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Steam - out
Origin - out
Uplay - out
online only - out
P2P or micro transactions - out
endless flood of DLC - out
early access - out (demo or previews are enough for me. I won't pay to be a beta tester)

My filters result in at least an 80% decline in available gaming purchases. But again, since free time is a commodity with almost endless value, one cannot look at that as necessarily a bad thing.
No filters here. I'll try almost any game, and if it's fun I'll play it again.
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F4LL0UT: To list just a few console exclusives that either sucked me in for a long time or superbly impressed me otherwise:
The Metal Gear Solid series (although some of the games were ported to PC), Infamous, Flower, God of War series, The Last of Us, Okami, Gran Turismo 6, Killzone series, Resistance, Heavy Rain, Catherine, Shadow of the Colossus, Tokyo Jungle, Backbreaker Vengeance, Soulcalibur series, Red Dead Redemption, Motorstorm series, Demons' Souls
Due to circumstances, I happened to own a PS2 and a somewhat limited PS3 at one point. Well, technically I still own them, but they aren't available to me. Point is, I happen to own a few of the games you mention, I recognize others, and some I have no idea about. I could go one by one, but I'll be blunt instead. I spent time on several of them, but I did not get any particularly amazing experience, and I honestly don't think any of them is worth spending 500€ to play it. That's subjective of course.

For backwards compatibility, I have a friend who went insane trying to find some old console to play this one game he had the cartridge for, and ended up spending a ton of money on ebay for it. And then you've got the HD collections they keep releasing for the newer console, because for some reason I can buy original Play Station games on the PS store and play them on the PSP but somehow they don't work on PS4; so they can sell you the same games on every console generation. That's console backwards compatibility, even if they are patching it up a bit lately.

Granted, this is what I see as an outsider. I hear they are remastering the last of us so it is available for the newer platforms, I snort disdainfully and move on to other things. I'd assume there's more to it than that, I just have no interest in digging deeper.
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P1na: We live in times where we have huge backlogs and way more games than we can play. It's simply not possible for me to play everything I own or to check everything that comes out. As such, I developed a few ground rules when it comes to gaming, kinda like red lines I will not cross. They are:

-If the game is on console, it's out.
-If the game needs a controller, it's out.
-If the game has required online components, it's out.
-If the game doesn't have a single player campaign of some sort, it's out.
-If it mentions "competitive" on the description, it's pretty much out.
-If the game uses Uplay, it's out.
-If the game uses Origin... I haven't tried the service yet, so I'd be willing to give it one chance, but I need a game good enough for me to bother installing it and nothing has interested me just yet.
-If the game is on steam... I didn't use to mind too much. But with the recent retroactively applied region locking making me lose all trust and GOG getting a lot of ex-steam games, I'm basically ignoring the service these days. A steam game isn't out right away, but it strongly puts me off.
- I haven't yet, but I intend to jump to linux on my next computer (probably next year) and a new "no linux, no buy" rule.

Do others here have similar filters when browsing games?
I never really tried to codify it into a set of rules/filters before but here's a first stab at it:

- If the game requires any form of monthly or other recurring subscription/payment of any sort (ie: World of Warcraft), then it's off the list.

- If the game is from Ubisoft, EA, Rockstar, or Blizzard and is not DRM-free by my own definition (which I wont expand upon here), then I wont pay any amount of money for it knowingly, and it's off the list.

- If the game is on the "Big list of 3rd party DRM on Steam" list and I disapprove of that type of DRM or other conditions and there is no indication it is or can be disabled, then it's off the list.

- If the game has too much DLC to keep track of and some or all of the DLC is either necessary or highly desireable but it seems obvious the game company is just trying to nickel and dime their customers, then it's off the list unless they come out with an all-inclusive super-holy-shit-everything edition and do NOT release further DLC afterward. Even then I'll hesitate for a long time to make sure. (ie: Borderlands 2)

- If howlongtobeat.com shows the game as having too little dollars per hour of gameplay for the price being asked, then barring some other compelling feature or reason to buy it that overrides this - it's off the list.

- If the game's price is $10 or more and I'm not losing sleep (figuratively speaking) wishing I owned the game, then it's off the list.

- If the game is multi-player only and requires dedicating a large portion of your life/time committing to your guild/team/clan/whatever then it's off the list.

- If the game is known to be very broken, buggy as hell, never gets patched and I perceive it will be unplayable or a bad gaming experience to risk it, then it's off the list.

- With few exceptions, if it is a 2D platformer game it's off the list.

- If it has 80s/90s style graphics (low resolution/bit depth pixelated) or sound and it is not an actual nostalgic 80s/90s classic game but trying to pretend to be one, I'm not interested and it's off the list.

- If it has a Steam score of 55% or less and dominated by negative reviews and I have no personal curiousity about it, don't get a personal good vibe from it or see any compelling reason to want it, then it's off the list.

- If I distrust the developer, publisher and/or they have a past history of anti-consumer practices, it's off the list.


That's a few guidelines I use, and it is all according to my own personal subjective judgment which may vary over time or from game to game irregularly because I can. :)
Let's see...

Regarding purchasing a game, if it requires a third party client or other such software and/or a connection to install/play, it's definitely out.
Also, with no credit/debit card, if it's an on-line purchase some payment method I can actually use needs to be offered, as in some prepaid card also available here or maybe pay by SMS without crazy overcharges. Bank transfers would also work in theory but have enough games to last me several years at the slow pace I'm playing already and that'd be too much bother at this point.
For games purchased on here, if the publisher(s) and/or developer(s) have any games on here where any region pays more than the base (US) price, it's out, regardless of the pricing of the game in question itself.
For retail (boxed) games, preferably DRM-free, if not then at most a key and/or regular disk check. Steam/Uplay/Origin/Battle.net, any other on-line DRM or creepy software elements added for disk checking make it no go. Then again, been years since the last retail purchase either way.
Also, won't preorder or buy too soon after release. In fact, would much rather not buy until I can be reasonably sure I get the final version of the game, with all planned content included and at least any significant bugs as patched as they're going to get. Usually years down the line.
After all that, I'd say that not purchasing a game doesn't in any way necessarily mean not playing it, but also haven't "pirated" anything in quite a few years, see what I said above about having enough (legally, now) to last me for several. And not the kind to go "omg, I need to play this now!". If I see anything interesting, I'll keep it in mind and check up on it again at some point in the future, maybe several years down the line even, if I won't change my mind by then.

About the games themselves... Well, had a topic on the MobyGames forums asking for recommendations a couple of years ago, so instead of saying what'd be filtered out, let me pretty much copy that and say what may be in:

Main trait desired:
- Escapism. This obviously starts with a believable world to explore and be pulled into (preferably large and open, but can make allowances for less if extremely well done). Good story and characters are a huge bonus.

Main trait to avoid:
- Frustration. This starts from a high difficulty, or perhaps even a moderate one when it comes to things that require speed and/or reflexes; not up for that sort of challenge. Then continues with permanent choices that can be proven to be clearly wrong much later, when it's neither an issue of seeing immediate results and being able to reload without losing anything else nor one of being able to at least make up for a bad earlier choice when you realize it's wrong in a way that'll negate any further consequences. Then, of course, nasty bugs, required grinding, pixel hunting, uncontrollable companions, generalized respawns (can be fine and even nice if limited to a few particular areas), required reliance on consummable items, too limited inventory... The list could go on, but likely with reduced relevance, though I'm sure I forgot something important...

Preferred genres (in order of preference):
1. Single character RPG. (By far.)
2. TBS with RPG elements. (Of a certain kind; liked King's Bounty: The Legend (still yet to play Armored Princess), the Age of Wonders series or HoMM4, didn't like HoMM3 for example. Yes, sacrilege...)
3. Party-based RPG where all characters are controlled by player. (Most preferably real time with pause.)
[In theory, some sim/managerial games would work too, but haven't played any in several years. Keep looking and eventually deciding against.]

Genres to avoid (not counting those I don't see as possibly matching the escapism thing):
- Shooter.
- Pure adventure.
- RTS that favors offense / speed / expansionism. (Tactical RTSs focusing on actual troop management that can be won with largely defensive tactics can be ok, though not preferred.)

Preferred themes / timelines (in order of preference):
1. Epic fantasy. Typical, dark, religion-inspired, more creative than that, whatever, but great scope, magic's very important, technology is medieval-ish, fantastic creatures, etc. (Again, by far preferred.)
2. Low-fantasy medieval / ancient. (Realistic medieval / ancient may work too, but definitely not preferred.)
3. Distant future, featuring either actual magic or magic-like technology and not requiring a reliance on firearms.

Themes / timelines to avoid:
- Modern, or anything thereabouts.
- Postapocalyptic.
- Anything requiring or at least favoring the use of firearms.
- Horror.
- Cyberpunk and related. (Dystopian can go here too, or if not here then under PA, so usually included either way.)

Oh, yes, and singleplayer only, no interest whatsoever in multiplayer of any sort.
Post edited June 16, 2015 by Cavalary