skinandbones13: I still think DRM is about copyright restrictions on games; you have to be logged in to a third party client to be able to play the game or the game files being accessed through the cloud. Where as Galaxy seems to be an optional third party client that enables multiplayer function on some games.
I find there to be little difference. Instead of having to be logged into a third party client to be able to play the game you have to be logged into a third party client to play a *part* of the game. It may not affect you as much as the other but it's no less of a DRM only because it doesn't affect the entire game but only a part of it.
If there had been absolutely no way to do multiplayer without doing it that way, I can see the 'But it's multiplayer' excuse having some merit, but that's not the case.
I find people are easier to look past this argument because it's GOG doing it, and because like I said, it *is* an improvement over the other client options out there. Not only that, it's the only way they're going to be able to get a reliable *in* to the multiplayer market, because most of it is account/client based multiplayer, which doesn't blend with No-DRM.
However, imagine if, instead of announcing Galaxy, GOG had announced that they would start releasing games that would be DRM-free singleplayer but required installing Steam for the multiplayer, this forum would have been crapping all colors of the rainbow.