Admiral Cliodhna smiles and nods at
Argy, happy to see the halfling. She watches with interest as Argy greets
Devin warmly, and can only imagine what the rogue hasn't told her. A soft chuckle escapes her as Argy greets yet *another* captain. However what brings the glow to her eyes is when Argy finally runs to hug
Grog'tial.
Ah, young ones, ye warm my torn spirit. I missed ye. I suppose I can wait to ask for tea. Count points at
Devin. "Ye must be more lenient than meself, but fine, let's be civil. We shall prepare fer an execution, that is a trial I mean, right now. Take the prisoner to the barn!"
"Belay that!" Cliodhna snaps out quickly. "
Count Karnstein, I appreciate what ye thought ye saw, but
Devin and Cap'n Rummyfangs pirated the Ship to keep it, and the Crew, out of High Council hands and to retrieve me from the Sea of Lost Souls. Devin discovered what had happened and had little time to act.
I be briefing ye all once Captain Aylar returns. Meantime ye may ask
Captain BenKii for verification if ye wish. The good captain here witnessed Devin retrieve me, as well as himself, from that dark and desolate sea." She winks at Karnstein. "I would also very much appreciate it if ye didn't try to get yerself killed before we even leave the pier, Count. Ye've already had yer heart pierced through once and a rather shocking experience later I hear. I would think that be enough." Cliodhna shakes her head as she also recalls what Captain Jac had reported about his wanting to capture the Envoy, a powerful mage. Karnstein is a valued member of the Crew, if only he would quit trying to return to being dead.
"
Durik, I be glad to see ye returned and well. I hear we almost lost ye. Thank ye for bringing Pugwash's body back. We'll attend to his spirit at dawn." After hearing the tale of the rescue, Cliodhna nods to Captain Baldbeard. "
Captain Baldbeard, me thanks for yer quick thinking and rescuing Durik. Well done!"
She turns to
Pharos, who she sees is waiting patiently to greet her. "Me hearty thanks, Pharos, for yer aid to my Crew. Be it yer wish then to join us?" At his assent she gladly welcomes him to the Crew and meets with him later to have him put his mark upon the Crew oath and to hold to the Code. Only then is he allowed to board the Ship as it is Warded against those not Crew or specifically invited aboard. She informs him that she will discuss other things with him tomorrow, as there is much demanding her attention at the moment.
Pharos, as you board the Ship for the first time you feel the spectral energies swirl up to embrace and evaluate you. There is a momentary sinking sensation, a small tug way down inside your very being, then an acceptance and you notice Cap'n Rummyfangs grins at you with a nod. He shows you to the Warrant Officers cabins just down the stairs of the main deck sternward (
The Ship, deck plan). Your cabin is the first door on the left, next to Argy's and across from Grog'tial's. The Warrant cabin is small but bigger than a monk's cell. It contains a bunk with a sea chest at its foot, a locker and a small table and chair with a lantern hanging above it. All but the chair are bolted down securely against the possiblity of rough seas. Since fire is ia safety concern aboard ships, the lanterns can be shielded, but the fire within is an Eldritch one in a more starlike hue that glows and doesn't burn like flame. There is a single porthole, to let in light and a breeze if opened. The rugs are in muted tones, but warm and cozy. The door, sea chest and locker do not have keys, but the locks glow slightly and open at your touch, locking again when closed. Other things will have to wait once the Admiral has more time.
-----
Aeshma is overjoyed to see her friend Cliodhna in her Elf form once again. She runs to hug her and thanks
Devin for fulfilling his promise. She laughs at hearing
Argy's mumbling about the number of captains about. Aeshma, however, has no problem with so many fine captains and is delighted to meet
Captain BenKii, who seems to be a gentleman captain by the way he is treating her friend and admiral. She introduces herself as the healer witch and tells
Captain BenKii he is welcome to visit her shop in the forecastle anytime once they move everything back aboard.
Captain BenKii, you purchase 1 Healing Potion. Aeshma explains Magickal Gem Enhancement as: she takes a gem and enhances its natural properties to provide benefits to the wearer or a weapon. (The gems occasionally come from the rolled loot of missions and their properties will be described. They become available to be chosen when loot is fairly distributed after the briefings of new missions so Crew may know what they want/need to prepare for the next mission.)
Admiral Cliodhna greets members of the Crew. She stops Devin's arrest, explaining the stealing of the Ship and will brief them after Captain Aylar returns. She greets Pharos and he is allowed to board the Ship and given his cabin assignment after signing the Oath and the Code. Aeshma greets Captain BenKii, sells him a Healing Potion and explains Magickal Gem Enhancement.