Alright, I've got all my ducks in a row.
The remake project I mentioned was actually a new game based on Bloodlines named Requiem of the Night, by Stephen Webb. You can find it on Kickstarter, Youtube (such as a video by "FrozenFoxy") and other places. It wasn't a direct remake of Bloodlines but was set in the Old World of Darkness and used character models and lore from Bloodlines. In a Youtube video by "FrozenFoxy" you can see the Bloodline's character Andrei being controlled by the player. It was to use the Unity engine. It was of course shut down.
After that project was shut down it was rechristened Sanguine Nights: Darkest Blood. This is the original project I mentioned earlier. Basically it was Requiem of the Night but with an "original" (HEAVILY based on the Old World of Darkness) universe. It was set to be a multiplayer game with a possible single player mode. Made by Stephen Webb and Team Ravenous. It was set to use the Unity engine. Project seems completely abandoned.
Later on Project Vaulderie was started, again by Stephen Webb, it was set to port Bloodlines to Unity. That project has since been shut down. It seems like it was previously named Bloodlines Resurgence but I can't find a direct link (not that I've tried especially hard).
In other words, I've apparently been following this project (under its different names) for about two years now. Huh. Anyway, don't get your hopes up folks, it'd be nice to have but uh...I've just detailed it's history, make of that what you will.