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high rated
* Hotline Miami
Its seems the Windows offline installer was updated to version gog-8(a)

I couldn't find any changelog.
high rated
Siege of Avalon: Anthology

Standalone installer updated: [Windows] 1.0 ⇒ 1.02.

Update 1.02 (April 16th, 2021)

Just a moment ago we’ve deployed a 1.02 patch that addresses a bunch of unfortunate issues which crawled into the release build. A few of you have faced a black screen trying to launch the game on laptops or bugged transition between chapters • to the best of our knowledge, the latest patch addresses them along with a list of other improvements and bug fixes.

Let us know on the technical forum or via support e-mail if you’d notice any new issues introduced because of the patch.

For those of you who’re into modding, just a short note that our open-source repository on Github was also updated to version 1.02.

1.02 (April 16th, 2021)
• fixed an issue known as 'black screen' which was usually followed by a crash
• fixed an issue with video playback on the game's launch
• the game now properly handles ALT+TAB
• various map fixes for HD and FullHD modes for: Chapter 6 submaps, Snow cave and Crypt in Chapter 3
• a male character no longer have a female voice
• fixed most looting issue, and increased number of loot-able items on NPCs
• bug fixes around fast travel feature which prevented smooth progression and broke game's logic (Chapter's 2 ending and some other places)
• Cyrillic symbols in the installation path no longer prevent the game from launching
• general improvement of stability and reduced amount of game crash scenarios
• (German version) improved items database alignment with the English version of the game which addresses some of the missing items issues
• (German version) various additional fixes of missing translations and general alignment with the English version (e.g. some untranslated Mudam’s lines)

! Cursor flickering and screen tearing, a very commonly reported problem, is not fixed in this patch • we're still working on the issue.

1.01 (April 8th, 2021, release build)
• migrated the game's codebase to the modern compiler and introduced DirectX11 in the game instead of the legacy solution
• added support for Windows 7,8 and 10 operating systems
• added widescreen support (1280x720 & 1920x1080 resolutions)
• added support for windowed mode
• updated game's UI to correctly function with widescreen options
• updated intro and outro videos
• updated game's launcher
• added a fast travel feature, which brings you to the Chapter's hub ('t' key)
• added support for up to four companions
• option to play a female character (important note: no additional translations were introduced
• all characters will address you as a 'he')
• integrated DE, PL, RU & ES translations and introduced one unified, multilingual build with a synchronized set of features
• added platform-specific support for achievements and cloud-saves features
• various bug fixes (gameplay & stability)
Post edited April 19, 2021 by surfer1260
high rated
Astrodogs Demo

Updated to 1.1 (Galaxy & Offline Installer)

No changelog.
high rated
I received an update flag for Dying Light, no changelog.
high rated
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Hustlefan: Astrodogs Demo

Updated to 1.1 (Galaxy & Offline Installer)

No changelog.
And again from 1.1. to 1.2.
high rated
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karnak1: * Hotline Miami
Its seems the Windows offline installer was updated to version gog-8(a)

I couldn't find any changelog.
There are no changes to the game files. Only some of the goggame-* files were deleted/changed. I looked at the checksums on the old gogdb.

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seppelfred: I received an update flag for Dying Light, no changelog.
The games was updated to version 1.41.0 and the free Rust Weapon Pack DLC is now available.
high rated
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seppelfred: I received an update flag for Dying Light, no changelog.
New free DLC Rust Weapon Pack.
high rated
Stellaris
updated from version 3.0.1.2 to 3.0.2 - currently only for Windows

Changelog for version 3.0.2

Bugfixes
* Fixed an issue with the Big Red Button achievement not triggering before the game ended.
* Fixed an issue where players couldn't play as the pre-scripted Human Empires.
* Fixed an issue with Criminal Syndicates branch offices producing super negative trade due to crime, then multiplying it because of crime.
high rated
Should be getting the 2.6 update to Baldur's Gate EE Series and Icewind Dale EE soon, as the update just launched for the Steam versions:

https://steamcommunity.com/app/257350/eventcomments/5506189390978486986
high rated
Baldur's Gate Enhanced Edition, Baldur's Gate II: Enhanced Edition and Icewind Dale Enhanced Edition have all been updated to v2.6.5.0 (Offline installers)

Changelog can be found on Steam - https://steamcommunity.com/app/257350/eventcomments/5506189390978486986

or Beamdog - https://www.beamdog.com/news/patch-26-launches-today/
Post edited April 20, 2021 by Pajama
high rated
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Pajama: Baldur's Gate Enhanced Edition, Baldur's Gate II: Enhanced Edition and Icewind Dale Enhanced Edition have all been updated to v2.6.5.0 (Offline installers)

Changelog can be found on Steam - https://steamcommunity.com/app/257350/eventcomments/5506189390978486986
Nice. Gonna download those and maybe finally play them as i've been waiting a VERY long time for more bugfixes.
high rated
DYSMANTLE (In Development)

Updated to 0.6.11.9 (Galaxy & Offline Installer)

Changelog from Steam:
Update 0.6.11 - Serpent's Crossing

Continue your expedition deeper into the heart of the jungle. Uncover some of the island's ancient past. Acquire the Hunting Rifle. Chase the Gas Masks. Welcome to Serpent's Crossing!

So you'll be retracing the steps of Judith Abigail Susan James as she travelled through the jungle decades ago. Maybe you'll find out what happened to her? Did she ever find those eluding Gas Masks? You need to be careful though: the jungle can be a merciless place.

Your journey starts where the previous update ended, near that ring of stone tablets.

Update Highlights

Hunting Rifle

You may remember this weapon from the trailer. Yup, the Hunting Rifle is finally here. (Sorry deer, we postponed it as long as we could.)

We've been going back and forth with the control scheme for firearms like this. This isn't a twin-stick shooter like some of our previous games, so we can't use the same kind of systems. Most of the action is melee-based. We tried a few options, but in the end it didn't seem to make sense to have a completely different control scheme for the rifle, so we decided to use the same controls you're (probably) already familiar after using any of the throwing weapons. Quick press just picks up the gun and fires at the locked target, and long press starts free/manual aiming. Releasing the long press fires the rifle, and moving or dodging will cancel the shot.

We've also got a few other firearms like this planned, but more on those later.

Gas Masks and Toxic Gasses

You may also notice there are more toxic gasses blocking your way elsewhere on the island. And some more may be coming in the later updates to areas you may have already explored. So better gear up! They say masks are important, you know.

Optimizations and Visual Glitch Fixes

This new update should fix those half-baked decals you may have been seeing. You should also not see half-loaded map chunks when you rest at the campfire. You may still see occasional misplaced objects and decals on the island though. You can report those in the newly added Visual Glitch category and we'll fix them for the new versions.

The game should also run smoother with less lagging while streaming the open world content -- especially when you've already destroyed a lot of the environment. We'll continue making these optimizations towards the release.

Change Log

ADDED
- Access to 'Serpent's Crossing'.
- Level Cap is now 31.
- New craftable: Hunting Rifle (level 31).
- New monster type.
- Audio logs can be relistened in Collection.
- New Skill: Doctor (placeholder skill icon).

CHANGED
- Structures you've built yourself reward less XP when destroyed.
- Killed monsters reward more experience.
- Rebalanced monster loot to be more rewarding.
- Object loot balancing with the aim of reducing some bottlenecks regarding rare materials.
- Slowed down mutated hurler attack by 25%.
- Acid pools have higher damage now making standing in them a bad option.
- Tutorial tweaks.
- Unified loading screen background art character to look more like the in-game model.
- Collection UI tweaks.
- Extensive changes to object damage masks to incorporate the rifle.
- Upgrade Gear screen shows the stats at the maximum upgrade level.

FIXED
- Smoother font outlines.
- Cold/hot resistance gear quests don't keep triggering protagonist remarks if quests are completed.
- Pause menu memory usage optimizations.
- Allowing installing other Link Tower transmitters even when max ascension level is reached.
- Performance optimizations.
- Upgrade gear screen material flow animation.

Up Next

We're working hard on the next area, which will be the central "city" location. Still not 100% sure if it'll be the very next update or the one after that, but you can expect a new update in 2-3 weeks as usual. You'll be likely unlocking the recipe for the Sledgehammer in that update.

I'd say the island is about 62% complete now. This new area and the next one are a bit more complex, and have taken a bit longer to finish than expected, but luckily a few of the remaining areas contain a bit more more wilderness / desert, so they should be slightly faster to develop.

All-in-all we're a bit behind on the schedule, but really have no other option than to just keep pushing through as fast as we reasonably can. Still working remotely, which is definitely taking its toll, but fortunately we're seeing the light at the end of this COVID-19 tunnel as more and more ppl are getting vaccinated here in Finland. None of us yet though. Hoping to return to the office maybe within four months.

Anyway, I hope you like the update!
high rated
Port Royale

Updated to version 1.4.0.3 w10

Changelog
* improved compatibility with modern OS

Also:
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gogtrial34987: Stellaris
updated from version 3.0.1.2 to 3.0.2 - currently only for Windows
Now also for Mac and Linux.
Post edited April 21, 2021 by gogtrial34987
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Pajama: Baldur's Gate Enhanced Edition, Baldur's Gate II: Enhanced Edition and Icewind Dale Enhanced Edition have all been updated to v2.6.5.0 (Offline installers)

Changelog can be found on Steam - https://steamcommunity.com/app/257350/eventcomments/5506189390978486986

or Beamdog - https://www.beamdog.com/news/patch-26-launches-today/
thank you very much
cheers + best
r
high rated
UnderRail

Standalone installer updated: [Windows] 1.1.3.4 ⇒ 1.1.3.5.
Version 1.1.3.5

Tweaks
• [Expedition] Precognition will now only be removed when you run out of psi, instead of when you get to the point where your psi points cannot afford another tick

Bugs
• Fixed the fishing rod crash
• Fixed the bug that would cause players to get themselves stuck in place with their own fishing rod placement
• Fixed the throwing knives tooltip regarding resistance interaction
***********************************************


Port Royale 2

Standalone installer updated: [Windows] 1.1.2.3 ⇒ 1.1.2.3 w10.
• improved compatibility with modern OS
Post edited April 21, 2021 by surfer1260