The port had issues which they fixed over time. It performs pretty well actually. Using Wine+dxvk is very comparable to it in performance.
Performing comparable to something I can set up in 5 minutes myself is not something I am ready to accept as a professional native port. If they want my money, they need to do much better than that.
That they had to suffer backlash from the awful original quality on the port before considering fixing it does not speak well on them either.
Keeping in mind that my comments are not on the developers themselves, they probably had to do with whatever working conditions they were granted. And maybe such conditions (especially deadlines) would not have allowed for something better. It is obvious that there is a decision higher up to not dedicate resources towards Linux support at CD Projekt Red.
It was known as a terrible port. They basically put some from-the-shelf wrapper on the Windows version, then called that native.
That may well be, but it doesn't really change what I said, except maybe to make it even more likely they consider a proper port too much work.
All it says is that they know how to do a terrible port. And maybe
try to fix it if they get enough bad press from it. I still think they have no idea how to do a proper native port.
it wouldn't be surprising if what is on offer at GOG doesn't really feed the needs enough of Linux only users, though to be sure many would co-use Windows still ... if just for the odd game.
To be fair I don’t really care about those who keep a dual-boot, since they are in most cases OK with using Windows to run the games that have no native version (or only bad quality ports).
Just to avoid misunderstanding: I don’t care about them when talking about native ports
. They are of course a relevant demographics for a lot of other topics ;)