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Whiskerwood

v0.6.166 Patch #9


Gameplay
- Warehouses under construction can be set to reject all resources until configured by player

UI
- When bulldozing warehouses the lost resources preview is sorted with highest amounts first
- Refund value blips when bulldozing will show (+n) instead of (-n)
- Add input hint for quick elevation controls (Shift + Mousewheel to quickly change slice elevation)
- Inaccessible construction entrances will display their entry positions when hovered by cursor

Bugs
- Fix warehouses having stuck ‘inbound’ resources if disabled while being delivered
- Fix Firetender workers indicating ‘Headed to work’ while idle.
- Fix Earthworks workers indicating ‘Idle’ while performing work.
- Fix Stockpile assignment UI not dismissing in some situations.
- Fix deleting excess Offices removing a policy slot.
- Fix Woven Cloaks not being reported consumed in statistics
- Fix Whiskers repeatedly attempting to deliver to inaccessible construction sites
- When manually selecting a student to assign to a school, the list is now automatically filtered for Whiskers who don’t have the taught skill/guild, yet
- Assigning students to schools via the plus button will now automatically filter for Whiskers who don’t have the taught skill/guild, yet
- Fix typo in description of Rebellion Fervor
- The new storage capacity of Fire Tenders & Luxury Suppliers is now correctly applied to buildings in existing saves. Currently stored items above capacity are not lost.
- Fix schooled Whiskers keeping old guild modifiers when changing guild
- Earthworks labor now correctly applies Hard Labor thoughts
- Fix spring planting quest triggering too early
- Fix thoughts summary not displaying all of day’s thoughts when loading save

Crash Fixes
- Fix a a crash that could happen when generating a map with many large islands

Mod API
- Add ModAPI for adding new datatable rows
- Add ModAPI for linking extra datatables as moddable
- Add ModAPI for adding new runtime translations
- Add ModAPI delegate to hook on new day starting
- Add ModAPI linkage for SlotDecoratives
- Fix ModAPI for construction spawning not triggering correct delegate

Acknowledgements
- Thank you to r4v4g3 on Discord for pushing the limits of our ModAPI
- Thank you to Lickorice on Discord for suggesting the new day hooks
- Thank you to Buckminster for requesting the datatable extension tooling to allow new building mods
- Thank you to ruff on Discord for debugging the construction delegate ModAPI
- Thank you to RonEmpire & CaptCharlie82 on Discord for drawing attention to automatic assignment for students
- Thank you to Anteprefix on Discord for reporting the murmur typo
- Thank you to madbroetchen & Simply Matt & Lord Yanaek on Discord for reporting that schooled Whiskers retained old guild modifiers
- Thank you to Goiaba_Rei on Discord for reporting construction pathing bug
- Thank you to Gregor Pepe for reporting a crash during map generation
- Thank you Fargel on Discord for reporting inconsistency in thoughts breakdown
high rated
TurretGirls

Updated to v1.0.4 (Galaxy & Offline Installer)

Changelog from SteamDB:
TurretGirls Update v1.0.4! French, German added and more!

Bonjour! Guten Tag!

TurretGirls is now fully playable in French and German!
More languages, same explosive chaos. No translation needed for BOOM!

Thank you so much for playing TurretGirls!

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New Features

■ Added support for German and French
■ Added Key Rebinding Functionality

      • You can now access the key rebinding screen from the switch in the bottom-right corner of the Options menu.
      • Keys and buttons used during combat can be reassigned.
         (Note: Certain actions, such as opening the pause menu, cannot be changed.)
      • If multiple actions are assigned to the same key/button, they may not function correctly - please ensure there are no overlaps.

--------------------------------------------------------------------------------------------------------------

Fixes

■ Addressed Unity security vulnerability issues

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If you like TurretGirls, please consider giving it a review!

"Saving humanity, one turret (and wardrobe malfunction) at a time!"
Post edited November 17, 2025 by Hustlefan
high rated
Mafia III: Definitive Edition

1.0.1 GOG v2 (17 November 2025)

Fixed achievements not unlocking properly without Administrator privileges.

Mafia: Definitive Edition

1.0.3 GOG v2 (17 November 2025)

Fixed achievements not unlocking properly without Administrator privileges.

Just Cause 2 - Complete Edition

1.0.0.2 GOG v2 (17 November 2025)

Fixed achievements not unlocking properly without Administrator privileges.

Kane & Lynch 2: Dog Days - Complete Edition

1.2 GOG v2 (17 November 2025)

Fixed achievements not unlocking properly without Administrator privileges.
Post edited November 17, 2025 by Edward_Carnby
Just Cause 2 - Complete Edition

Windows offline installer has been updated from version "1.0.0.2_(50335)" to version "1.0.0.2_gog_v2_(86190)" .

Fixed achievements not unlocking properly without Administrator privileges.
high rated
Bridge Constructor Portal

Updated from 1.4-fix to 8.11
- Windows
- Galaxy & Offline Installer

No changelog.
Flipon

Update to V2.0.5.

No changelog.
Vampire: The Masquerade Bloodlines 2

Hotfix 1.0.4.1
Coming in hot is the latest Hotfix 1.0.4.1 for Bloodlines 2. It fixes the following issues:


• Save on exit dialogue issue

• Steam deck video player


Stay tuned for more updates in the future!
The Planet Crafter 1.526-patched -> 1.608

V 1.608 : Changelog
- Adds the new Toxicity DLC
- Improved performances with insects and fish
- Improved performances with drones
- Fixed multiplayer issues with the rover
- GPU Resident Drawer and Occlusion Culling enabled by default to increase performances
- Unity version updated
Firmament

Updated to 2.1.2 (Galaxy & Offline Installer)

GOG Changelog:
2.1.2 (11/17/25)

Global

Major

• Fixed the credits screen getting cut off at the bottom depending on your window resolution.
• Fixed ladders being disabled if you interact with a ladder while the adjunct is socketed.

Minor

• Added improvements to gamepad cursor speed to be relative to horizontal resolution of a display.
• Improvements made to default cursor movement speed to feel more natural.
• Fixed the player clipping through a black plane briefly during a certain part of the end-game.
• Lighting improvements made to certain meshes.
• Fixed some miscellaneous collision issues.
• Fixed an issue that could occur when turning pages in a book too quickly.

VR Only

• Fixed an issue with the Index controller diagram having a stray line through it.
Post edited November 18, 2025 by Hustlefan
high rated
Riven

Updated to 1.7.5 (Galaxy & Offline Installer)

GOG Changelog:
Patch 1.7.5 (11/17/25)

Features

• If playing Riven with a PlayStation controller on Windows, a PlayStation controller is now displayed in the controller diagram.
• In the case where a save game image is not synced over cloud saves, there are now temporary images set up for each area of Riven.

Major

• Various performance improvements made based on scalability quality.
• Cursor movement when using a gamepad is now scaled correctly for engaged regions.

Minor

• Fixed some UI text for checkpoints in the Help Settings menu being cut off at certain resolutions.
• Fixed a block that could occur if you ran around the back of a door while it was closing on Jungle Island.
• Fixed an issue where multiple checkpoint saves could be made at the same time.
• Fixed an issue with the focused element in the menu resets after the menu finishes fading in when opening it.
• Fixed the appearance of some rocks on Survey Island looking too reflective when Ray Traced Reflections are enabled.
• The player is now prevented from disengaging on the wood cart while it is starting to move.
• Fixed a clipping issue with the submarine on Jungle Island under certain circumstances.
• Fixed some lighting issues with the wahrk on Survey Island.
• The player is now prevented from putting away or taking out their satchel while it is already in transition.
• Fixed some mesh issues with the gallows on Jungle Island when being viewed from the submarine.
• Fixed a small white square appearing on a certain valve.

VR only

Minor

• Fixed the submarine unhiding the player’s view during Hide Vehicle Transitions if you happened to have your head clip through something while the submarine is moving.
• The player is now prevented from stepping out onto some invisible collision while the submarine is approaching.
high rated
No Man's Sky

Updated to 6.17_HolidayExpeditions2025_155759 (Galaxy & Offline Installer)

Latest changelogs from the official website:
Holiday Expeditions 2025

November 07, 2025.

6.16 Patch Notes

• Fixed a rare issue that could prevent the Starbirth mission from detecting the final world sought by the Void Egg.
• Fixed a rare issue that could leave players stranded a long distance away from their newly-created purple star system during the In Stellar Multitudes mission.
• Fixed an issue which affected the jetpack effect when using the Skyborn Jetpack Unit.
• Fixed a number of UI issues when using enlarged UI text.
• Fixed an issue that prevented some special player customisations earned as rewards, such as the Jellyfish Tank helmet, from being available across save files.
• Fixed a physics crash.
• Fixed a multithreading crash.
+++
Holiday Expeditions 2025 6.17

November 18, 2025.

Hello Everyone,

Thank you to everyone playing No Man’s Sky – Holiday Expeditions 2025, especially those taking the time to report any issues they encounter via Zendesk or console crash reporting.

We are listening closely to your feedback, and have identified and resolved a number of issues. These fixes are included in patch 6.17, which is now live on Steam, and will be coming to other platforms as soon as possible.

Bug Fixes

• Fixed a multiplayer bug that could cause erratic physics impulses during starship landing sequence.
• Fixed an issue that prevented non-corvette parts from being retrieved from the corvette parts box.
• Fixed a text issue when salvaging a corvette.
• Fixed an issue that caused corvette modules awarded by expeditions to provide 0 units when sold at the corvette workshop.
• Fixed an issue which showed incorrect filters when buying and selling corvette or relic parts.
• Fixed an issue that would cause doors on the Space Anomaly to not render after flying in.
• Fixed an issue which caused Corvette ships to be placed in the wrong location when teleporting to a base.
• Improved performance when rendering large schools of fish.
• Optimised Vulkan memory usage.
• Fixed a number of rare crashes.
• Fixed a video memory issue.
• Optimised PS4 and PS5 graphics memory usage.
• Fixed an issue that could cause Xbox to hang on the pause menu.
• Fixed an issue which prevented appropriate messaging when inviting or joining a multiplayer session with certain privacy settings.

We will continue to release patches as issues are identified and resolved. If you experience any issues, let us know by submitting a bug report.

Thank you,
Hello Games
high rated
AI War 2

Updated to 5.720 for Windows, Linux and Mac.

Changelog from the developer's website:

5.720 Ejecting Mercy
(November 15th, 2025)

Panopticon AI Type

• The Praetorian War Eye can be described as "Oddly Merciful" no longer. It now spawns a Tier 3 Exo-War ship instead of a Tier 1
• Slightly decrease the number of eyes spawned
--• Done at the request of Tadrinth

Forge of Empires

• Nerf how many ships the Hateful AI gets

• Give the Armada some new claimables on the map that will produce more resources

• Lower Armada metal costs a bit

• Give the Kilrathi ships more tractor beams and more damage to ships in tractor beams

• Buff Terran Sabre creation

• Terran and Kilrathi can build a new powerful defensive structure. In return, they get fewer swarm launchers
--• Locusts are still wildly OP, but if you want to really spec into them you'll need to get the Starbases you can find on the map

• Make Warleaders more effective engineers

• Update the AI type that gets Armada Ships with a lot more ships

• Locusts should no longer contribute to counterattacks
high rated
Through the Ages update
from version 2.19.1128 to 2.19.1132. No changelog.



(from Steam)

Wingspan update for 18 November 2025
Wingspan Hotfix - November 18

Birders!

A new hotfix has landed!

This one focuses on further improvements for the Online mode.

Check out the full patch notes below.

Fixed:
- Players' portraits displaying incorrectly on the Nectar scoring screen.
- Cases of online error 16 during online login.
- EE tutorial error causing rare crashes.
- Minor issues caused by forfeiting opponents in online games.
high rated
Syberia

Updated to 1.0.0 GOG v7 (Galaxy & Offline Installer)

GOG changelog:
1.0.0 GOG v7 changelog (19 November 2025)

• Updated DXWrapper to fix mouse clipping and enable windowed mode support.
high rated
Update 1.7 for S.T.A.L.K.E.R. 2: Heart of Chornobyl is available now (Offline & GOG Galaxy).

The changelog can as always be found here:

Patch 1.7 - Part 1 (November 19, 2025)
Patch 1.7 - Part 2 (November 19, 2025)
Patch 1.7 - Part 3 (November 19, 2025)
Post edited November 19, 2025 by Berzerk2k2