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high rated
(from Steam)

Deck of Souls update for 10 December 2024
Deck of Souls is now out in full release!

Greetings!

We are thrilled to announce that Deck of Souls is now complete and officially launching today!

What's new in this update:

- Chapter 5, featuring the finale of the story.
- The ultimate boss, Satan.
- Five challenging sub-bosses.
- A new biome and enemies to conquer.

We deeply appreciate everyone who has supported us throughout the game’s development. Your comments and feedback have been invaluable in making Deck of Souls more engaging and enjoyable for all players.

Play the game, share your thoughts, and don’t forget to leave a review on Steam!

Regards,
Deck of Souls Team




(from Steam)

TerraScape update for 12 December 2024
Small Patch 1.1.0.3

- Improved multiplayer log text when a player in multiplayer vs-mode reaches target score
- Improved multiplayer log panel line spacings
- Improved multiplayer log text readability
- Improved Terra selection visuals and added selection outline for controller
- Improved statistics panel buttons and added selection outline for controller
- Improved main menu Terra selection info-panel for Kingdom- and Scenario maps
- Fixed visual issues on puzzle 23
- Fixed visual issues on puzzle 31
- Fixed issue merge effect sometimes not playing correctly after undo & merging again
- Fixed issue building preview sometimes not updating correctly after undoing a merge
- Fixed multiplayer game speed setting not syncing correctly to all players
- Fixed some overlapping UI elements in main menu

Some fixes and improvements based on your reports and feedbacks. Thank you for supporting us!
Post edited December 12, 2024 by FlockeSchnee
high rated
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Geralt_of_Rivia: Northgard

Update to V3.6.18.40721.
Changelog from SteamDB:
Clan of the Turtle | Patch Notes for 12/12/2024

v3.6.18.40721

Clan of the turtle

• The clan of the Turtle is now available in game
• The clan will be playable in Ranked at a later date

All details about the clan on the dedicated page

https://www.gog.com/game/northgard_hafgufa_clan_of_the_turtle

Changes

• Various AI Improvements
• Winter Festival now available

Bugfixes

UI - Miklagard relation is now displayed in the end stat game
Lynx - Fixed Sharped eyes not working
Squirrel - Fixed Winter SFX not played 2 month before winter
Owl - Fixed Invasive Fruit not working against the Clan of the Bear
Owl - Fixed Hypnotic Spores not decreasing foes armor
Raven/Snake - Fixed decolonisation UI displayed when raiding or attacking with skirmisher
Bifrost - Fixed being able to select the same winter bonus multiple times when playing solo
Bifrost - Fixed second start-with of the Clan of the Snake (using scorched earth on ally territory)
Bifrost - Fixed a crash for the Clan of the Squirrel when checking his ingredients production
Bifrost - Fixed free upgrade for tower/fort/duchy for the Kingdom clan

Known Issues

Turtle - Sometimes workers will not auto leave garrison
Unit - Sheep crossing a player’s tile while the tile becomes unclaimed cannot be controlled
Unit - Sometimes after assigning a villager to a scout camp he will not go scout alone (ordering him to scout fix the issue)
Text - Some localization are missing
Bifrost - Turtle shared Start-with doesn't work for Southern Kingdoms
Post edited December 12, 2024 by Hustlefan
high rated
Warhammer 40.000: Gladius - Relics of War:
Linux version now also updated to 1.15

Callback to this posts:
https://www.gog.com/forum/general/the_what_did_just_update_thread_part_2_the_search_for_more_updates/post4289

https://www.gog.com/forum/general/the_what_did_just_update_thread_part_2_the_search_for_more_updates/post4291
Post edited December 12, 2024 by BreOl72
high rated
Frostpunk 2

Updated to 1.2.2_RC3 (Galaxy & Offline Installer)

Changelog from SteamDB:
Frostpunk 2 | Hotfix 1.2.2

Dear Citizens,

The latest Hotfix 1.2.2 for Frostpunk 2 is now live. The update contains a number of fixes and quality-of-life improvements. Don't miss the updated Zoom Stories in the Utopia Builder

Read the full changelog below

Gameplay & Balance

• Disabled deep deposit building economy modifier will no longer affect active Food deposit
• Stimulant Manufactory overuse story arc tweaks
• Fixed Rail Transport Hub affecting all buildings in the city
• Fixed not being possible to construct an extraction building in a district in which regular deposit was depleted even when deep deposit is still available

Interface

• Pop-up tutorials improvements
• Currently in Force widget is now hidden when voting for Charter Policies
• Research Panels now display research affinity back again
• Tutorial videos are now always played from the start on revisiting them
• Quest markers are now visible on the district construction panel
• Fixed district wear trackers behaviour after loading a save file
• Fixed Emergency Council Button not showing up after loading a save file on some occasions

Art

• Festive spirit can be spotted on the Zoom stories of Utopia Builder
• Implemented some new artworks to city messages
• Fireflies visual tweaks

Audio

• Fixed infinite sfx being played if the message tracker disappears when the player was hovering over it
• Council audio tweaks

Other

• Pop-up messages about outdated drivers are now localized
• Fixed “Can’t stop progress” and “Adapted to Weather” achievements not unlocking on some occasions

Take care,
11 bit studios
high rated
Changelog:
# Version 1.15.0 Ultima Founding (10th December, 2024)

*"Our Imperium is besieged. Across a thousand worlds we fight for survival. Those that would tear Humanity down are legion. Our forces are few, our enemies many. There is no respite. There is no mercy. And in our darkest hour, a spiteful universe awakens forgotten evils to break us. The galaxy burns. Yet still we stand, the last bulwark against the terror. And while we draw breath we will fight. For in this new, dark age... There is only war."*

## New Units (Ultima Founding DLC)
* Primaris Intercessors (Space Marines) [Tier 2] - Tough versatile infantry unit.
* Primaris Invader ATVs (Space Marines) [Tier 3] - Fast vehicle equipped with a gatling cannon.
* Primaris Aggressors (Space Marines) [Tier 4] - Close-quarters anti-infantry unit equipped with flamestorm gauntlets.
* Storm Speeder Thunderstrike (Space Marines) [Tier 4] - Fast assault vehicle with a powerful anti-armour armament.
* Primaris Hellblasters (Space Marines) [Tier 5] - Heavy armour-piercing ranged infantry.
* Primaris Inceptors (Space Marines) [Tier 6] - Powerful short-range unit equipped with jump packs.
* Primaris Redemptor Dreadnought (Space Marines) [Tier 7] - Powerful walker unit with a vast array of weapons.
* Perimaris Repulsor Executioner (Space Marines) [Tier 8] - Heavy tank with transport capabilities and a significant payload of ranged weapons.

## New
* Added 2 new Steam achievements.

## General
* ×1 no longer shows for single count weapons in the selection panel.
* Updated Vulkan Memory Allocator to version 3.1.0.
* Updated Steamworks SDK to version 1.61.
* Updated Visual Studio 2019 to version 16.11.42.

## Bug Fixes
* Fixed a crash that could occur when using player abilities that cause traits that cause traits (e.g. Icon of Flame -> Soul Blaze -> Soul Blazed). This fix is not retroactive if the state is already broken.
high rated
Stellaris

Standalone installer updated: [Linux, Mac] 3.14.1592 ⇒ 3.14.15926.

Changelog

_______________________________________________________________________

Strangeland

Standalone installer updated: [Windows, Linux, Mac] 3.5b ⇒ 3.5c.

No Changelog
[Probably turkish translation corrections]

_______________________________________________________________________

Through the Ages

Standalone installer updated: [Mac] 2.19.1039 ⇒ 2.19.1041.

Changelog
Attachments:
Post edited December 13, 2024 by surfer1260
high rated
Diablo + Hellfire

Hotfix (13 December 2024)

Fixed a regression with unresponsive Shift key preventing stationary attacks
high rated
ΔV: Rings of Saturn

Updated to 1.63.9 for Windows, Linux and Mac.

Changelog posted by the developer in the forum:

1.63.9 - Void Whispers

* Fixed some miners confusing your ship with theirs when responding to you.
* You can now expose the Ganymedean Station to Big Bad Wolf after you do some small talk first without needing to call it again.
* Updated translations.
* Light Interlunar Shuttle Nakamura Kitsune 3D model is now available in the Tales from the Rings free DLC.
high rated
Another World: 20th Anniversary Edition got a couple new Extras.

Edit: Nevermind. Pretty sure all the 'Making of' videos were added last year, not sure what the DB is up to.

Edit 2: Nevermind again. The PDFs included in the 'Making of' videos are the same as the ones in the individual zip files.

Nothing to see here. Move along.
Post edited December 13, 2024 by (ø,ø)
high rated
Barony

Updated to V4.3.1-131224

Changelog from SteamDB:

The 4.3.1 Assist Shrine Update is now live!

We have a surprise feature update for you, just in time for the holidays!

The new Assist Shrine is the perfect way for you, and any new Barony adventurers, to get their feet wet in the dungeons, especially if you’re having a hard time! Offering several new ways to ease the game’s difficulty, the Assist Shrine may be just what you need to finally be the hero that Hamlet deserves.

Each player’s candle is lit at the shrine when they claim an Assist Item. One at a time please!

In the starting floor there is a now a new Assist Shrine interactable. Now you can have per-player handicaps with more options to lower the game difficulty, great for introducing new players to your party.

Accessing Assist Items

The old "+1 Life" game flag is now replaced with the new "Assist Items" game flag.

Enabling / Disabling

If the host of a game wants everyone to play without Assist Items, they can be Disabled / Enabled in the Lobby Settings and Game Settings menus.

Assist Shrine UI Tabs

Items Tab:


• If "Assist Items" are enabled for the lobby, you can claim up to 4 items which can be blessed to improve their effects further
• Every item has a Assistance Point cost and reduces your leaderboard score by 10% per point (maximum of 95% reduction). Blessing/Cursing incurs higher costs.
• Claiming 10 or more Assistance Points will disable achievements/online leaderboards
• Items aren't shared, everyone can claim their own copy of the items so 16 total for a 4 player game
• In multiplayer the score penalties are based on the sum of everyone's points, so everyone shares the same score penalties.

A full kit of Assist Items makes the game substantially easier and disables achievements, but still exposes you to all the game’s mechanics. Perfect for learning!

Assist Items Available

Cloak of the Guardian [5 AP / +4 AP per blessing]

• Provides 25% combat damage resistance and 50% trap damage resistance (up to 75%/75% at +2)

Ring of Resolve [3 AP / +2 AP per blessing]

• Increases your Max HP/MP while worn by +10/10 (up to +30/30 at +2)

Marigold [3 AP / +2 AP per blessing]

• Restores 5 HP over 30 seconds when eating food (up to 11 HP at +2)

Amulet of Lifesaving [4 AP / +2 AP per blessing]

• Effect has been changed for all lifesaving amulets in the game, revival now restores +50HP (up to +150HP at +2) instead of full HP

With the Assist Items and their blessing status customizable for each player, you’ll have more control than ever over how difficult of an experience you want to have. You can even curse items in case you’re playing an Incubus or Succubus!

Item Assist Point costs are designed specifically to make sure that you can take a few combos of items without necessarily disabling achievements, especially useful if there’s a particular aspect of the game you struggle with.

Race / Class Tabs

Now you can change your character Class or Race without having to exit and create a new lobby!

We’ve used the Assist Shrine to provide a long requested feature for players who want to change Race or Class without having to start a new lobby. Here you can change your character with the respective Class / Race tabs. Changes apply when the game is next restarted.

Note, this does not require Assist Items game flag for this function to be usable!
Now you can experiment with different playstyles and party makeups with your friends, without the need to disband!

We hope that the Assist Shrine enriches your playtime with others, whether they be veterans, or newcomers to play with from the couch at your next family gathering. As for us, we’re going to exploit assist items to finally earn that Blessed Boots of Speed achievement.

Happy Holidays from all of us Turning Wheel!

Switch version coming soon. If you Crossplay with Switch users, use the Betas dropdown for V4.3.0 compatibility!
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(ø,ø): Another World: 20th Anniversary Edition got a couple new Extras.

Edit: Nevermind. Pretty sure all the 'Making of' videos were added last year, not sure what the DB is up to.
After reading your post, I looked into my account (no update notice, btw):

- Another World 15th Anniversary Edition
- Development diary (7) (.zip-file)

These are the two files, I hadn't had downloaded before.

To be more precise:
I hadn't had the "15th Anniversary" (not sure, whether I just didn't bother, or if this is new)
and
the "Development diary has a new name when downloaded: it's now "another_world_design_lang" instead of: "another_world_design".

But again - I'm not sure, if any of that's new, or if I just didn't bother / notice when these got added / changed.

I looked into it (opened both files):
the old "Developer diary" (another_world_design.zip) contains only the English version, the new "Developer diary" (another_world_design_lang.zip) contains the diary in English, French, German, Italian, Polish, Russian and Spanish.
avatar
(ø,ø): Another World: 20th Anniversary Edition got a couple new Extras.

Edit: Nevermind. Pretty sure all the 'Making of' videos were added last year, not sure what the DB is up to.
avatar
BreOl72: After reading your post, I looked into my account (no update notice, btw):

- Another World 15th Anniversary Edition
- Development diary (7) (.zip-file)

These are the two files, I hadn't had downloaded before.

To be more precise:
I hadn't had the "15th Anniversary" (not sure, whether I just didn't bother, or if this is new)
and
the "Development diary has a new name when downloaded: it's now "another_world_design_lang" instead of: "another_world_design".

But again - I'm not sure, if any of that's new, or if I just didn't bother / notice when these got added / changed.

I looked into it (opened both files):
the old "Developer diary" (another_world_design.zip) contains only the English version, the new "Developer diary" (another_world_design_lang.zip) contains the diary in English, French, German, Italian, Polish, Russian and Spanish.
Yep, but initially thought the two PDFs included in the language specific 'Making of' videos were new, they weren't included in my old English-only 'Making of' video, but they're the same as the ones in another_world_Design_lang.zip and another_world_TechnicalBook.zip.
another_world_Design_lang.zip with all 7 languages was added last year, so there doesn't seem to be anything new here.
I think the 15th Anniversary Edition were always included on GOG too, but according to GOGDB it was removed last year and readded last month for some reason. (If the DB is right that is, since it seems to be wrong about the Polish and Spanish 'Making of' videos first being added yesterday.)
avatar
BreOl72: After reading your post, I looked into my account (no update notice, btw):

- Another World 15th Anniversary Edition
- Development diary (7) (.zip-file)

These are the two files, I hadn't had downloaded before.

To be more precise:
I hadn't had the "15th Anniversary" (not sure, whether I just didn't bother, or if this is new)
and
the "Development diary has a new name when downloaded: it's now "another_world_design_lang" instead of: "another_world_design".

But again - I'm not sure, if any of that's new, or if I just didn't bother / notice when these got added / changed.

I looked into it (opened both files):
the old "Developer diary" (another_world_design.zip) contains only the English version, the new "Developer diary" (another_world_design_lang.zip) contains the diary in English, French, German, Italian, Polish, Russian and Spanish.
avatar
(ø,ø): Yep, but initially thought the two PDFs included in the language specific 'Making of' videos were new, they weren't included in my old English-only 'Making of' video, but they're the same as the ones in another_world_Design_lang.zip and another_world_TechnicalBook.zip.
another_world_Design_lang.zip with all 7 languages was added last year, so there doesn't seem to be anything new here.
I think the 15th Anniversary Edition were always included on GOG too, but according to GOGDB it was removed last year and readded last month for some reason. (If the DB is right that is, since it seems to be wrong about the Polish and Spanish 'Making of' videos first being added yesterday.)
I don't remember the Amiga version being there before.
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renevampire: I don't remember the Amiga version being there before.
My download of the Amiga version is from June 23, 2024.

According to gogdb, it was added on November 3, 2023.
high rated
SPRAWL got a new update today (Offline & GOG Galaxy).

Update 1.7 (December 14, 2024)
• Added the option to change controller dead zones
• Fixed an issue with menu options not saving as intended
• Button prompts now display on tutorials and switches across keyboard and controller.
• Players now respawn with a minimum of 4 pistol shots to help get back on their feet without relying on melee.
• Respawn now includes 4 seconds of invulnerability.
• Fixed an issue with hitstun on various enemies.
• Addressed enemy navigation issues across levels in the game.
• Fixed music looping issues on all race maps.
• Resolved an issue with Codex navigation.
• Fixed issues with Codex labeling.
• Various fixes to all localizations.
• Improved setting sliders functionality for gamepad users.
• Added additional languages with proper font fallbacks.