Posted June 18, 2015
So me and a couple buddies are planning on getting together over the weekend and making a sandbox rpg like the witcher…
Ha ha, not.
I've got an idea for a little 2D strategy game that I'd like to bring to life. The trouble is I'm not entirely sure where to start. I have a little C# and Java experience. I've been leaning towards using Unity. It seems to have a lot of dedicated 2D tools, and of course a lot of community support if I run into problems. The release of the full version for free certainly sweetens the idea. Which brings me to another point, unless there is a very good reason I would like to stick with a free engine. I don't mind if its a limited version, as long as it is not crippled beyond use.
I'm not sure what kind of engine I need for just a strategy game though. Unity has to a of physics features, which I can't see I'll need. Maybe I'm looking at it the wrong way?
I have some skill at art, so that's not a worry for me.
Any thoughts?
I do realize that it will take a significant amount of work to even come up with something small, but I'm not in a hurry. Also I am planning on building for PC, though a multi-platform support would be cool.
Thanks ya'll
Ha ha, not.
I've got an idea for a little 2D strategy game that I'd like to bring to life. The trouble is I'm not entirely sure where to start. I have a little C# and Java experience. I've been leaning towards using Unity. It seems to have a lot of dedicated 2D tools, and of course a lot of community support if I run into problems. The release of the full version for free certainly sweetens the idea. Which brings me to another point, unless there is a very good reason I would like to stick with a free engine. I don't mind if its a limited version, as long as it is not crippled beyond use.
I'm not sure what kind of engine I need for just a strategy game though. Unity has to a of physics features, which I can't see I'll need. Maybe I'm looking at it the wrong way?
I have some skill at art, so that's not a worry for me.
Any thoughts?
I do realize that it will take a significant amount of work to even come up with something small, but I'm not in a hurry. Also I am planning on building for PC, though a multi-platform support would be cool.
Thanks ya'll