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high rated
Terraria

Updated to version 1.4.1.1 (windows offline installer)

No changelog.
avatar
ariaspi: Terraria

Updated to version 1.4.1.1 (windows offline installer)

No changelog.
Not Mac or Linux as of this post, however (still on 1.4.1.0).
high rated
Baldur's Gate 3

Patch 1 - Launch - 4.1.84.2021 (14 October 2020)

Improvements

Added polish and bug fixes to several in-game cinematics, such as Shadow Heart recruitment, Astarion recruitment and Volo's Poem
Added minor text tweaks
Added extra dialog choices to certain npc's
Added extra combat tutorial messages
Astarion no longer thinks Lae'zel inspected you at camp when she is not in your party

Bug Fixes:

Fixed a crash related to having level up screen open while in a dialog
Fixed a crash related to dropping items from inventory
Fixed a rare crash that could happen at the start of combat
Fixed a possible blocking issue when using the transponder at the end of tutorial twice
Fixed black screen issue when ending tutorial if the transponder was used by any character that is not the main player avatar
Fixed a possible blocking issue when reassigning characters to others players while in combat
Fixed an issue with lip sync not working correctly
Fixed several localization issues
Fixed combat UI not updating correctly when someone joined during combat
Fixed party shared gold and items not always working in dialog checks
Fixed summons from NPC’s getting stuck in combat
Fixed levelled up characters having duplicated racial and class features
Fixed not being able to level up to level 4 on a Zariel Tiefling Cleric of Light due to cantrip selection
Fixed text cut-off issues in several interfaces
Fixed party members getting stuck trying to open doors they run past
Fixed listening in to dialogs getting stuck in multiplayer, also causing players not being able to save
Fixed camp button being broken after closing the camp window with escape key
Fixed "end the day" multiplayer message being broken if a player closed it with escape key
Fixed certain quests not having map markers
Fixed certain secret entrances incorrectly showing up on the map
Fixed incorrect player portraits in the lobby screen as more people joined
Fixed Cambion wings and Tiefling tail animations
Fixed map not centering correctly on player characters in smaller subregions
Fixed health values not being synced correctly to the Baldur's Gate 3 twitch extension
Fixed superiority die not showing actual values when using abilities such as Menacing attack
Fixed minor issues with hair, skinning and textures on several models
Fixed lighting issue in owlbear cave
Fixed not being able to walk over corpses
Tweaked ragdolls to reduce possibility of models exploding


No offline installer yet, should be up in a bit, I'd assume.
high rated
Got update flags (and no GOG changelogs) for:

Terra Nova: Strike Force Centauri

Star Trek: 25th Anniversary

Ultima Worlds of Adventure 2: Martian Dreams

Worlds of Ultima: The Savage Empire

I admit I have no clue what those updates were. Neither of these games have official Mac versions stated on their store pages, yet all these games have Mac offline installers.
Did GOG add Mac installers, or were they already previously available (and GOG officially removed the support form their pages)?

If anyone has further info about the updates, please add it. Thanks in advance.
high rated
The Dungeon Of Naheulbeuk: The Amulet Of Chaos

Updated to 1.0 225 34937 (Mac)
(Galaxy & Offline Installer)


No changelog.

+++

avatar
Hustlefan: Northgard

Updated to 2.3.7.19122 (Windows)
(Galaxy & Offline Installer)


Changelog from Steam:

- The Clan of the Goat can no longer transfer its zone with sheepfolds and sheep in it (to a clan other than Goat). In this case, sheep will be transferred as well but unassigned from the sheepfold.
- The Clan of the Lynx: Changing the arrow's type during a fight will no longer stop trackers fighting.
- Fixed Mimirsbrunn: ‘Spoil of Plenty’ “The next feast's cost is reduced by 5% per animal your clan killed.” which was not working as intended.

- Conquest battle “Bifrost” has been corrected. (Co-op victory condition was broken.)
- Conquest battle “Bifrost” lore can no longer go negative.
Mac & Linux now updated as well.
high rated
avatar
karnak1: Got update flags (and no GOG changelogs) for:

Terra Nova: Strike Force Centauri

Star Trek: 25th Anniversary

Ultima Worlds of Adventure 2: Martian Dreams

Worlds of Ultima: The Savage Empire

I admit I have no clue what those updates were. Neither of these games have official Mac versions stated on their store pages, yet all these games have Mac offline installers.
Did GOG add Mac installers, or were they already previously available (and GOG officially removed the support form their pages)?

If anyone has further info about the updates, please add it. Thanks in advance.
The updates are for Mac installers. What likely happened:

1) The games already had Mac versions.
2) New version of OSX breaks compatibility.
3) GOG removes mention of Mac support to prevent non-working purchases.
4) GOG fixes the installers and will eventually update the pages to reintroduce Mac support.
Post edited October 15, 2020 by Grargar
high rated
Iron Harvest

Updated to 1.0.4.1702 rev. 39617 (Galaxy & Offline Installer)

Changelog from the developer's website:
CHANGE LOG 05: NEW 3v3 MAP

Greetings Harvesters,

This is the fifth of our regular post-release updates. A special welcome to all the new players who’ve joined this past weekend during our successful 20% off Steam sale. It’s great to see the ranks swell with new fodder for the war effort. Today’s update brings more general improvements and will see you battling it out, street by street, in an expansive new 3v3 map.

New 3v3 Map City Outskirts

2Sk3tchy has scouted ahead and reports back on this
new frontier, ripe for the taking.

General changes:

As ever, we are hard at work implementing improvements and fixes largely based on your feedback. This week we’ve:

- Fixed an issue resulting in Bunker foundations being visible through the Fog of War.
- Improved VFX system, especially related to destructibles.
- Fixed an issue that prevented medics from healing via clicking the ability button and then left clicking the target.
- Fixed numerous Season Tree visual inconsistencies and counting errors.
- Earned coins now display on the Season Tree screen.
- Added improvements to prevent game crashes on the 6th Polania mission "Kolno in Chaos".
- Adjusted a few minor unit values in the CODEX.
- Fixed issues whereby Olga’s interaction with Changa would prevent saved games from loading or her moving after a successful load.
- Adjusted layout of achievement screen and changed the ranked image you see so that it depends on your rank.
- Adjustments made to prevent units teleporting as part of the unit avoidance system.
- Added new title "prodigal spender" for big coin spenders.
- Fixed in-game achievement to correctly reward capturing 1500 strategic positions.

Balance changes:

We continue to collect data and feedback from all your battles as we seek to make informed balance changes. This weekend’s community tournament is another excellent opportunity to evaluate gameplay and so we’ll be assessing the result of this, and more, with the aim of implementing more concrete balance changes next week.

1920+ TOURNAMENT

Click here if you are interested in being a part of this friendly community tournament group via Discord.

Our Mechs are still on track!
Post edited October 15, 2020 by Hustlefan
high rated
avatar
karnak1: Got update flags (and no GOG changelogs) for:

Terra Nova: Strike Force Centauri

Star Trek: 25th Anniversary

Ultima Worlds of Adventure 2: Martian Dreams

Worlds of Ultima: The Savage Empire

I admit I have no clue what those updates were. Neither of these games have official Mac versions stated on their store pages, yet all these games have Mac offline installers.
Did GOG add Mac installers, or were they already previously available (and GOG officially removed the support form their pages)?

If anyone has further info about the updates, please add it. Thanks in advance.
avatar
Grargar: The updates are for Mac installers. What likely happened:

1) The games already had Mac versions.
2) New version of OSX breaks compatibility.
3) GOG removes mention of Mac support to prevent non-working purchases.
4) GOG fixes the installers and will eventually update the pages to reintroduce Mac support.
Thank you, Grargar.

* EDIT: *

Cultist Simulator
Windows offline installer was updated to version 2020.10.b.1
No GOG changelog.
Post edited October 15, 2020 by karnak1
high rated
Professional Farmer: Cattle and Crops is out of the development stage (15 October 2020)

Galaxy and offline installer updated: 0.9.8.5 ⇒ 1.0.1.16

I posted the "extensive changelog that will make your screen burst" in the game's subforum (copied from dev website).
Post edited October 16, 2020 by JackknifeJohnson
high rated
Medieval Dynasty (In Development)

Update 0.1.2.4 (14 October 2020)

(Galaxy & Offline Installer)
Additions

- New items have been added to vendors.
- Russian language.
- French language.
- Italian language.
- Portuguese language.
- Portuguese (Brazil) language.
- Japanese language. Czech language.
- Turkish language.
- Ukrainian language.
- Added "Delete", "End", "Home" etc. to key bindings.
- Barrels for salting in Hunting Lodge I and Fishing Hut I.
- The possibility of producing salted fish and dried fish in a Fishing Hut.
- The ability to control production efficiency of fish, salted fish and dried fish in Fishing Hut .
- The possibility of producing salted meat and dried meat in a Hunting Lodge.
- The ability to control collection efficiency of clay, salt, rock and limestone in Excavation Shed.
- The ability to control collection efficiency of rock, salt and iron in Mine.
- The ability to control production efficiency of meat, salted meat, dried meat, leather, feather, mushrooms and berry in Hunting Lodge.
- The possibility of producing planks in a Woodshed.
- The ability to control production efficiency of logs, sticks, firewood and plank in Woodshed.
- Option in Game Settings for changing quickslots steering from QWERTY to AZERTY

Fixed

- Optimization of map loading time.
- Various quest fixes.
- Knife position for female hunters while skinning animals.
- Torch position for patrolling female NPCs.
- Numerous fixes in refreshing the production status of items.
- Generic quests reward after loading the game.
- Coins have condition other than 100% and don't stack.
- Quest goal with assigning peasants to work doesn't update on objective start.
- Age update for NPCs.
- NPCs getting stuck in sitting or sleeping states - should happen less often.
- Cauldron crafting animations.
- Stove crafting animation.
- Player position when crafting at stove.
- Torch condition restoring on equip.
- Missing flax seeds in vendors' inventory.
- Invalid number of resources produced by NPCs when more than one item is being created.
- Not all vendors had something to offer. I- ssue which allowed to cut trees faster if Player was clicking quickly and had low stamina.
- Tutorial card about changing seasons shows on load.
- Taking side quest of same type that is already in journal results in quest from journal being replaced by the new one.
- Field changes acceptation UI can't be "confirmed" using gamepad or keyboard.
- Field management slot's seeds don't update after confirming changes.
- Sometimes hunters teleported near the center of map.
- Issue where NPCs were unable to get close to some workbenches.
- Issue where male NPCs during Autumn sometimes had no model due to invalid clothes ID.
- Technology requirements for the bucket - Changed 5000 points to 3500 points.
- Issue that caused crash when many animals that were surrounded by buildings tried to flee from player.
- Quest goal for flirting can't be done if player already has a wife.
- NPCs could turn towards player while sitting or sleeping.
- Restoring the condition of items in a chest when loading saved game.
- Doubled scheme for creating Roasted Meat in a Tavern II.
- Son doesn't come home after the "BOY" quest.
- Hunting Lodge II requires a Building technology instead of Survival to be unlocked.
- Restoring the default keybinds doesn't work after restarting the game.
- The number of items sometimes displays fractional values in the transfer / drop / craft window.
- Items without the Freshness parameter don't display a price during the transaction.

Updated

- Changed Night howl quest so that it always gives some gold for completing it.
- Pig and piglet sitting animations so that they no longer stick out of the pigsty.
- Reduced consumption of stamina while running.
- Reduced consumption of stamina in inspector mode.
- Vendors now have a random number of items.
- Resource and Food Storage capacities have been increased.
- Hunting lodge produces random mushrooms depending on the season.
- Gender specific dialogues. May not be relevant in all languages.
- Polish translation updated.
- German translation updated.
- Spanish translation updated.
- Production's "Work Power" slider for each profession in building's details in Management tab.
- Production of firewood in Woodshed consumes logs.
- Set immortality for NPCs from non-player villages - temporary.
- Restored missing original NPCs in neighbour villages - temporary.
- Some building modules have new resource costs (require planks).
- The villagers take food and firewood from local chests in their homes. If there is nothing in the chest, they take it from the Food Storage and Resource Storage.
- Doubled the amount of resources producing from farm animals by NPC.
- Spears range reduced by 30%.
- Crossbow range increased x1.5 times.
- Crossbow damage increased from 55 to 70.
- Bow damage increased from 25 to 35.
- Recurve Bow damage reduced from 50 to 45.
- Longbow damage increased from 45 to 55.
- Wooden Spear damage reduced from 25 to 15.
- Stone Spear damage reduced from 50 to 30.
- Iron Spear damage reduced from 75 to 50.
- Wooden Spear durability has been increased from 3 to 4 uses.
- Stone Spear durability has been increased from 6 to 8 uses.
- Iron Spear durability has been increased from 12 to 16 uses.
- Wisent and Bear hp has been increased x2 times.
- Villagers eat food according to nutritional value. The greater nutritional value, the higher priority. In case the nutritional value is the same, food of lower condition is chosen.
- Wood value is now visible in item details.
- Lowered Dynasty Reputation limits for next inhabitants.
- Logic optimization when loading NPCs.
- Clearing side quests that are completed or failed after changing season.
- Compass look.
Post edited October 16, 2020 by Hustlefan
high rated
Terraria's Mac and Linux builds are now up-to-date.
high rated
X4:Foundations:

Version 3.30 HF1 (414400) - 2020-10-14

Fixed faction representatives still being missing under certain circumstances.
Fixed necessary briefing information being missing for certain missions in French and German localisations.
Fixed missing guidance to passenger in Split story mission.
Fixed success criteria in Sabotage mission.
Fixed display corruption on 5600 XT graphics card with Glow enabled.
Fixed several causes of game freezes and UI crashes.
Fixed several causes of crashes.

Both Windows and Linux offline version available. No flag nor any changelog on GOG.
Post edited October 16, 2020 by Themken
high rated
Danger Scavenger (In Development)

Updated to 1.9.1 (Galaxy & Offline Installer)

Latest changelogs from Steam:

Update Notes 1.9.0 - Sword or frying pan?
Dear Scavengers,

On the newest update, we focused on your feedback about the melee attack. This feature is one of the most important in Danger Scavenger, so we've prepared a lot of changes that you should like

P.S. Let us know how you're doing with play explosive badminton using a frying pan and grenades!

Update Notes 1.9.0 - Sword or frying pan?

We've improved melee combat. Which received a lot of improvements:

- When you have a melee weapon, your Scavenger will be faster,
- Melee attack has more damage,
- We've added deflecting projectiles, and it's possible to play explosive badminton using a frying pan and grenades!
- When you use a melee weapon, you will see new graphics effects,
- The melee attack has a bigger range,
- After the melee attack, Scavenger will move a little forward.

Other Features

- Added sorting of items in the workshop,
- Weakened the additional attack by 10%,
- After the game over, you will see information about beating your highscore,
- We've diversified the placement of levels type on the map.

Bug Fixes

- optimized the usage of RAM, which makes the game run more smoothly

We are listening, we are here for you, and we want to make a great game!

be a rebel!
Star Drifters team
+++

Update Notes 1.9.1 - more melee!
Dear Scavengers,

The latest update brings additional improvements for all melee weapons and to the selected guns. We also have a little surprise for all Keiko fans

You will find more information about the 1.9.1 update below:

New features:

Unique adds for melee weapons:

- Katana - every 3rd attack is stronger
- Wrench - destroyed enemies dropping more scraps
- Baseball Bat - every 4th attack fires a shock wave
- Frying Pan - every 2nd attack will stun the robot

Keiko received a new drone.

Please, meet the new Keiko friend - a little bunny drone! It's so cute!

Guns improvements:

- Shock Rifle: extended radius, easier to hit enemies
- Minigun and Plasma Gun shoot immediately, without the need to hold the shoot for 0.5 s
- Shotgun - bullets have a more random spread + increased range of weapons
- Flamethrower - bigger range
- More interesting look of the player's projectiles

Loose Grenade and Sticky Bomb can be crafted with weapons:

- Loose Grenade - gives a chance to fire a grenade which will explode into 3 smaller ones
- Sticky Bomb - gives a chance to fire a Sticky Bomb

Bugfixes:

- Achievement "Huh... what's that?" triggers properly when entering the secret room
- Improved collisions in one of the secret rooms on Media level
- Corrected an error in sorting items in the workshop
- Improved colors on the map preview
- Fixed the error of displaying items during the loading screen
- Improved graphics in the HUD and elements that were previously in too low res (e.g., Rhino jump range or barrel explosion)

We are listening, we are here for you, and we want to make a great game!

be a rebel!
Star Drifters team
high rated
Another update to Crying Suns Demo.

Update to V2.1.1.50

Again without changelog.
high rated
FROM STEAM:

Grim Dawn V1.1.8.0 + V1.1.8.1 Hotfix 1 Changelogs
The latest vast addition to Grim Dawn is upon us!

With v1.1.8.0, we are pleased to introduce all new side areas scattered across the world of Cairn, and with them new challenges and rewards.

As you explore these new locations, you will also stumble upon a new style of Monster Totem, themed after the celestial fiends you may have battled within the Tomb of the Heretic. The power of the hungering darkness, it would seem, can no longer be contained!

As always, you can also look forward to a range of balance changes. For the full list of changes, see below:

V1.1.8.1 Hotfix 1

[Crucible]
Increased % Health bonus for pets granted by Empyrion's Guidance to 120%
Increased % Damage Modified bonus for pets granted by Might of Amatok to 16%
Increased % Offensive and % Defensive Ability bonuses for pets granted by Ulzuin's Pact to 4%

[Animation]
Fixed an issue where the Leap attack animation could not be interrupted as early as other weapon combinations when dual wielding melee weapons.

[Tech]
Fixed an issue where the game would freeze when getting frozen (heh...) by enemies with the character sheet open.

[Game]
Fixed an issue where Monster Totems could generate loot of higher level than the monsters it spawned.

[Itemization]
Fixed an issue where Common and Rare helms could drop without a prefix below level 70, for real this time.
Fixed an issue where Enchanted Shoulders could not be crafted on characters below level 3
Component - Silvercore Bolts: added 100% Increased Armor Piercing
Faction - Bloodborer: increased % Armor Piercing to 100%, damage adjusted accordingly
Faction - Wrathguard: added 8% Physical Resist
Monster Infrequent - Sunherald's Claymore: increased Fire damage modifier for Blast Shield to 120 and added 44 Fire damage modifier for Menhir's Bulwark. Reduced Cooldown on the skill proc on higher level versions.
Rare Affix - Frostborn: increased Cooldown on the skill proc
Epic - Mythical version of the Carnage set has been added to the Forgotten Gods loot pool

[Legendary Items]
Death's Reach: replaced bonus to Devouring Swarm with +2 to Shaman Skills
Ludrigan's Sidearm: added 1-22 Lightning damage
Mythical Circlet of the Great Serpent: removed Cooldown Reduction modifier for Summon Blight Fiend and increased its Acid damage modifier to 45
Mythical Death's Reach: replaced bonus to Devouring Swarm with +2 to Shaman Skills. Increased Duration modifiers for Bloody Pox and Devouring Swarm to +6s.
Mythical Dreadscorcher: increased % Weapon damage modifier for Fire Strike to 33%
Mythical Empyrion's Mercy: added 4-32 lightning damage modifier for Eye of Reckoning
Mythical Essence of the Grim Dawn: reverted Chaos damage modifier change for Albrecht's Aether Ray from
Post edited October 17, 2020 by TZODnmr2k5