly without being rushed) told them better.
As much as I enjoy the LotR movies, you guys are clearly insane :D Ah well, I guess I can't expect everyone to have the sensibility and maturity to appreciate great literature.
Post edited October 13, 2021 by Breja
Masters of the Universe (incl. Princess of Power).

Either open world RPG or MMORPG. The whole setting is so made for that its a crime I'm not playing it right now.
I would love to see a Warhammer RPG based on the Warhammer Fantasy Roleplay system. There have been a lot of Warhammer video games, but practically no true, good RPGs, which is such a missed opportunity, given the setting is so rich and interesting.

An action game based on the Guyver Bio Booster Armour series would have been great too. I never saw any games made based on that. Perhaps something similar to Batman: Arkham? It's perfect material for a great action game.

Oh yeah, a modern open-world RPG with cartoon anime-style graphics based on Akira would be pretty sweet too! ;-)
Post edited October 13, 2021 by Time4Tea
jackie chan's police story
tom cruise's jack reacher
would be fun..
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DiffuseReflection: It would be nice to get a full Babylon 5 game, not only mods/conversions.
What kind of game would you make based on B5? Political faction management decision making? (Ever so loosely similar to Postitech's Democracy games?)
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Time4Tea: I would love to see a Warhammer RPG based on the Warhammer Fantasy Roleplay system.
Have you played that ttRPG? I have, and it suffers from the play flaws of most percentile systems. And its "grittiness" doesn't work well in a RPG video game [tactics games it'd work, but a focus-mostly-on-limited-cast RPG, no]. It'd have to be so seriously modified to make for a fun video game that you might as well not try adapting it.
Post edited October 13, 2021 by mqstout
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DiffuseReflection: It would be nice to get a full Babylon 5 game, not only mods/conversions.
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mqstout: What kind of game would you make based on B5? Political faction management decision making? (Ever so loosely similar to Postitech's Democracy games?)
That could work if you focused on the diplomacy angle. There are many other styles - perhaps a 4X/Master of Orion style game between the different empires (Earth, Centauri, Narn, Minbari, etc. with Vorlon and Shadows as legendary ancient factions), or a story driven flight sim, or a tactical ship combat game, or a Mass Effect style game with Babylon 5 acting as a hub similar to ME's Citadel Station.
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DiffuseReflection: It would be nice to get a full Babylon 5 game, not only mods/conversions. There was one in development many many years ago but it was canceled.
On the one hand, would definitely want to see more of that universe, and being immersed in it as only a game allows sounds even better. On the other, the (main) series itself was so outstanding and the attempts to draw it out later so increasingly crappy, and tie-in media is so poor in general, that I think it's better left as it is, an extraordinary achievement with a beginning and an end remaining as it was.
But in terms of what sort of game could be made, plenty of options, and the universe extends far before and after the TV series, and way outside its scope even if taking place at the same time. With all the wars between various races, can easily have RTS or TBS, or a space shooter if taking it from the point of view of a fighter pilot, there are also points in time when you could place a 4X, you can also have adventure games or RPGs, both of these possibly directly placed within the series, some local conflicts could also work as settings for FPSs or action games. Really, you name it...
Post edited October 13, 2021 by Cavalary
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mqstout: What kind of game would you make based on B5? Political faction management decision making? (Ever so loosely similar to Postitech's Democracy games?)
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DiffuseReflection: That could work if you focused on the diplomacy angle...
Would you be happy if they make Reigns: Babylon 5 edition? Reigns could work for that model. The company previously licensed A Game of Thrones for Reigns (though AGOT was licensed for almost literally everything at that time).
I'll make another genre-based contribution:

I'd love to see a game -- almost any type of game really -- that's "Colonial Gothic/Colonial Horror". Like American settlement/revolutionary, but supernatural. Not *just* hyper-focused in on Salem, but with redcoats and cultists and what not. Bonus points if it also significantly involves sea travel, the Caribbean, and proto-voodoo/loa

Inspirational pieces:
* A Touch of Evil (board game)
* Northern Crown (ttRPG)
* Colonial Gothic (ttRPG)
* Skull & Bones (ttRPG)
* Twin Crowns (ttRPG)
Post edited October 13, 2021 by mqstout
Timothy Zahn's "Cobra", at least the part with the War.
Because of some misunderstanding (humans accidentaly killed thousands of people of a Alien race), there is a long ongoing war between humans and that race. The aliens are not out for extinction however, they conquer human planets, take control, capture and enslave the inhabitants.
Earth develops a new type of undercover soldier with hardened bones, enhanced movement abilities, some build in weapons to avoid detection and a automated reactive combat system (cobra is a abbrevation for the name of that system). They are sent to these planets to prepare for liberation.

The book series focuses later on what to do with a bunch of soldiers with build in weapons once the war is over, since they can't be dismantled and the build in computers are not reprogrammable to avoid hacking. The soldiers are living weapons who are a danger to society. Also since their bones are completely covered they suffer from different blood sicknesses. After a while they are all sent away to colonize another planet far away from Earth where the final part of the story takes place.

The first part of the story however could be stuff for games. For one the stealth factor would be essential and it might be interesting to see a combat system, that requires the player to do nothing, to give up control in certain situations.
Post edited October 13, 2021 by neumi5694
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DiffuseReflection: It would be nice to get a full Babylon 5 game, not only mods/conversions.
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mqstout: What kind of game would you make based on B5? Political faction management decision making? (Ever so loosely similar to Postitech's Democracy games?)
I'd say an RPG similar to KotOR/first Mass Effect. Hell, Mass Effect practically was like a B5 game they couldn't get a license for, so they slightly changed few things, like Blizzard and Warhammer.

Anyway, I can't wish for a B5 game now, since now it would probably end up being based on the upcoming reboot, which is all but certain to be a damned travesty.
Post edited October 13, 2021 by Breja
I was going to say none, however it just popped in my head the Anita Blake series might work. You could either do Point & Click and it becomes a pseudo-VN following the book(s).

The second would be a game set in the world with vampires and werewolves. Probably be in the adult level of VtM Bloodlines.

There's a handful of cosmetic changes from the usual monsters of vampires/werewolves and the like (Transformation, blood & sex, supernatural abilities, etc), and in one of the books it gets into the pack mentality and how it works in the modern world. THANKFULLY the series doesn't have sparkly vampires...
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rtcvb32: I was going to say none, however it just popped in my head the Anita Blake series might work. You could either do Point & Click and it becomes a pseudo-VN following the book(s).
But by the third and all future games, they're cheap to produce, since you never leave the bedroom and barely even leave the bed.
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mqstout: But by the third and all future games, they're cheap to produce, since you never leave the bedroom and barely even leave the bed.
As before i was going to say no because they don't translate very well from non-interactive to interactive, especially with a linear story.

It would be more likely it would be set 'in the world of' and not have the specific audour and tri-linked-power amplifying relationship that Jean Anita and Richard seemed to acquire. The art style and humor from the Blackwell series might fit really well.

Also in vein with VtM Bloodlines where there might be sexually hinted content, but more likely you'd play a new character who got changed (willingly or otherwise) and entered the world. Doing errands or trying to get by. Naturally the less interesting characters and roles are ignored, like the vampire who was an accountant or were's getting pulled into pull guard duty at the hospital, etc. Most likely doing errands, helping on supernatural cases, doing hit jobs, or investigating within clans or police would be the main focus. Unless you'd want to do a 'start at the bottom and become the top vampire/werewolf' by the end of the series.

It's possible people would want a lot of outright sexual scene options; Though they certainly shouldn't be the main focus and probably more as unlockable content or something, or fade to black and you can choose to watch/join or not at key points.

I don't know.
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mqstout: Have you played that ttRPG? I have, and it suffers from the play flaws of most percentile systems. And its "grittiness" doesn't work well in a RPG video game [tactics games it'd work, but a focus-mostly-on-limited-cast RPG, no]. It'd have to be so seriously modified to make for a fun video game that you might as well not try adapting it.
I played the original version many (many ...) years ago and I thought it was really good. It seemed unique and different, at least compared to the 'standard' of D&D. I liked the fact that PCs started with a (non-adventuring) profession, which provides their starting abilities and automatically gives them some hooks to base their background from. I also liked the attention to detail with combat damage, wounding/maiming particular body parts, etc. It seemed a lot more realistic than a simple system where you just have X hit points - you lose 'em - you die. Characters would take on permanent injuries and have to 'retire'.

I don't know how well it would have translated into a video game, but it seemed like quite a popular ttRPG system and deserved a CRPG adaptation, imo.

Also, even if you're not a fan of WFRP, the Warhammer Fantasy setting is really cool and interesting low fantasy. The fact it was never used for a 'proper' CRPG (using whatever system) is simply a crime. Of course, the whole setting has now been retired and replaced with 'Age of Sigmar', so it's probably very unlikely we will ever see a true Warhammer Fantasy-themed CRPG. It's a great shame.
Post edited October 14, 2021 by Time4Tea