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[Deleted]
Post edited September 25, 2024 by S_A_
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phaolo: Ok we be trying to bend the bars to get you here."
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S_A_: After listening to Durik's words, Pharos reconsiders and nods, "Agree. We 'aven't found yer friend Pug yet, an' no one can predict whether the subsequent battle will require acid an' Dakka more. We can try using the same method on the bars o' yer door after I get to yer cell an’ get ye out. If it doesn’t work out, then we can rethink the idea."
GM reminder: Durik, Pharos, I see intent here and talking that looks like agreement, but no direct actions yet stated. Keep in mind that the GM's dice usually require actions to be stated.
Example would be (possible actions in italics):
Durik - "Ok we be trying to bend the bars to get you here." Durik uses his strength and tries to bend the bars between him and Pharos.
Pharos - Pharos reconsiders and nods, "Agree ... We can try using the same method on the bars o' yer door after I get to yer cell an’ get ye out. If it doesn’t work out, then we can rethink the idea." Pharos lends his own strength to help Durik try to widen the bars.
Ops, ok

Durik tried to bend with Pharos the bars between their cells.
Then, if it worked, they tried the same on the other bars.

If the plan failed, however, he stayed back while Pharos used his acid.
[Deleted]
Post edited September 25, 2024 by S_A_
Durik and Pharos worked together to apply their strength to the bars between the cells. (roll dice) However the DRM Alliance had been used to having half-orcs in their ranks. The bars towards the middle of the cell wall between them would not budge. (roll dice) They tried again further to the front. Again the bars did not give way. (roll dice) Finally they tried together towards the back. There they found the bars were not as cared for and they were able to bend them just enough for Pharos to scrape his emaciated body through the bars, putting a bit more wear on his clothing.

Now that they were in Durik's cell together, Pharos turned his attention to the door. (roll dice) Unfortunately they would not be able to do the same there. The bars of the door had three cross bars spaced upper, mid and lower which reinforced and held the vertical bars in place. To the sides of the door the bars were strong and they had both barely gotten the side bars wide enough for Pharos to slip through. As he checked the bars Pharos knew they would not be able to pull them wide enough to get Durik free.

(roll dice) Turning back to the door Pharos recalled that when he checked his own door earlier he noticed that while the bars were strong, they were not acid resistant ... and the material of the hinges was not as thick, with a slight bit of rust between. (roll dice) Looking at Durik's hinges revealed the same. One breath to cover both hinges should weaken them enough that a good hard tug or strike might pop them free.

GM Note: Pharos - The fact that you posted that first you needed to check the material in an earlier post is what covered you here. :)
Durik - Dakka can and has used things other than people, in fact so far none have been actual people, but all have been living entities.
[Deleted]
Post edited September 25, 2024 by S_A_
Durik stays back as Pharos gives the stairs a quick glance and listens carefully to the sounds of fighting above. (roll dice) They both hear a frightful howl and Durik knows it must be Captain Baldbeard who is fighting above and has come to rescue them. Above them on the gun deck they hear mostly the moans of dying and wounded sailors. Nobody seems to be coming to the stairs.

It seems they will be unobserved, at least temporarily, but there is no telling how long that will last. Pharos breaths acid, trying to corrode the hinges, before he will try tugging them to break the door. (roll dice) Success! The tension of possibly being discovered makes it seem to take a very long moment, but the hinges start to corrode. (roll dice) Before Pharos is able to give a tug, Dakka bangs his cannon body into the door and loosens it further, impatient to get to Durik. (roll dice) Pharos is now easily able to break the door free.

Durik and Pharos are free from the cell! Dakka is happy to be back with Durik!

Above them they hear the sound of someone with shorter legs pounding down the upper stairs to the gun deck, and what sounds like a couple of enemy sailors and the start of a fight.

-----

Count Karnstein runs to the captain of the Black Emanuelle to explain the importance of ignoring the galleon and getting to the pier. (roll dice) The captain has other ideas ... mainly saving his ship and his own hide and not getting stuck here, especially as he suspects the Count does not have another chest of treasure to spend. (roll dice) Count Karnstein applies his powers of persuasion. He is disgruntled to find himself somewhat rusty and not as proficient at it as he once was. Perhaps it is the imminent threat of being broadsided by an obviously well armed and magically maintained ship that makes it harder to sway the captain. However the Count finally gets through to the captain and the Black Emanuelle makes it near to the broken pier while the galleon draws alongside Captain Jac's ship and proceeds to board it.

Aeshma is waiting for him just above the pier as the Count's longboat arrives, tapping her foot. "Good. You're here. Devin put us all ashore here because that High Council ship was sighted coming here to try to steal the Ship and take all of us Crew back someplace totally nasty and official and probably try to interrogate us and the Lady of Winds only knows what else because they want the phoenix and probably think we know something we don't. Anyway, Devin says even their mages won't want to mess with pissing off a dragon turtle this size so we're to stay here while he and Cap'n Rummyfangs stole the Ship out from under the ones who want to steal it away from us. Oh, and they'll probably want to try to bargain so it's up to you to deal with them and talk them into going away again because we haven't signed anything that says we're anyone's Crew but the admiral's and Captain Aylar's left too, although he should be coming back, so you're our last captain and you're in charge now." She finally takes a breath and lets the Count get a word in edgewise.
Post edited September 08, 2024 by bjgamer
[Deleted]
Post edited September 25, 2024 by S_A_
Count listens to Aeshma's speech in disbelief while his jaw drops lower and lower. He wonders where is the fierce vixen he knew because this naive lass clearly couldn't be her.

"Bae, I got it. I truly do not know what that sly weasel done to you, but it clearly ain't right. I saw the treachery with me own eyes. Oh, that rapscallion was fortunate I weren't here mere moments earlier! But I swear, he won't escape the shellacking! I shall bring ye scoundrel's head on a silver platter, ye have me word!" He screams while waving his fist theatrically towards the moon. "Or just a platter, y'know, budgetary reasons. Dwarf be the witness." He points at D'Amato.

"Ma'am, master carpenter, shipwright, blacksmith, plumber, engineer 'n inventor D'Amato at yer service." Dwarf bows politely. "Pretty boy told me ye folks 'ad some ship trouble, but I reckon it'll 'ave t'wait a while." He looks around. "Say, do they 'ave a proper workshop in these parts? I'm kinda lookin' fer a new business venture."

Meanwhile Count turns towards the galleon. "Are ye sure our see-through lady friend won't take 'em down? Ah well, in case she can't, I s'ppose I be the only individual around qualified to parley." He sighs heavily. "I bet they be awful bores. Very well. But I need t'make solid impression, hence I need somebody to paddle me there. Where are the orcs?"

If there's no one around to row the boat, D'Amato will reluctantly do that. Unless they will meet by other means.
Post edited September 10, 2024 by ssling
"Dakka! Me little shoota, come here! Ye good boy, found Durik again" :')
The half-orc proceeded to hug and pat the cannon as if it were a pet.

And when it hopped on his back:
"Oof, ye gotten fat.. or me out of exercise. Will need training on ship."

"Thank ye Pharos. That acid be scary.
Me hope ye never get drunk and vomit on our ship." :P

Then Durik went to check the barrel.
"Sad, Pug be dead for good. Why did they salt dwarf as if it were sardine.." -_-
"Me have to bring him back to ship, can't leave like dis."

Then to Pharos:
"Can ye open that chest with our stuff?
Or want help to smash it?"

So, Durik helped dealing with the chest, by breaking it or looking for a key around.
He could also do both things at the same time and throw it against the guards and then take their key lol.
Post edited September 08, 2024 by phaolo
If there is some barrel or cannon or such nearby to roll down the stairs, Captain Baldbeard rolls them down to disrupt the sailors. Otherwise he tries doing the same with some of the bodies or else throw something he can find around (on the bodies or otherwise) at the sailors. If even that is not possible or not successful, he will use his (lack of) height to try to avoid any attacks and deal his own with his cudgel.
Pharos watches in stunned silence as Dakka hits the door, impatient to get to Durik.

Durik greets Dakka joyfully with an "Oof" as Dakka jumps on his back and contently takes his position. Dakka assures Durik he has not gained any weight. Dakka has not eaten anything since being forced to leave Durik. Dakka made sure to save any 'eating' for when he could help Durik, but he is very ready to swallow whoever Durik needs shot anywhere now.

Durik hurries to check the barrel and mourns to find Pugwash dead and placed in salt like a sardine. Durik is sad for his friend, but he gently places Pugwash's body over his shoulder to bring back to the Ship. (roll dice) The guards had left and would be fighting on the main deck, or dead, by now. Without access to the key, (roll dice) Durik turns to the chest and uses his strength to break it open easily Inside they find Pugwash's crystal flask, a sack of various items it would take time to go through, and Durik's cudgel and Pharo's saber.

Pharos looks around, checking to see if there is anyone who could be Pug. As he watches Durik go to the barrel and hears him speak, he realizes that the body is Durik's friend Pugwash. Pharos quickly approaches the barrel and finds it now holds nothing but some salt. Meantime Durik has managed to break open the chest revealing some items and Pharo's saber. (roll dice) Sneaking up the stairs as quietly as possible, Pharos grabs the sailor thrusting the gun rod at a dwarf pirate. (roll dice) The sailor is surprised, having his attention on the dwarf, and Pharos quickly bites the back of the sailor's head and shakes it wildly from side to side (roll dice) breaking his neck.

(roll dice) Captain Baldbeard kicks one of the loose cannon balls at his foes, momentarily distracting them. (roll dice) He then ducks under the cutlass attack and firmly applies his cudgel to that sailor, breaking his hip and sending him to the deck. (roll dice) Swiftly finishing off his foe with a blow to the head, Captain Baldbeard turns to deal with the other sailor and is surprised to see an emaciated human dragon being with dark obsidian colored scales sneak up from below and bite the enemy's neck, shaking it like a crocodile would. Behind him, Captain Baldbeard sees Durik, with Dakka on his back, carrying the linen wrapped body of Pugwash on his shoulder.

(roll dice) The fighting on the upper deck has grown quiet and the Felinoid voice of Captain Sam No-Bell-On-Me announces the pirate's victory. The enemy ship is taken. There is nothing left to do but loot it and leave quickly before the attack can be discovered by patrolling vessels of the DRM fleet.

(roll dice) Once on deck, Captain Baldbeard's nose leads him to the first mate's dead body. Unfortunately he cannot ask a dead man where he acquired a trace of Cliodhna's scent, but maybe the mate's cabin will hold a clue.

Pharos, you now recognize Captain Baldbeard as another one of the Crew from the wanted posters. Hopefully you can convince Durik to introduce you and they will let you return with them to sign on aboard the Ship.

-----
The chest contained: Durik's cudgel, Pharo's saber, Pugwash's crystal flask and a sack of various items (yet to be determined). If you decide to loot the ship there will be more, but any loot will have to be shared out with the other pirate crew helping in the rescue.
Post edited September 09, 2024 by bjgamer
Aeshma turns and smiles pleasantly at the dwarf, D'Amato. "I'm not sure if the island will be staying in one place for long or traveling the seas, but there are barns and several buildings here to be renovated and the pier to be rebuilt. You'll have to get permission from Kyp, the half-mer, if you want to set up a permanent workshop though and he'll have ask the dragon turtle whose back we are on. After all, she is Kyp's friend and this is now his home."

She turns back to Count Karnstein. "Durik left to see his mother and Mighty is organizing the storing of our supplies until the Ship returns. I'll see if the cannibals can take you." She glances up, "Oh, never mind. It looks like you are being summoned."

Looking over his shoulder, Count Karnstein sees a longboat heading for the broken pier with one of Captain Jac's officers directing some of her crew who are rowing it. When they arrive, the officer greets the Count with proper respect and informs him his presence has been requested as a captain of the remaining Crew. On the way to Captain Jac's ship the officer quietly briefs the Count that while Captain Jac is supposed to accede to the High Council's laws under the Brethren treaty with them, the Ship's Crew are not part of that treaty and are not required to give in to their demands, no matter what the Council's representative tries to tell him. From the way the officer talks, it is apparent to the Count that these High Council people are obnoxious and arrogant. He's dealt with such self-important snobs before. At least he will arrive escorted as a proper captain should, not rowed by a lone dwarf.

As he arrives on her ship, Captain Jac speaks loudly enough for the Count to hear. "We had no knowledge of what Devin of Moonsea and Cap'n Rummyfangs intended. You already know Devin's reputation. You want him, take it up with his goddess! As far as we knew, the Ship was supposed to be hauled ashore for hull repairs, overseen by the master carpenter and shipwright Count Karnstein was bringing. The Crew was put ashore for that reason. As you saw yourself, Count Karnstein just arrived and had nothing to do with it. He is a certified captain of the Crew, so you are required to deal with him in the absence of the Admiral or Captain Aylar on all matters concerning any dealings with the Crew." She turned and nodded to the Count, as a captain to a fellow captain. "Count Karnstein, this is Council Mage Envoy Harn. Council Envoy, may I introduce Count Karnstein."

The tall platinum haired High Elf dressed in fancy silken robes carried no obvious weapons, but Captain Jac had clued the Count in that this was a possibly high-level mage. The envoy turned to Count Karnstein with a cool sneer, his voice full of disdain. "Count Karnstein, you and the Crew will immediately submit yourselves to Council jurisdiction and prepare to be taken aboard my ship. There you will each acquiesce to questioning about your previous activities, the disappearance of your admiral, the departure of the Ship and the whereabouts and intentions of your missing Captain Aylar." The envoy looked down his long thin nose at Karnstein like he was a mere servant beneath his notice who he expected to bow, kiss his robes and leap to obey his every whim.
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bjgamer: Aeshma turns and smiles pleasantly at the dwarf, D'Amato. "I'm not sure if the island will be staying in one place for long or traveling the seas, but there are barns and several buildings here to be renovated and the pier to be rebuilt. You'll have to get permission from Kyp, the half-mer, if you want to set up a permanent workshop though and he'll have ask the dragon turtle whose back we are on. After all, she is Kyp's friend and this is now his home."
************Not Talking As Kyp*************************************
Where am I canonically atm?
Am I in a place where I would have heard this?
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[Deleted]
Post edited September 25, 2024 by S_A_