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high rated
Freeman: Guerrilla Warfare

--- 0.943 Beta Test Update (July 4)

Hello everyone,

We have uploaded the V0.943 beta to the beta test branch.

The major changes are as follows:

- Fixed the issue that the game runs incorrectly after loading the game (this is due to API incompatibility and we have fixed it)
- Increased maximum level cap of soldiers to level 15 again.
- Faction armies' level (different faction troops have different initial levels)
- Some UI optimizations (we will continue to improve the UI and user experience in the following updates)
- Right mouse button to rotate cameras.
- Fixed some localization errors.
- Game Tips during loading.
- Black market appears randomly according to player's level.
- Resource Points have a chance of dropping high level props.
- Helmets, armor and weapons appear based on player's level.
- List of goods produced in cities.
- Two new skirmish maps were added.
- Added army's strength comparison display for auto-combat so the player can understand the probability of winning the auto-combat.



--- Update v0.94 Group combat, combat AI and game balance. (June 29)

Hi everyone,

We have released version 0.94. We have added many things and made many adjustments in this build. The major changes are as follows.

- Group Combat: Your companion generals and allies will join your combat when near and enemy armies nearby will also join combat as reinforcement.
- Added trading convoy: You will see trading convoys on the world map and you can rob them.
- Added auto-equip function (Automatically pick up the most suitable weapons and armors for your squad members)
- Added auto-refill squad function (Automatically refill your squad with unassigned units)
- Added all-attack and all-go-to commands for companions for the player to quickly order companion generals to attack a city or gather near a city.
- Added the faction's military strength and finance chart for the player to easily compare each faction's performance.
- Added quick-sell-junk function.
- Optimized the Party UI's refreshing speed and the combat map spawning speed. (Fixed the frequent memory leak during spawning of soldiers).
- Added the mayor system(AI factions and you can assign generals as mayor of a city. Mayors will auto-manage the city, build and fix buildings and recruit garrison).
- Optimized enemy AI (Now they can flank you, charge at you and so on).
- Balanced the game (Added more low-level enemies and balanced the economy and difficulty).
- Balanced the looting system(During a joint operation, you can only get your share if you contribute)
- Save all status of AI armies (For example, when the enemies are sieging your city or in combat, all these status will be saved if you load the game).
- Added different difficulty levels.



We have also fixed many bugs, a few major ones are as follows.

- Disappearing inventory items after load.
- Items won't disappear after delivering a collecting mission.
- You will get a city after helping a faction attacking the city.
- Game frequently crashes during deployment phrase or managing squads.
- Disappearing mercenary camp after some time during the game.
- Key-mapping gets reset to none if you have corrupted save file bug.


For the next build, we will keep working on a few new features and keep polishing the current ones. We will keep improving game balance, player experience, sound effects, and UI.
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Splatsch: Don't Starve has been finally updated ! Hurray ! (let's hope that we'll see the new DLC Hamlet here soon now :))
Update to Version: 345256 (5 July 2019)
No changelog.
Unfortunately the Linux version is still the horribly outdated version 222215 :(
high rated
Standalone installers updated 04-05 July 2019 with no changelog:

A Light in the Dark - Mac OS to 1.1a.
Astrox Imperium - to BUILD 0.062.

***

Caves of Qud

Patch 2.0.183.1 (29 June 2019)

- Added two new rare items: programmable recoiler and reprogrammable recoiler.
- Abilities that require a particular weapon type to be equipped are now smarter about which weapon they choose if there are multiple options.
- Added new descriptions for the following creatures and items: qudzu, irritable tortoise, jilted lover, rustacean, salthopper chip, phase spider, and scrap-clad hermit.
- Renamed safety bracelet to life loop and rewrote the description.
- Added a message for when a life loop dematerializes its wearer.
- Butchery's visual effect and bloodsplatter are working again.
- Fresh corpses may now bleed when struck.
- Bumped up the bloated leech corpse chance to 100%.
- Chromelings, plated chromelings, and waydroids in sleep mode no longer appear in dynamic encounters.
- Otho now waits for you to actually give him the signal disk before leaving his study to discuss the signal with Barathrum.
- Fixed a bug that caused Otho to not return to his study and discussing the signal.
- Added some fallthrough dialog for Otho.
- Made the completion of The Earl of Omonporch a bit more robust.
- Copies of the sheaf of bloodstained goatskin parchment no longer appear in the world with the title "Illuminated".
Standalone installers updated: 04 July 2019.

***

Chook & Sosig: Walk the Plank

Update 2.03b (04 July 2019)

- Hint flames should now all be behaving correctly.
- The Continue Game button on the title menu should now select the most recent overall save and not just the most recent auto-save.
- Bug for dragon leg hotspots at cave door entrance remaining active is fixed.
- Quit game from the pause menu in-game will now take you to the title screen & not completely quit the program at that point.
- Firestarter, parrot & glow picture achievements will attempt to resend at the title menu if there was a connection error when sending the first time.
- Improved load times in some areas.
***

Dark Devotion

Update 1.0.43 (27 June 2019)

- Fixed Issue when leaving the current game from the library and starting again.
- Fixed Perf issues when using Black Beaks.
- Fixed achievement with the Ritualist.
- Fixed achievement with the First One.
- Fixed Lost Room achievement in world 4.
Standalone installer updated: 05 July 2019.

***

Monster Prom

Update 4.38 (added 02 July 2019):

- Summer update with summer outfits for the characters, including 4 new summer outfits for DLC characters
- New plotline "Startkicker"
- Random fixes
Win and Mac OS standalone installers updated: 04 July 2019, Linux installers updated: 05 July 2019.

***

My Time At Portia

Update 2.0.136633 (04 July 2019)

Changelog posted in the game forum by the devs here.
Standalone installer updated: 05 July 2019.

***

The Occupation
Patch 1.4.0 (04 July 2019)

Changelog posted in the game forum by the devs here.
***

Tangledeep

Build 1.25i (04 July 2019)

~~~ ~~~ ~~~

Build 1.25j (04 July 2019)

~~~ ~~~ ~~~

Build 1.26a (04 July 2019)

Changelogs posted in the game forum by DampSquib here.
Post edited July 07, 2019 by HypersomniacLive
i have yet to download caves of qud
high rated
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mrkgnao: As gogdb seems to be the primary source here nowadays, I thought I'd just report a recent tiny change that it cannot detect:

Dust: An Elysian Tail:
soundtrack sample (no change in name; 6 Nov 2013 12:23:17 ***TO*** 28 Jun 2019 12:48:27; 16,968,367 ***TO*** 16,968,371)
This is the explanation for this tiny change:
https://www.reddit.com/r/gog/comments/ca7ub3/how_i_helped_fix_a_tiny_problem_with_dust_an/
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Lucian_Galca: I contacted the dev about this via support email about a few weeks ago asking if they could update the game and release that missing dlc here or give me Steam keys, so maybe that helped.
Well, at least they finally updated. I was close to send them an email too for the updates & release of the DLC here...
Hopefully they'll keep GOG's version more up to date now.
(No news/info concerning Hamlet by any chance ?)

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DoctorGOGgles: Unfortunately the Linux version is still the horribly outdated version 222215 :(
:/
But I read here that linux version is maybe incorrectly numbered : it seems to be version 276758 (see here : https://www.gog.com/forum/dont_starve/changelog/post28 )
(even if it doesn't solve the issue :S)
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Lucian_Galca: I contacted the dev about this via support email about a few weeks ago asking if they could update the game and release that missing dlc here or give me Steam keys, so maybe that helped.
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Splatsch: Well, at least they finally updated. I was close to send them an email too for the updates & release of the DLC here...
Hopefully they'll keep GOG's version more up to date now.
(No news/info concerning Hamlet by any chance ?)
I asked about both in the email, but support only replied in regards to the missing updates. I'll copy/paste the reply from Klei support I got on June 4th:

JanH replied:
Hey there (name redacted),

My name is Jan and I help with requests and inquiries at Klei; my sincerest apologies for the delay in responding back to your inquiry as we have had a higher number of support tickets recently and have been catching up on them.

Regarding your inquiry about the, Quality of Life update, we checked with the team and it looks like there may have been a deployment issue. They are looking into why it did not update, and are looking into getting the Quality of Life update out for GOG.

We will be sure to update everyone as soon as we have any information on this. Again, we are very sorry for the inconvenience,

- Jan
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Lucian_Galca: I asked about both in the email, but support only replied in regards to the missing updates. I'll copy/paste the reply from Klei support I got on June 4th: [...]
Okay thanks !
Hopefully this means it was only a problem which will be solved in the future.
But nothing concerning Hamlet DLC. We'll see, they're probably waiting the end of all post-release bugfixes.
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HypersomniacLive: Tangledeep

Build 1.25i (04 July 2019)

~~~ ~~~ ~~~

Build 1.25j (04 July 2019)

~~~ ~~~ ~~~

Build 1.26a (04 July 2019)

Changelogs posted in the game forum by DampSquib here.
avatar
HypersomniacLive:
But no update to the Linux version; it's still stuck on 1.25h.
high rated
Anno 1602 A.D.

Update to Version: 1.05, Date Published: 3/7/2019

Internal Update (08 July 2019)
- Added Polish and French localization


Anno 1404: Gold Edition

Update to Version: 2.01 v2, Date Published: 17/6/2019
Update (08 July 2019)
- added Polish language support (text only)


Battle Isle: The Andosia War

Version: b206, Date Published: 24/6/2019
Update (08 July 2019)
- added Polish language support (audio + text)


Driver®: Parallel Lines

Version: 1.0, Date Published: 19/6/2019
Update (8 July 2019)
- added Polish language support


Heritage of Kings: The Settlers™

Version: 1.06.0217 v2, Date Published: 17/6/2019
Internal Update (08 July 2019)
- Added Polish localization


Settlers® 3: Ultimate Collection

Version: 1.60 v2, Date Published: 18/6/2019
Updated (8 July 2019)
- added Polish language support


Settlers® 4: Gold Edition, The

Version: 2.50.1516 v2, Date Published: 26/6/2019
Updated (8 July 2019)
- added Polish language support


The Settlers® 2: 10th Anniversary

Version: 11757, Date Published: 10/6/2019
Update (08 July 2019)
- added support for the following languages:
* Polish (text and audio)
* French (text and audio)
* Italian (text only)
* Spanish (text only)


The Settlers® 2: Gold Edition

Version: 1.5.1, Date Published: 17/6/2019
Update (08 July 2019)
- added Polish language support (text)


Warlords Battlecry 2

Version: 1.04, Date Published: 24/6/2019
Update (08 July 2019)
- added Polish language support (audio & text)
Post edited July 10, 2019 by Splatsch
high rated
Anna's Quest

Update (8 July 2019)

- added Polish language support



Titan Quest Anniversary Edition

Update 2.7b


No Changelog
Post edited July 08, 2019 by surfer1260
high rated

ATOM RPG: Post-apocalyptic indie game

Update 1.106 (8 July 2019)

Achievement getting is now fixed for GOG Galaxy;
Optimized game;
Fixed random encounters in Dead City, now you can be attacked while resting;
Fixed exit zone in the Institute location;
Fixed doubling of characters in Red Fighter;
Sveklana bug pack fixed;
Inventory screen getting stuck is fixed;
Kovalev's Car quest fixed;
Electra's quest fixed;
Three brothers quest location fixed;
Added more save game slots;
Random encounters that were not available before fixed and added properly;
Lots of spelling errors removed, writing edited;
Many minor fixes;
high rated
So many additional languages - greeat. Hey, GOG if you should read tis. We still have several games with missing German language as well and you still have some of my games in Poland to change this ;)
(Yes, I know they probably don't watch the thread anymore - but I wanted to try it anyway).
Post edited July 08, 2019 by MarkoH01
high rated
Standalone installers updated today (08 July 2019) with no changelog:

Slay the Spire - to 2019-07-05-1e4ff11.
Objects in Space - Win and Mac OS to 1.0.8.

***

Between the Stars
Change Log v0.2.0.5.0 (5 July 2019)

We've just updated Between the Stars to version 0.2.0.5.0. This new patch updates the graphical engine to a more modern version which should fix many of the crashes caused by said engine. From now on we will focus on adding new content without forgetting to fix bugs that you report to us.

- We've updated the Unity engine version of the game.
- The crashes caused by Citrix Workspace have been fixed.
- Other bugs and crashes caused by the old Unity version have been fixed.
Standalone installer updated: 08 July 2019.

***

Disciples 2 Gold

Disciples 2 - Dark Prophecy and Gallean's Return and Disciples 2 - Rise of the Elves
Update (08 July 2019)

- added Polish language support
high rated
Freeman: Guerrilla Warfare

Update V0.943 (July 6)

Hello everyone,

We have uploaded the V0.943.

The major changes are as follows:

- Fixed the issue that the game runs incorrectly after loading the game (this is due to API incompatibility and we have fixed it)
- Increased maximum level cap of soldiers to level 15 again.
- Adjusted price and armor value for helmets and vests.
- Faction armies' level (different faction troops have different initial levels)
- Added game tutorials(work in progress)
- Some UI optimizations (we will continue to improve the UI and user experience in the following updates)
- Right mouse button to rotate cameras.
- Fixed some localization errors.
- Game Tips during loading.
- Black market appears randomly according to player's level.
- Resource Points have a chance of dropping high level props.
- List of goods produced in cities.
- Two new skirmish maps were added.
- Added army's strength comparison display for auto-combat so the player can understand the probability of winning the auto-combat.
- Fixed a few bugs reported from the v0.943 test version.