timppu: God damn it, I hate it when games do this.
I am now in the mission "Temple of the Aztecs" or somesuch, 5th or 6th mission I guess, in
Age of Empires 3, playing on hard difficulty.
Ok so i am supposed to build a town and defend four Aztec temples from attacks, until the timer runs out and a big Aztec army comes to my aid. At least one, preferably two, of the temples must survive. You are also given other secondary objectives, like going around the map to save some Aztec slaves, which then become your soldiers too. Neat, I guess.
Anyway, the enemy attacks start heavy and keep coming, so I reaaally struggle to try to
- defend the temples
- build a town with barracks and shit
- gather resources
- saving those slaves
Too much going on at the same time, and the attacks just get worse and worse.
I've never played the full version of
AOE3 (I've been itching to buy it), but what you just described sounds like so many of my past experiences playing RTS games.
AOK's campaigns gave me a lot of headaches, and just thinking back to such maps as "Into
China" and "The Horns of Hattin" gives me minor PTSD. Getting attacked all over the map, villagers dying in droves before I can respond, and enemy siege units causing havoc right outside my field of vision - all while the "you're being attacked" fanfare is going nuts. I had too much of an ego to lower the difficulty back then, and I suspect that won't change anytime soon.